The Tenterground specializes in preparing cloth for use in tailoring professions.
Tenterground
The Tenterground is a Temporary Stronghold structure that sells various Profession and Masterwork Profession resources. It has only one rank, and lasts 1 week.
An Tenterground can be built at any of the four Millabout Marketplace plots outside the Northwest entrance to the Stronghold
Food |
Metal |
Stone |
Wood |
---|---|---|---|
60,000 | 40,000 | 60,000 | 40,000 |
Basic Materials
Resource | Cost |
---|---|
50 [Spool of Thread] | 1 |
3 [Spool of Silk Thread] | 1 |
20 [Cotton Scraps] | 1 |
15 [Shimmerweave Scraps] | 1 |
10 [Spool of Fine Silk Thread] | 1 |
75 [Wool Scraps] | 1 |
15 [Bolt of Cotton Cloth] | 1 |
2 [Bolt of Taffeta] | 1 |
25 [Bolt of Wool Cloth] | 1 |
5 [Bolt of Shimmerweave] | 1 |
5 [Witchwood] | 1 |
Specialty Materials
Most specialty materials can only be bought if you have already unlocked the recipe to craft them.
Resource | Cost |
---|---|
[Woad] | 200 |
[Dyer's Broom] | 250 |
[Madder Root] | 200 |
[Potash] | 2,000 |
[Cashmere Yarn][1] | 200, 2 [Cashmere Wool], [Oil of Vitriol] |
[Cashmere][1] | 400, 3 [Cashmere Yarn] |
[Samite][1] | 600, 6 [Spool of Fine Silk Thread], 2 [Gold Wire] |
- ↑ 1.0 1.1 1.2 Requires [Masterwork Tailoring Recipes I]