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Enchantment and Runestone tables are separated other pages.

Overview

Enchantments and Runestones are magic stones that can be placed in slots on equipment or companions and they grant additional stats and effects depending on the rank and type of stone. Enchanting an item is done with an Enchantment and enchanting a companion is done with a Runestone. Stones are obtained as loot, as rewards for zone events and bought from Astral Diamond merchants or the Auction House.

All normal stones are ranked from 1 to 14 and all epic stones ranked as Shards, Lesser, Moderate, Greater, Perfect, Pure , Transcendent and Unparalleled.

Enchantments have a round shape and Runestones are hexagonal.

Usage

Slots

A weapon and armor enchantment can only be slotted into either the weapon enhancement slot of weapon or the armor enhancement slot of a body armor. The weapon and armor enhancement slots are the pink colored slots. Weapon or armor enchantments will not fit into ordinary enchantment or runestone slots.

Overload enchantments can only be slotted in an overload slot on certain armors. The overload slot is the blue colored slot. Overload enchantment will not fit into ordinary enchantment slots, runestone slots, weapon enhancement slots or armor enhancement slots.

The other slots, defense, offense, and utility, fit regular enchantments if they have a matching effect. For possible options see the pages about Offense enchantments, Defense enchantments, or, Utility enchantments.

Weaponenhancementslot

Offense Slot and Weapon Enhancement Slot

Armorenhancementslot

Armor Enhancement Slot and Defense Slot

Enchanting

Enchant Item

To enchant an item it needs an enchantment slot. There are two ways of enchanting. Both starts with Right clicking the item, select Manage Item Enchantments... Then you can either drag and drop a stone from Inventory or click Slot button to select from a list. Then click Enchant. A dialog will warn you that you will have to pay an amount in gold if you later decide to Unbind (Remove into your Inventory) the stone from the slot.

Note: You can drag and drop a new stone over an occupied slot, this destroys and replaces the original stone that is placed in a slot. This would save the cost of gold spent on Unbinding.

Note: Enchantments stored in the bank can be added to items, even though they are not in your inventory.

Enchant manage

1. Click on the item button and select Manage Item Enchantments...

Enchant manage3

2a. Click on slot button and select an enchantment or
2b. Drag an enchantment to the slot

Enchant manage4

3. Click on the Enchant button

Enchant prompt

4. Click on the Ok button

Enchant Companion

Each Companion has three Runestone slots which unlock at Lvl 1, Lvl 5 and Lvl 15. To enchant a companion open the companion window (=) and drop a Runestone into one of its slots.

Companion slots
Companionexample02

Unbinding

Unbinding a stone from a slot returns the stone to your inventory. Bring up the Item Menu on item with stone and select Enchant Item. Left-click a stone in a slot to bring up Unbind button. Press Unbind button to bring up confirmation dialog. Press Remove to pay the fee and unbind stone.

Unbinding cost m2

Press Remove to pay the fee and Unbind stone

Unbinding costs fee in gold, and the cost varies based on the Rank of the Enchant/Runestone and the Quality of the item. Costs range from Copper62 up to Gold2 Silver50. Epic gear with any rank enchants have a capped cost of Gold2 Silver50. Level 60 Rare stones with rank 5 and above enchants have an unbinding cost of Gold1 Silver50. Costs are based on the level of the item that will have the enchantment removed from it.

Stone Rank Unbind cost
1 Copper62
2 Copper62
3 Copper62
4 Copper62
5 Copper62
6 Gold2 Silver50 Copper0
7 Gold2 Silver50 Copper0
8 Gold2 Silver50 Copper0
9 Gold2 Silver50 Copper0
10 Gold2 Silver50 Copper0
11 Gold2 Silver50 Copper0
12 Gold2 Silver50 Copper0
13 Gold2 Silver50 Copper0 ?
14 Gold2 Silver50 Copper0 ?
15 Gold2 Silver50 Copper0 ?
Epic Stone Rank Unbind cost
7 Gold2 Silver50
8 Gold2 Silver50
9 Gold2 Silver50
10 Gold2 Silver50
11 Gold2 Silver50
12 Gold2 Silver50
13 Gold2 Silver50 ?
14 Gold2 Silver50 ?

