Cultist's Folly
Level: | 20 |
---|---|
Preceded by: | Caravan Relief, Boosting Dwarven Business |
Followed by: | War Machines |
Given by: | Flora Newleaf |
Starts in: | Drowned Shore |
Ends in: | Drowned Shore |
Turn in to: | Flora Newleaf |
Rewards: |
Cultist's Folly is a quest in the Elemental Evil Campaign.
Objective[ | ]
- Enter Goldseeker's Folly in the Mines region of Drowned Shore and defeat Morgan Shivertimber.
Summary[ | ]
Flora Newleaf
Thank you for all your help, <name>. Our camp has been resupplied, the cult will lose its main source of ore, and you've angered the cultists by destroying their emblems. They've reacted by sending one of their 'top' cultists, Morgan Shivertimber, to eradicate us.Our rangers have spotted Shivertimber and a large group of cultists gathering in the mine known as Goldseeker's Folly. I'd like to see you confront this Shivertimber and see if you can find out any more information about the cult's activities.
Steps[ | ]
- Investigate Goldseeker's Folly
- Enter Goldseeker's Folly
- Slay Morgan Shivertimber
- Return to Flora Newleaf
Completion[ | ]
Flora Newleaf
Morgan Shivertimber's death will leave the cultists in the immediate area in disarray. I think it's safe to say that we have things handled now.What worries me is the mention of Blackdagger Keep. Our victory here will mean nothing if they have the castle.
You need to get this information to our Harper allies elsewhere in Drowned Shore. They'll know what to do.