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The Protector's Jubilee is an annual calendar event.

The first run ran from June 19th, 2014 to June 26th, 2014.

The second run ran from June 19th to June 26th, adding the [Throne of Boo] and the [Jubilee Parade Horse], as well as items for the Oathbound Paladin class.

The third run ran from June 16th to June 23rd, adding the [Throne of the Gamemaster], as well as [Protector's Bounty], [Protector's Hospitality] gifts, and the Escort the Merchant mission.

The fourth run ran from June 20 to June 27, adding the [Throne of the Shadow Dragon], Firebreathing emote, [Jubilee Celebratory Feast] for strongholds, and [Jubilee Unicorn].

Protector's Jubilee
Join the festivities as neverwinter selebrates its anniversary at the Protector's Jubilee

Lord Neverember has declared a grand jubilee to celebrate an amazing year for the city of Neverwinter. Merchants are traveling from across the Sword Coast to join in this grand event. It's even said the famous wizard Elminster has arived in the city to gain the aid of its many heroes.

To Participate:
To participate in this event, visit Protector's Enclave and meet Elminster at the event podium. Complete Elminster's Quests, escort traveling merchants, and join in the Protector's Speech skirmish to get your daily reward.

Reward:
Helping the Sage of Shadowdale will earn you [Protector's Bounty] containing a host of jubilee items, including [Protector's Figurines] and [Neverwinter Renown] which you can spend in the store to purchase the following items:

[Protector's Garden Key]
[Throne of the Gamemaster]
[Throne of the Lion]
[Throne of Boo]
[Throne of the Shadow Dragon]
[Traveling Entertainer]
[Jubilee Parade Horse]
[Jubilee Unicorn]

You may also purchase [Protector's Figurines]s in the Zen Market. These can be redeemed for [Neverwinter Renown] in the event store.

The Protector's Jubilee comes but once a year and lasts through the week, so join us as we celebrate a successful year in Neverwinter!

Quests

Elminster Aumar grants five (5) repeatable quests daily: the skirmish daily, two adventure zone dailies, a reward quest for completing those three, and a quest to Escort a Merchant.

Quest Reward Notes
An Eminent Guest at the Jubilee
The Protector's Speech (repeatable) [Protector's Bounty] Skirmish
Leaving Notes (repeatable) [Protector's Bounty] Protector's Enclave
Speak to Alla (repeatable) [Protector's Bounty] Protector's Enclave
Taking Notes (repeatable) [Protector's Bounty] Protector's Enclave
An Unlikely Spy (repeatable) [Protector's Bounty] Blacklake District
Message in a Bottle (repeatable) [Protector's Bounty] Blacklake District
Rat Scratchings (repeatable) [Protector's Bounty] Blacklake District
Death and Diplomacy (repeatable) [Protector's Bounty] Tower District
Message for the Tower District (repeatable) [Protector's Bounty] Tower District
Rendezvous with Riff (repeatable) [Protector's Bounty] Tower District
Beachcombing (repeatable) [Protector's Bounty] Blackdagger Ruins
Message for Lanric (repeatable) [Protector's Bounty] Blackdagger Ruins
Sign of the Arrow (repeatable) [Protector's Bounty] Blackdagger Ruins
A Fate Unknown (repeatable) [Protector's Bounty] Neverdeath Graveyard
Message for Windle (repeatable) [Protector's Bounty] Neverdeath Graveyard
Fallen Harper (repeatable) [Protector's Bounty] Helm's Hold
Law and the Order (repeatable) [Protector's Bounty] Helm's Hold
Taking up the Gauntlet (repeatable) [Protector's Bounty] Ebon Downs
Question for Oran (repeatable) [Protector's Bounty] Vellosk
A Warning for Bilgewater (repeatable) [Protector's Bounty] Pirates' Skyhold
Snowed Under (repeatable) [Protector's Bounty] Icespire Peak
Concerns for the Chasm (repeatable) [Protector's Bounty] The Chasm
To a Harper's Aid (repeatable) [Protector's Bounty] Rothé Valley
Northdark Report (repeatable) [Protector's Bounty] Whispering Caverns
Intrigue in the Dread Ring (repeatable) [Protector's Bounty] Dread Ring
A Reward in the Garden (repeatable) 2x [Protector's Bounty] Reward
Protector's Bounty (repeatable) [Protector's Bounty]

Currencies

Rewards

During the Jubilee, Elminster Aumar offers the Commemorative Store and the Renown Store. For a week after the Jubilee, Xalliana does so.

