Healing Word
Module: | Maybe earlier than module 16 |
---|---|
Class: | Devoted Cleric |
Minimum Power Points: |
5 |
Power Type: | Encounter Power |
Healing: | 0-0 |
Range: | 80' range |
Area of Effect: | 15' Cylinder |
Description: | Heal aallies in a targeted line and apply a heal over time to each target for 9 seconds. This effect may stack up to 3 times. This power has 3 charges. Empowered Bonus: Consume all stacks of empowered, healing an additional 20% per stack. Divine Healing Word: Grant allies in a targeted line temporary hit points every 3 seconds for 9 seconds. |
Healing Word (DC) is an Encounter power usable by Devoted Clerics. It is available to them at level 5.
Tooltip
Healing Word
Encounter
80' range
15' Cylinder
15s charge refill
80' range
15' Cylinder
15s charge refill
0-0 Healing
Heal aallies in a targeted line and apply a heal over time to each target for 9 seconds. This effect may stack up to 3 times. This power has 3 charges.
Empowered Bonus: Consume all stacks of empowered, healing an additional 20% per stack.
Divine Healing Word: Grant allies in a targeted line temporary hit points every 3 seconds for 9 seconds.
Empowered Bonus: Consume all stacks of empowered, healing an additional 20% per stack.
Divine Healing Word: Grant allies in a targeted line temporary hit points every 3 seconds for 9 seconds.
Rank 2
- Heal: +10%
Rank 3
- Heal: +10%
Rank 4
- Heal: +10%
Divinity Effects
Grants yourself and all allies in a line Temporary Hit Points every 3 seconds for 9 seconds. In addition, it does not consume an encounter charge.
Empowered
Healing Word (DC) now consumes all stacks of Empowered to immediately Heal all allies for 35% more per stack consumed.