Classes |
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[Bard]
[Cleric]
[Fighter]
[Paladin]
[Ranger]
[Rogue]
[Wizard]
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Abbreviation: | WL |
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Role: | DPS Healer |
Ability Scores | |
Primary: | |
Secondary: |
The warlock is a spellcaster who draws power from a pact forged with an eldritch being. Warlocks weave curses and destructive magics and can even drain the life force of their foes. Upon reaching level 11 warlocks may specialize in either dealing damage or healing.
Ability Scores[ | ]
- Primary
- Secondary
Strength | Constitution | Dexterity | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
8 | 14 | 12 | 16 | 8 | 16 |
Statistic | Effect of Ability Score on stat | |||||
---|---|---|---|---|---|---|
Strength | Constitution | Dexterity | Intelligence | Wisdom | Charisma | |
Stamina Regeneration | 0.5% | |||||
Maximum Hit Points | 0.5% | |||||
Critical Severity | 0.5% | |||||
Control Bonus | 0.5% | |||||
Control Resist | 0.5% | |||||
Companion Influence | 0.5% | |||||
Physical Damage Boost | 0.25% | |||||
Action Point Gain | 0.25% | |||||
Movement Speed | 0.25% | |||||
Magical Damage Boost | 0.25% | |||||
Outgoing Healing | 0.25% | |||||
Recharge Speed | 0.25% |
Powers[ | ]
Level | Type | Path | Icon | Name | Range AoE |
Cast | Cooldown | Effect |
---|---|---|---|---|---|---|---|---|
1 | At-Will | Dark Helix | Range Self
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0.8 | Grants the effect of Dark Spiral. Duration: 30s Activating Dark Helix while under the effect of Dark Spiral deals necrotic damage to target enemy. Magnitude: 125 Added Effect: Magnitude is increased to 250 when affected by a second Dark Spiral, 375 when affected by a third. Whenever you kill an enemy you gain the effect of Dark Spiral. This effect may stack up to a maximum of 3 times. | |||
1 | At-Will | Eldritch Blast | Range 80'
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0.38 | Delivers a threefold attack to target enemy, dealing necrotic damage each hit. Magnitude: 45 Combo Effect: The third attack deals 90 necrotic damage to target and enemies near it. | |||
1 | Encounter | Arms of Hadar | Range 35' Radius 8
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0.95 | 2 | Deal necrotic damage to all enemies in a path before you. This powers cooldown increases by 2 seconds with each use. Cooldown resets to normal after 15 seconds. Magnitude: 85 Added Effect: Knockdown | ||
1 | Encounter | Vampiric Embrace | Range 80'
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0.6 | 10 | Deal necrotic damage to target enemy. Magnitude: 275 Added Effect: Absorbs damage dealt as hit points. or Heal self and nearby allies. (SW) Heal Magnitude: 330 (SW) Added Effect: Removes one negative condition from self and nearby allies. (SW) Curse Consume: Doubles the amount of hit points absorbed. Curse is expended. (HB) | ||
1 | Tactical | Shadow Slip | Range Self
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0 | Slip into the shadows, allowing you to move faster and granting you additional damage resistance while shifted. When you first activate this power, your damage resistance is increased by 100%. This value decreases by 20% every second, down to 40%. You ignore control effects while shifted. | |||
1 | Skill | Arcana | You have an innate understanding of the arcane forces and how to interact with magical objects. | |||||
2 | Encounter | Blades of Vanquished Armies | Range 80'
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0.7 | 11 | Reduces the damage taken by target party member or self by 5%. Duration: 6s Added Effect: Deals physical damage over time to enemies within 12' of the target. Magnitude: 130 Duration: 6s Curse Synergy: Deals 50% more damage to enemies affected by your curse. (HB) | ||