Commemorative Store

Item Cost Class
[Protector's Garden Key] Protector's Figurines15
[Traveling Entertainer] Protector's Figurines10
[Jubilee Unicorn] Protector's Figurines10
[150 Neverwinter Renown] Protector's Figurines1
[Ceremonial Protector's Hood] Protector's Figurines4 Control Wizard
[Ceremonial Protector's Robe] Protector's Figurines4 Control Wizard
[Ceremonial Protector's Cuffs] Protector's Figurines4 Control Wizard
[Ceremonial Protector's Boots] Protector's Figurines4 Control Wizard
[Ceremonial Protector's Helm] Protector's Figurines4 Devoted Cleric
[Ceremonial Protector's Cuirass] Protector's Figurines4 Devoted Cleric
[Ceremonial Protector's Gauntlets] Protector's Figurines4 Devoted Cleric
[Ceremonial Protector's Greaves] Protector's Figurines4 Devoted Cleric
[Ceremonial Protector's Helmet] Protector's Figurines4 Great Weapon Fighter
[Ceremonial Protector's Scale] Protector's Figurines4 Great Weapon Fighter
[Ceremonial Protector's Bracers] Protector's Figurines4 Great Weapon Fighter
[Ceremonial Protector's Greaves] Protector's Figurines4 Great Weapon Fighter
[Ceremonial Protector's Helm] Protector's Figurines4 Guardian Fighter
[Ceremonial Protector's Plate] Protector's Figurines4 Guardian Fighter
[Ceremonial Protector's Gauntlets] Protector's Figurines4 Guardian Fighter
[Ceremonial Protector's Greaves] Protector's Figurines4 Guardian Fighter
[Ceremonial Protector's Hood] Protector's Figurines4 Hunter Ranger
[Ceremonial Protector's Tunic] Protector's Figurines4 Hunter Ranger
[Ceremonial Protector's Bracers] Protector's Figurines4 Hunter Ranger
[Ceremonial Protector's Boots] Protector's Figurines4 Hunter Ranger
[Ceremonial Protector's Helm] Protector's Figurines4 Oathbound Paladin
[Ceremonial Protector's Plate] Protector's Figurines4 Oathbound Paladin
[Ceremonial Protector's Gauntlets] Protector's Figurines4 Oathbound Paladin
[Ceremonial Protector's Greaves] Protector's Figurines4 Oathbound Paladin
[Ceremonial Protector's Cap] Protector's Figurines4 Scourge Warlock
[Ceremonial Protector's Tunic] Protector's Figurines4 Scourge Warlock
[Ceremonial Protector's Bracers] Protector's Figurines4 Scourge Warlock
[Ceremonial Protector's Boots] Protector's Figurines4 Scourge Warlock
[Ceremonial Protector's Cap] Protector's Figurines4 Trickster Rogue
[Ceremonial Protector's Tunic] Protector's Figurines4 Trickster Rogue
[Ceremonial Protector's Bracers] Protector's Figurines4 Trickster Rogue
[Ceremonial Protector's Boots] Protector's Figurines4 Trickster Rogue
[Cloak of the Waterdhavian Open Lords] Protector's Figurines2
[Ceremonial Cloak of Neverember] Protector's Figurines2
[Cloak of the Guardian of Neverwinter] Protector's Figurines2
[Lord Protector's Ceremonial Cloak] Protector's Figurines2

