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Patch NW.14.20140224a.7
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Patch NW.14.20140224a.7
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[[category:Patch Notes]] [[Patch Notes]]: NW.14.20140224a.7 ==New Features== ===New PvP stat: Tenacity=== [[Tenacity]], a new [[PvP]] resistance stat has been added to the game. It will be present on new and existing gear and grants the following effects: *Increased damage resistance against players. *Decreased incoming critical strike severity from players. *Increased control resistance against players. A base 10% of each of these effects will be granted to all players regardless of tenacity. [[Control Wizard]]s also penetrate a portion of an opponent's control resistance. See detailed article here. ===New PvP Effect: Healing Depression=== In addition to the introduction of [[tenacity]], an additional effect; healing depression, has been added to the game. If a player has been struck by another player within the last 10 seconds, the potency of incoming healing and temporary hit points will be reduced by 50%. The combined effect of these two additions is to reduce the occurrence of exceptionally short and exceptionally long [[PvP]] encounters, resulting in combat with a more normal length where strategy and player skill play a larger role. ===New Feature: PvP Leaver Penalties=== Leaving a [[PvP|PVP]] match that is currently in progress will incur a leaver penalty for 30 minutes. During this time an affected player may not queue for any content using the queue system. See detailed article here. ===New Feature: PvP Matchmaking=== [[PvP]] Domination matches will now attempt to find similarly skilled opponents for players when queuing for a match. Over time the ELO-style matchmaking system will find better and better opponents for you or your party to face that is appropriate for your skill level. See detailed article here. ==Full Patch Notes== ===Gift of Tymora Returns!=== *{{epic|[[Fools' Crown of Neverwinter]]}} is now Bind on Equip and has one free appearance change. *[[Profession]] rewards now include the {{itemlink|Aqua Regia (removed)}} and {{uncommon|[[Aqua Vitae]]}} [[alchemy]] [[resource]]s. *{{Rare}} armor pieces and weapons have been removed from the {{epic|[[Gift of Tymora]]}} box." *[[Sword Coast Adventures]] is celebrating the [[Tymora's Gift]] event too! {{epic|[[Gift of Tymora]]}} items have been spotted all up and down the coast. *Two new items have been added to the {{epic|[[Gift of Tymora]]}} box; {{rare|[[Tymora's Lucky Coin]]}} and {{uncommon|[[Tymora's Lucky Enchantment, Rank 3|Tymora's Lucky Enchantment]]}}! ===Content and Environment=== *A new quest, “[[Daily PvP Domination Victory]],” is now available from the Battlemaster in the [[Trade of Blades]], this quest awards [[Glory]] and a [[Seal of Triumph]]. *The daily quest “[[Daily PvP Domination]]” now rewards [[Glory]] in addition to [[Astral Diamond]]s. *The daily quest “[[Daily Gauntlgrym PvP]]” now rewards [[Glory]] and a [[Seal of Triumph]] in addition to [[Astral Diamond]]s. *Mannequins displaying the “Profound” armor sets have been added to the [[Trade of Blades]]. *[[Temple of the Spider]]: Adjusted collision in this dungeon to prevent players needing to use the /stuck command. *Guards have been added to safe areas throughout the Sword Coast where quest givers reside. ===Classes and Balance=== ====General Changes==== *The following adjustments have been made to the control effect, prone: **The minimum time a player will remain in a prone state has been reduced. **The duration of prone effects is now properly reduced by control resist. **Many powers have had their base prone times slightly increased to keep about the same overall effect. ====Class Changes==== *[[Control Wizard]] **[[Icy Rays (CW)|Icy Rays]]: Power has been adjusted to be more responsive and the attack animation is now faster. *[[Devoted Cleric]] **Linked Spirit: Now triggers on the first tick of heal of time effects. *[[Guardian Fighter]] **[[Guard (GF)|Guard]]: Now blocks targeted player powers that do not originate from the caster regardless of facing. **[[Mark (GF)|Mark]]: Now applies a "Focused Mark" on the target. This effect does not end if the affected target damages you. Only one target may be affected by focused mark at a time. If a new target is selected, an existing target's focused mark will be converted to a standard mark. **[[Lunging Strike (GF)|Lunging Strike]]: Now deals 1/3rd of its damage in a cone behind the primary target. Threat will be generated on these targets as if they were struck for the full amount. **[[Enforced Threat (GF)|Enforced