2 | Daily | Soul Siphon | Radius 40'
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2.2 | Deliver a twofold attack dealing necrotic damage to nearby enemies. (HB) Deal necrotic damage to nearby enemies. (SW) Total Combo Magnitude: 1200 Added Effect: Curse (HB) Added Effect: Summon Soul Puppet (HB) or Heal self and nearby party members (SW) Heal Magnitude: 800 (SW) | |||
2 | Daily | Brood of Hadar | Range 80'
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1.3 | Deal necrotic damage to target enemy. Magnitude: 1600 Added Effect: Stun Duration: 2s Added Effect: Deal necrotic damage to enemies near the target. Magnitude: 400 Added Effect: Summons 6 shadow imps that will attack enemies near the target once and then dissipate. Shadow iImp Attack Magnitude: 200 Duration: 10s | |||
2 | Mechanic | Soulburn | Range 80'
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1 | You expend 6 Soul Sparks to blast a foe with black fire, dealing 100 magnitude damage. | |||
2 | Mechanic | Soul Spark | Certain powers now generate Soul Sparks up to a maximum of 30. Soul Sparks increase your damage dealt by 0.25% each. When out of combat with more than 6 Soul Sparks, a Soul Sparks is consumed every 0.5 seconds, healing you for 0.5% of your maximum hit points. You will regenerate up to 6 Soul Sparks when out of combat. | |||||
3 | Class Feature | Flames of Empowerment | When you attack a target with your At-Will powers, they are affected by Flames of Empowerment for 10 seconds. Flames of Empowerment Increases your damage against the target by 1% and stacks 3 times. | |||||
4 | Encounter | Hadar's Grasp | Range 80'
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0.55 | 15 | Deal necrotic damage to target enemy. Magnitude: 300 Added Effect: Hold Duration: 2s Curse Consume: The target is lifted in the air for an additional second and you summon a Soul Puppet. Curse is expended. (HB) | ||
6 | Class Feature | Dark One's Blessing | Whenever you kill an enemy generate 6 Soul Sparks and heal for 5% of your maximum hit points. This effect may only occur once every 10s. | |||||
6 | Skill | Demonic Vision | Adds 2.5% Awareness. | |||||
7 | Encounter | Dreadtheft | Range 80' Radius 4'
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0.55 | 11 | Deal necrotic damage to enemies in a line before you. Magnitude: 510 Duration: 6s Curse Synergy: Refreshes the duration of your Curse on all targets hit. (HB) You may not execute additional actions while channeling. Channeling ends upon executing another action. | ||
8 | Daily | Flames of Phlegethos | Range 80'
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1.45 | Deal fire damage over time to target enemy. Magnitude: 1300 Duration: 5s Added Effect: Deal fire damage over time to enemies near the target. Magnitude: 260 Duration: 5s | |||
9 | Class Feature | Dust to Dust | Your damage dealt is increased by 5%. | |||||
9 | Class Feature | Shadow Walk | Increase your Movement Speed by 10%. Adds 2.5% Deflect and Critical Strike. | |||||
10 | Skill | Devastating Critical | Adds 10% Critical Severity. | |||||
10 | Skill | Vengeful Blades | You now have a 5% chance to deal physical damage to attackers whenever you take damage. Magnitude: 100 |
Paragon Path[ | ]
Hellbringer[ | ]
Warlock Hellbringer
Abbreviation: WL HB
Become as a harbinger of destruction who strikes down foes with hexes and hellfire.
Choose Hellbringer to play as a DPS. DPS are damage dealers who focus on dispatching foes while their party members keep the enemy's attention.
Once you choose a paragon path, you must switch to an empty loadout, pay astral diamonds or use a retraining token to change paths.