Renown Store

Item Cost
[Throne of the Shadow Dragon] Neverwinter Renown3,000
[Throne of the Gamemaster] Neverwinter Renown3,000
[Throne of the Lion] Neverwinter Renown3,000
[Throne of Boo] Neverwinter Renown3,000
[Otto's Dance Flask Pack] Neverwinter Renown2,000
[Jubilee Parade Horse] Neverwinter Renown3,000
[Celebratory Confetti] Neverwinter Renown75
[Elminster's Lunchbox] Neverwinter Renown150
[Elminster's Guide to Juggling] Neverwinter Renown1,500
[Waterdhavian Shirt] Neverwinter Renown375
[Waterdhavian Coronet] Neverwinter Renown375
[Waterdhavian Garb] Neverwinter Renown375

Escort the Merchant

In Blacklake District, Ebon Downs, Whispering Caverns, and the Guild Stronghold you can find a Foreign Merchant that needs to be escorted to Neverwinter. Talking to the Merchant will start his journey to the entrance of the zone. In the Guild Stronghold you will need Inventory Consumables Scrolls 09[Protection Orders], which can be obtained from a [Protector's Bounty], to start the mission. As the merchant travels monsters will spawn and attack. Each time you defend the merchant from the monsters all nearby players will receive either a [Protector's Bounty] or up to Neverwinter Renown3. After reaching the zone's entrance the merchant will reset and return to his original spot ready to be escorted again.


The Protector's Speech

The Protector's Speech is a scaling skirmish, available to any character level 6 or higher, that is only available during the Protector's Jubilee. Defeat the enemies attacking Neverwinter to earn rewards including [Neverwinter Renown].

Lord Neverember's speech text

In case you missed those 12 minutes of talking, here is the transcription:

Lord Neverember
Hail, people of Neverwinter!

On this day, the annual jubilee celebrating our city's restoration, I greet you as Lord Dagult Neverember, Open Lord of Waterdeep and Protector of Neverwinter.

I'm glad to see all of you here to celebrate our city's return. I see in this crowd people of all walks of life, from all across the world. Nobles and refugees, artisans and merchants, heroes and workmen. Whether you're newly arrived in our city, or were born and raised here, on behalf of all of Neverwinter, I bid you welcome to our celebration!

It was nearly thirty years ago when word reached my ears of the cataclysm which nearly destroyed this great city. Even far to the south in Waterdeep, we'd all seen the fury of Mount Hotenow, and feared for our friends and family living in Neverwinter. And when the first refugees reached the gates of Waterdeep with stories of the cataclysm and all the tragedy which had befallen the Jewel of the North, I swore I would come to the aid of the city, my family's ancestral home.

As more information came back, I knew the enormity of the task, but also knew it was not hopeless, for among the stories were tales of hearty survivors, fighting to keep the city alive. Still, it took fifteen long years to amass the fortune and the forces needed so when I set foot in Neverwinter ten years ago, I'd be able to provide the help Neverwinter would need.

I knew the task of rebuilding the city would not be easily done: For the cataclysm had struck not just the city walls and buildings, but its very heart. And all the wise men from whom I sought advice said Neverwinter was dead, that the restoration I hoped to make was impossible, even with a fortune far greater than all I had.

Those were dark, hopeless days, and yet in this crowd before me, I see some of those brave faces from that dark time. These are the survivors whose steadfast determination defied all convention, who stayed in the city which was their home. The people who saw Neverwinter in ruin, but refused to let their city die.

When my first expedition arrived in Neverwinter, these were the people I met. And when I saw the steel in their eyes, I knew all those so-called wise men were wrong. I knew, with people such as you, Neverwinter could be restored, would be restored, and that Neverwinter will surpass its former glory!

To those who were not there, the restoration of Neverwinter we celebrate today might seem to have been a certainty from the start. They think it inconceivable that the City of Skilled Hands could not have been rebuilt. They see districts of the city reopening, traders and travellers, adventurers and merchants from around the world arriving by road and ship, and think the success of Neverwinter's reconstruction must have been obvious to all from the start.

But citizens of Neverwinter know better. We know the trials and challenges we faced to reach this day. The friends and family we have lost, the battles we have fought, and the privations we faced as we worked to bring our city back to life. No, it was never a certainty. But our citizens never give up.