Fusion (Replaced)

The fusion system is outdated since Module 2: Shadowmantle and replaced with the refining system.

Refining

The refinement system was introduced in Module 2: Shadowmantle as a replacement for the fusion system.

Upgrading
Enchantment Total RP RP to upgrade Required Reagents Success Rate
Rank 1 0 2 Icon Inventory Markofpotency T01[Mark of Potency, Rank 1] 100%
Rank 2 2 5 2x Icon Inventory Markofpotency T01[Mark of Potency, Rank 1] 90%
Rank 3 7 25 Icon Inventory Markofpotency T02[Mark of Potency, Rank 2] 80%
Rank 4 32 75 2x Icon Inventory Markofpotency T02[Mark of Potency, Rank 2] 70%
Rank 5 107 300 Icon Inventory Markofpotency T03[Mark of Potency, Rank 3] 60%
Rank 6 407 1,200 2x Icon Inventory Markofpotency T03[Mark of Potency, Rank 3] 50%
Rank 7 1,607 5,000 Icon Inventory Markofpotency T04[Mark of Potency, Rank 4] 40%
Rank 8 6,607 15,000 2x Icon Inventory Markofpotency T04[Mark of Potency, Rank 4] 30%
Rank 9 21,607 30,000 2x Icon Inventory Markofpotency T04[Mark of Potency, Rank 4] + 3x Icon Inventory Combined T03[Enchanting Stone, Rank 4] 20%
Rank 10 51,607 40,000 Icon Inventory Markofpotency T05[Mark of Potency, Rank 5] 10%
Rank 11 91,607 50,000 2x Icon Inventory Markofpotency T05[Mark of Potency, Rank 5] + 3x Enchanting Stone, Rank 5/Tooltip 5%
Rank 12 141,607 55,000 Icon Inventory MarkofPotency T06[Mark of Potency, Rank 6] 3%
Rank 13 196,607 60,000 2x Icon Inventory MarkofPotency T06[Mark of Potency, Rank 6] + 3x Enchanting Stone, Rank 6/Tooltip 2%
Rank 14 256,607 65,000 1x Icon Inventory Markofpotency T07[Mark of Potency, Rank 7] 1%
Rank 15 321,607 N/A N/A N/A
Shard of Epic Enchantment 0 0 9 identical Shards 1%
Rank 7 Epic Enchantment 0 5,000 5x Icon Inventory Markofpotency T04[Mark of Potency, Rank 4] 1%
Rank 8 Epic Enchantment 5,000 15,000 10x Icon Inventory Markofpotency T04[Mark of Potency, Rank 4] + 3x Icon Inventory Combined T03[Enchanting Stone, Rank 4] 1%
Rank 9 Epic Enchantment 20,000 30,000 15x Icon Inventory Markofpotency T04[Mark of Potency, Rank 4] + 6x Icon Inventory Combined T03[Enchanting Stone, Rank 4] 1%
Rank 10 Epic Enchantment 50,000 40,000 10x Icon Inventory Markofpotency T05[Mark of Potency, Rank 5] + 3x Enchanting Stone, Rank 5/Tooltip 1%
Rank 11 Epic Enchantment 90,000 50,000 15x Icon Inventory Markofpotency T05[Mark of Potency, Rank 5] + 6x Enchanting Stone, Rank 5/Tooltip 1%
Rank 12 Epic Enchantment 140,000 55,000 10x Icon Inventory MarkofPotency T06[Mark of Potency, Rank 6] + 3x Enchanting Stone, Rank 6/Tooltip 1%
Rank 13 Epic Enchantment 195,000 60,000 15x Icon Inventory MarkofPotency T06[Mark of Potency, Rank 6] + 6x Enchanting Stone, Rank 6/Tooltip 1%
Rank 14 Epic Enchantment 255,000 N/A N/A N/A

For artifact RP and upgrade requirements, see Artifact. For artifact equipment RP and upgrade requirements, see Artifact equipment and the specific articles for items (Artifact belt, Artifact cloak, Artifact off-hand, and Artifact weapon).