Threat]]: Target cap has been increased from 5 to 8. **[[Griffon's Wrath (GF)|Griffon's Wrath]]: Animation lock has been reduced. **[[Knee Breaker (GF)|Knee Breaker]]: Now moves the player slightly closer to the target when activated. **[[Knight's Challenge (GF)|Knight's Challenge]]: Cooldown has been reduced from 28 to 20 seconds. Now only enters cooldown when the target has been killed or the effect's duration has elapsed. **[[Anvil of Doom (GF)|Anvil of Doom]]: Animation lock has been reduced. **[[Supremacy of Steel (GF)|Supremacy of Steel]]: Will no longer be triggered by reactive damage sources. **[[Iron Warrior (GF)|Iron Warrior]]: While under the effect of Iron Warrior, players will now generate 150% more threat. **[[Bull Charge (GF)|Bull Charge]]: Lunge distance has been increased from 18' to 28'. *[[Hunter Ranger]] **[[Forest Meditation (HR)|Forest Meditation]]: Is no longer considered a melee attack. **[[Constricting Arrow (HR)|Constricting Arrow]]: The ongoing negative effect is now considered a control effect and may be removed by control immunity or prevented by [[Guardian Fighter]]'s [[Guard (GF)|guard]]. *[[Trickster Rogue]] **[[Impact Shot (TR)|Impact Shot]]: The overall potency of this power has been reduced. Damage dealt is now increased based on the number of remaining charges. ====Paragon Path Changes==== *[[Iron Vanguard]] **Feat [[Reinforced Surge (GF)|Reinforced Surge]]: Now increases damage by 1/2/3/4/5%. Additional prone duration has been reduced to .1/.2/.3/.4/.5 seconds. **[[Frontline Surge (GF)|Frontline Surge]]: Cooldown has been reduced from 20 to 19 seconds. Target cap has been increased from 3 to 5. Damage has been reduced by 25%. Prone duration has been reduced against players. The ground splat has been increased to better represent effect area. **[[Threatening Rush (GF)|Threatening Rush]]: Now requires a slight delay before reactivation if canceled early. *[[Spellstorm Mage]] **[[Storm Fury (CW)|Storm Fury]]: Damage has been increased by 50%. May now only strike a target once every two seconds. Will no longer be triggered by other reactive damage sources. *[[Stormwarden]] **[[Split the Sky (HR)|Split the Sky]]: Will no longer be triggered by reactive damage sources. *[[Swordmaster]] **[[Crescendo (GWF)|Crescendo]]: Now requires a target in order to activate. ===Items and Economy=== *[[Glory]] rewards for Domination levels 51+ have been reduced. **The reduction is very small at level 51, and increases until level 60. [[Glory]] rewards for both winning and losing have been reduced equally, as well as glory rewards for placing in the top 5 in domination, and the top 10 in [[Gauntlgrym]]. **[[Glory]] rewarded for winning a level 60 Domination match has been reduced from 700 to 500. **[[Glory]] rewarded for winning a level 60 Gauntlgrym match has been reduced from 1,050 to 1,000. *The amount of [[Glory]] a character can store has been increased from 25,000 to 50,000. *A new [[PvP]] currency, Seals of Triumph, has been added. **Players may exchange unwanted Seals for 250 [[Glory]] in the [[Trade of Blades]]. *There are now multiple vendors present in the [[Trade of Blades]]. **[[PvP]] stores have received some sorting and naming updates to make them more intuitive. *New epic [[PvP]] equipment has been made available for purchase in the Trade of Blades. **Three new sets of Tier 2 “Grim” PvP armor have been made available per class for purchase via [[Glory]] & Seals of Triumph. **Three new sets of Tier 2 “Profound” PvP armor have been made available per class for purchase via [[Glory]] & Seals of Triumph. *New rare PvP equipment has been made available for purchase in the Trade of Blades. **This includes main hands, off hands, armor and arms for all classes at level 15, 25, 35, 45 and 55. *A temporary vendor, “Gauntlgrym Trader,” has been added to the Trade of Blades. **Players may use this vendor to exchange unwanted [[Grym Coin]]s for 50 [[Glory]] a piece. **Players may use this vendor to exchange Tier 2 PvE “Gauntlgrym” equipment for Tier 2 PvP “Grim” equipment. *The “Gauntlgrym Trade Vendor” in Gauntlgrym will now exchange unwanted Grym Coins for 50 Glory a piece. *Random equipment drops from leveling bracket (Lv10-59) domination matches now feature Tenacity. *There is now an epic [[PvP]] equipment collections category, new titles have been added corresponding to each PvP set. *The {{itemlink|Dread Warrior (previous)}} [[companion]]'s Siphon Strike now more predictably triggers its buff to players. ===User Interface=== *[[Foundry]] Catalog **Now features an option to hide previously completed and in progress quests. This option is enabled by default. **Now notes if a quest