When the armies of the Many-Arrows orcs were upon the city, nor when the undead were at our gates, we did not yield. When the horrors of the Chasm poured forth, we stood our ground. We fought! We fought for our city as we worked to restore it! We stood at the walls even as we were rebuilding, for we could see the dream of Neverwinter restored in our hearts, shining once more as the Jewel of the North.

We purged the horrors who would sicken us, threw back the orcs who would enslave us, and defied Valindra Shadowmantle, laying her undead armies low at our gates. In doing all these things, we've proven once more that truth must never be forgotten[1]: Citizens of Neverwinter never give up!

Now we stand on this Spring day looking out upon a city which thrives once more. Many would stop here, satisfied with all they accomplished, and consider their job done. But we folk of Neverwinter know, there is so much more we must do, and so much more we can do. Reopening the city was merely the start.

There are still districts to rebuild, and lands to reclaim. Our traders have reopened the route to Icewind Dale, and even contacted the Fey realm of Sharandar. Our armies battle to bring order to land[2], and take the fight back to Valindra Shadowmantle. In all these tasks, we have done great work. But we are not done.

I pledge to you that we will continue to expand and improve Neverwinter. To bring forth new goods for trade. To open new areas and opportunities. And that we shall bring new people to our city. And in all these things, I promise you: We will not rest until Neverwinter takes its place as the premier destination for one and all.

And so many have come to this city, seeking their fortune. No tale of Neverwinter's restoration is complete without the story of the many heroic adventurers who have made this city their home in the last year. Skilled masters of arms, brave explorers, wise priests, cunning free traders, and learned wizards have all come to Neverwinter.

They've answered the call to arms and come to the city's aid time and again. They've explored jungles in the sky, and plumbed the depths of the Underdark. They've fought to reclaim Helm's Hold, to quell piracy and banditry, and to uncover conspiracies to undermine our city. They've aided our allies from Icespire Peak to Sharandar and beyond, and brought back treasures from all corners of the Sword Coast to fill our markets and auction houses, investing their wealth back into the city.

They've employed legions of craftsmen to create fine goods for all. Far from being the lawless menace many feared they'd become, Neverwinter's adventurers have made this city what it is. And we in turn are thankful for all they've done for us, and our city. People of Neverwinter, let's give a great round of cheers for our heroic adventurers. Long may they come to Neverwinter!

There are so many great things ahead of us in Neverwinter. So many new sights and new adventures. And while we will welcome many new friends and companions, we'll also face many new challenges. Though this is a day of celebration, make no mistake my fellow citizens: There will still be difficult days ahead of us.

And yet, I know that the city and its people will see their way through any difficulty we may face. The reason why I feel so confident is reflected in the eyes of every citizen I see. Neverwinter is not just a city. Yes, it has houses and people, walls and harbours, temples and markets. But it is more than just these things.

Neverwinter is an idea, and an ideal. Neverwinter is not just the Jewel of the North, it's the very soul of the Sword Coast and the beating heart of the North. From its gates come the trade and culture which set the standards that people for a hundred miles aspire to. In Neverwinter, citizens are free to choose their own fate, to craft their own destiny. Find their own adventures, and make their deeds echo on as examples to a thousand more. For Neverwinter is not just a city of skilled hands, but also one of brave minds and steady hearts.

So I say that though challengers may arrive and troubles may come, Neverwinter will stand. For as we know, citizens of Neverwinter never give up!

Before we return to the festivities, I'd like to take a few moments to praise and thank the many members of the city's decorations committee. I ask all of you to spend a moment after my speech to appreciate all their hard work making our city shine for our festivals and holidays. Be it Summer or Simril, Lliira's Night or the Masquerade of Liars, our events team works tirelessly for the enjoyment of all citizens and the beautification of our city. And so, let's have a round of applause, and a hearty 'huzzah' for these fine folk.

Now, friends and neighbours, citizens and travelers, newcomers and natives. I ask you to look out across this beautiful city we've rebuilt with our skilled hands, this Jewel of the North which once more shines like a beacon on the Sword Coast, and raise your voice in cheer and triumph for all we've done this year, and all that's yet to come here in Neverwinter! To Neverwinter!

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