Refinement Points
item Refinement PointsRP value
Rank 1 Enchantment / Runestone 0
Rank 2 Enchantment / Runestone 2
Rank 3 Enchantment / Runestone 5
Rank 4 Enchantment / Runestone 25
Rank 5 Enchantment / Runestone 100
Rank 6 Enchantment / Runestone 400
Rank 7 Enchantment / Runestone 1,000
Rank 8 Enchantment / Runestone 2,500
Rank 9 Enchantment / Runestone 7,500
Rank 10 Enchantment / Runestone 12,500
Rank 11 Enchantment / Runestone 25,000
Rank 12 Enchantment / Runestone 50,000
Rank 13 Enchantment / Runestone 75,000
Rank 14 Enchantment / Runestone 100,000
Rank 15 Enchantment / Runestone ?
Shard of Epic Enchantment (Rank 6) 100
Rank 7 Epic Enchantment 1,000
Rank 8 Epic Enchantment 2,500
Rank 9 Epic Enchantment 7,500
Rank 10 Epic Enchantment) 12,500
Rank 11 Epic Enchantment 25,000
Rank 12 Epic Enchantment 50,000
Rank 13 Epic Enchantment ?
Rank 14 Epic Enchantment ?
Unparalleled Epic Enchantment (Rank 13) 75,000
Icon Inventory Gemfood Quartz[Quartz] 1
Event Simril Refinement R1 Blue[Lumen] 5
Event Winter Gem Sparklier[Faintly Glowing Citrine] 10
Icon Inventory Gemfood Parl[White Pearl] 10
Icon Inventory Gemfood Amethyst[Amethyst] 25
Event Simril Refinement R2 Blue[Bright Lumen] 25
Icon Inventory Gemfood Peridot[Peridot] 50
Event Simril Refinement R3 Blue[Brilliant Lumen] 75
Icon Inventory Gemfood Blackpearl[Black Pearl] 100
Event Simril Refinement Gate[Spirit of Simril] 100
Icon Inventory Gemfood Aquamarine[Aquamarine] 150
Event Simril Refinement R4 Blue[Blinding Lumen] 150
Event Winter Gem Sparkliest[Resplendent Citrine] 180
Icon Inventory Gemfood Dravite[Dravite] 250
Icon Inventory Gemfood Emerald[Emerald] 250
Icon Inventory GemFood Dread[Dread Spinel] 250
Icon Inventory Gemfood Flawlesssapphire[Flawless Sapphire] 500
Icon Inventory Gemfood Blackopal[Black Opal] 1,000
Icons Inventory Event Summer Amnian Jadeite[Amnian Jadeite] 2,500
Icons Inventory Event Summer Amnian Jadeite[Jadeite] 2,500
Icon Inventory Gemfood Bloodruby[Blood Ruby] 5,000
Icon Inventory Gemfood Alexandrite[Alexandrite] 10,000
Icon Inventory Gemfood Brilliantdiamond[Brilliant Diamond] 25,000
Icon Inventory Gemfood Musgravite[Violet Diamond] 50,000
Icon Inventory Gemfood Grandidierite[Teal Diamond] 100,000
Icon Inventory Markofpotency T01[Mark of Potency, Rank 1] 0
Icon Inventory Markofpotency T02[Mark of Potency, Rank 2] 5
Icon Inventory MarkofPower T02[Lesser Mark of Power] 50[1]
Icon Inventory MarkofStability T02[Lesser Mark of Stability] 50[1]
Icon Inventory MarkofUnion T02[Lesser Mark of Union] 50[1]
Icon Inventory Markofpotency T03[Mark of Potency, Rank 3] 50
Icon Inventory Markofpower T03[Mark of Power] 250[1]
Icon Inventory Markofstability T03[Mark of Stability] 250[1]
Icon Inventory Markofunion T03[Mark of Union] 250[1]
Icon Inventory Markofpotency T04[Mark of Potency, Rank 4] 100
Icon Inventory Markofpower T04[Greater Mark of Power] 750[1]
Icon Inventory Markofstability T04[Greater Mark of Stability] 750[1]
Icon Inventory MarkofUnion T04[Greater Mark of Union] 750[1]
Icon Inventory Markofpotency T05[Mark of Potency, Rank 5] 500
Icon Inventory MarkofPotency T06[Mark of Potency, Rank 6] 1,000
Icon Inventory Combined T02[Enchanting Stone, Rank 3] 25
Icon Inventory Combined T03[Enchanting Stone, Rank 4] 150
Enchanting Stone, Rank 5/Tooltip 400
Enchanting Stone, Rank 6/Tooltip 1,000
Minor Stone (Power, Resonance, Stability, Thaumaturgic, Union) 50
Lesser Stone (Power, Resonance, Stability, Thaumaturgic, Union) 250
Normal Stone (Power, Resonance, Stability, Thaumaturgic, Union) 500
Greater Stone (Power, Resonance, Stability, Thaumaturgic, Union) 1,250
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Infomation on preview server NW.90.20171009a.10
External Tools