has been previously completed or is in progress. **Now displays entries by pages instead of an endlessly scrolling list. *Rearrange HUD now properly functions again. ===Localization=== *New items will now glow instead of displaying the word “New” when the client is set to any language other than English. *The dates on events listed in the calendar will no longer go outside the pop up window in some languages. *Status debuff FX pop ups such as "Tricked" and "Dazed" now have localized text on the FX. *Resolved a couple instances where [[Sun Elf]] was being referenced instead of High Elf in some languages. ===Performance=== *The default settings for Intel graphic chipsets has been adjusted to a more appropriate level. ===Resolved Issues and Bug Fixes=== *An issue where a player would be erroneously disbanded from their party and removed from a [[PvP]] match upon reconnecting after a short disconnect. *An issue where players could bypass certain encounters in the [[Temple of the Spider]]. *An issue that could cause the professions task list to not load properly. *An issue where floating health power-ups found in [[PvP]] matches would not disappear or play their FX when collected. *An issue where the [[Control Wizard]] power [[Chilling Presence (CW)|Chilling Presence]] could have more than 6 stacks of chill on a target. *An issue where the [[Control Wizard]] power “[[Maelstrom of Chaos (CW)|Maelstrom of Chaos]]” and the [[Great Weapon Fighter]] power “[[Slam (GWF)|Slam]]” could affect control immune targets. *An issue where the [[Devoted Cleric]] feat “Linked Spirit” could be triggered by activating “[[Channel Divinity (DC)|Channel Divinity]]” after casting a heal. *An issue where [[Guardian Fighter]]s took more [[Guard (GF)|guard]] damage from enemies with target powers. *An issue where the [[Guardian Fighter]] feat “[[Crushing Pin (GF)|Crushing Pin]]” would affect the activating player. *An issue where the [[Guardian Fighter]] power “[[Lunging Strike (GF)|Lunging Strike]]” would activate the feat “[[Crushing Pin (GF)|Crushing Pin]]” without the corresponding feat “[[Powerful Strike (GF)|Powerful Strike]].” *An issue where powers activated during the charge up time of the [[Hunter Ranger]] power “[[Aimed Shot (HR)|Aimed Shot]]” would trigger after the charge but before the power was fired. *An issue where the duration of the [[Hunter Ranger]] mechanic “[[Grasping Roots (HR)|Grasping Roots]]” was not properly affected by control resist. *An issue where the [[Hunter Ranger]] feat “Master of Combat” would affect the activating player. *An issue where the tooltip for the [[Great Weapon Fighter]] power “[[Mighty Leap (GWF)|Mighty Leap]]” failed to indicate it causes the player to dodge attacks. *An issue where the [[Iron Vanguard]] paragon path did not have a description for [[Great Weapon Fighter]]s. *An issue where the word opponent was misspelled on the tooltip for the [[Trickster Rogue]] power “[[Dazing Strike (TR)|Dazing Strike]].” *An issue where the tooltip for the [[Trickster Rogue]] power “[[Vengeance's Pursuit (TR)|Vengeance's Pursuit]]” displayed higher estimated damage in the power selection window than on the hotbar. *An issue where the [[artifact]] “[[Aurora's Whole Realms Catalogue]]” benefited from damage buffs. *An issue where the consumable “[[Potion of Heroism]]” did not affect [[Hunter Ranger|Hunter ranger]]s correctly. *An issue where players were unable to properly claim their 24 slot Bags of Holding and Adventurer Helper Kits after purchasing the "Hunter Ranger Booster Pack" through the Arc website. *An issue where the daily quests to complete the "[[Gate Crashers]]" and "[[Pit Fight]]" [[skirmish]]es would not reliably give credit upon completion. *An issue where map background images would not properly display in the map tab. ==Known Issues== *An issue where loading into the [[Blacklake District]] on some video settings may cause a client crash. (This will be resolved in the .2 or higher build.) *An issue where the descriptions for the daily quests “[[Daily PvP Domination]]” and “[[Daily Gauntlgrym PvP]]” fail to indicate the proper rewards. *An issue where some equipment slots for some classes in certain level bands fail to appear as rewards from leveling bracket domination matches. *An issue where the power factor displayed in the name of some [[PvP]] leveling equipment is incorrect. *An issue where the names of certain low level [[PvP]] equipment are misleading relative to their stats. *An issue where the [[Guardian Fighter]] weapon "[[Profound Longsword of the Conqueror]]" is not available for purchase in the [[Trade of Blades]].
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