How or Where to get Refinements

NOTE: Icon Inventory Gemfood Parl[White Pearl], Icon Inventory Gemfood Peridot[Peridot], Icon Inventory Gemfood Aquamarine[Aquamarine], Icon Inventory Gemfood Flawlesssapphire[Flawless Sapphire], Icon Inventory Gemfood Blackopal[Black Opal], Icon Inventory Thaumaturgicstone T01[Minor Thaumaturgic Stone], Icon Inventory Thaumaturgicstone T02[Lesser Thaumaturgic Stone], Icon Inventory Thaumaturgicstone T03[Thaumaturgic Stone] and possibly other refinement stones can all drop as rewards from the Wanderer's Fortune mount insignia Bonus.

Gemstones

Marks and Enchanting Stones

Refining Stones

NOTE: Refining Stones are outdated as of Module 12b.

Wards

Wards are used to guarantee upgrade success, or to keep from losing reagents if the upgrade process fails. They are found in the celestial coin reward Misc Chest 03 Silver[Coffer of Celestial Enchantments], Misc Chest 03 Silver[Coffer of Celestial Artifacts], and Misc Chest 03 Silver[Coffer of Celestial Artifact Equipment], purchased in the Zen Market, or with Astral Diamonds in the Auction House.

Enchantments

Enchantments will grant a bonus depending on the type of slot it is placed into and there are five types of slots: Offensive, Defensive, Utility, Weapon and Armor. Some enchantments (e.g. Savage) will provide multiple bonuses at one time depending on slot.

Standard Enchantments

See Enchantment.

Non-standard Enchantments

See Enchantment.

Epic Enchantments

Epic enchantments are ranked Lesser, Moderate, Greater, Perfect, Pure, Transcendent and Unparalleled.

Shards are fragments of Epic enchantments that can be upgrade into Lesser enchantments when you have ten of them.

Shards drop in Epic dungeons or from Campaign Chest at the end of a Sharandar dungeon lair. They drop as a Shard of _____.

Both Weapon and Armor enchantments have a specific symbol that is shared with the shards. All Armor enchantments have a square outer border while all Weapon enchantments have a diamond border.

Note: Save AD/Zen for the Coalescent Ward/Tooltip, this ward guarantees a 100% successful upgrade attempt.

Weapon Enchantments

See Weapon enchantment.

Armor Enchantments

See Armor enchantment.

Overload Enchantments

See Overload enchantment.

Runestones

Runestones are augments for Companions. Each Companion has three Runestone slots which unlock at Lvl 1, Lvl 5 and Lvl 15. Runestones can give an Offense or Defense bonus. The type of bonus is determined by the type of slot of the companion it is placed in.

See Runestone.

Gallery

  • Enchanting Gallery can be found Enchanting/Gallery. This has all images for Enhancement, Enchanting, Runestone, Grey, HotN, etc. and every rank.
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