Level | Type | Path | Icon | Name | Range AoE |
Cast | Cooldown | Effect |
---|---|---|---|---|---|---|---|---|
11 | Mechanic | Soul Scorch | Range 80'
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1 | Costs up to 18 Soul Sparks. You expend at least 6 Soul Sparks to blast a foe with black fire. Magnitude: 12 per soul spark spent Added Effect: Radiating DoT Magnitude: 1.5 per soul sparks spent to the target and enemies within 15' Duration: 8s | |||
11 | Mechanic | Curse | Range 800'
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0 | Your encounter powers that do not have a Curse Consume or Curse Synergy apply Curse to all enemies hit. This deals damage over the next 8 seconds, counts as a Curse for power interactions, and does not stack. | |||
11 | Mechanic | Forte | Your paragon path provides an increase to Power and excels at Critical Strike and Awareness. | |||||
11 | Mechanic | Soul Puppet | Several Warlock powers can summon a Soul Puppet to fight alongside you. You may only have a single Soul Puppet active at any time. Soul Puppets will only follow you for 20 seconds and then they will dissipate. In addition to their base Hit Points, your Soul Puppet gains 50% of your Maximum Hit Points, and 100% of your Deflection and Defense values. Their Deflection Severity and Critical Severity are 50%. If you attempt to summon a Soul Puppet when you already have one active, your current Soul Puppet has its duration refreshed and is healed to full. You also gain a stack of Soul Investiture, which increases the damage of your Soul Puppet by 10% for 20 seconds. This effect can stack up to 5 times. | |||||
11 | At-Will | Hellish Rebuke | Range 80'
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0.7 | A fiery rebuke that deals damage and ignites your target with hellfire. Magnitude: 60 Added Effect: DoT Magnitude: 15 Duration: 10s Added Effect: Generate 1 Soul Spark for each DoT tick Duration: 10s Added Effect: If your target attacks you while being affected by the rebuke, they take additional damage Magnitude: 25 Duration: 10s | |||
11 | Daily | Gates of Hell | Range 80' Radius 10'
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1.05 | Summon a hellgate at the target location. The hellgate deals fire damage in a path facing you. Magnitude: 1125 Added Effect: Knock Down Players killed by this power may not be revived | |||
12 | Feat | Double Scorch | Soul Scorch deals an additional 9 magnitude damage per Soul Spark spent. | |||||
12 | Feat | Power of the Nine Hells | Grants your encounter powers without Curse Consume or Curse Synergy the ability to summon a Soul Puppet. | |||||
13 | Encounter | Fiery Bolt | Range 80'
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0.75 | 13 | You fling a ball of Eldritch Flame that explodes upon hitting your target, dealing half damage to targets within 15 feet. Magnitude: 260 | ||
13 | Class Feature | Deadly Curse | Your Curse deals 25 magnitude damage whenever it is applied to an enemy. | |||||
14 | Feat | Parting Blasphemy | Whenever Curse is removed from a target it deals 85 magnitude damage. | |||||
14 | Feat | Warlock's Curse | You deal 12% more damage to targets afflicted with Curse. | |||||
15 | Encounter | Curse Bite | Range 150'
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0.7 | 13 | A Curse Consume that forcefully rips Curse out of all targets that are afflicted with it causing necrotic damage. This power has two charges. Magnitude: 325 | ||
15 | Class Feature | No Pity, No Mercy | Your Hellish Rebuke no longer deals Damage over Time. Instead, the damage of the initial hit and damage dealt back to attacks affected by Hellish Rebuke are increased by 25% and 2 Soul Sparks are generated on each hit. Critical hits now grant you Combat Advantage over critically hit targets for 4 seconds. | |||||
16 | At-Will | Hand of Blight Melee | Range Melee
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0.4 | You form necrotic power in your hand and hurl it at your opponent from range. In melee range you attack faster. Magnitude: 55 Melee 65 Ranged Added Effect: Gain a Soul Spark when attacking at melee range. Added Effect: Blight: Reduce target's damage by 1% per stack when attacking from melee range. Max 4 stacks. Duration: 5s | |||
16 | Feat | Risky Investment | Soul Investiture now grants you a 4% bonus to Encounter damage for each stack you have. | |||||
16 | Feat | Soul Desecration | Your Soul Puppet no longer dissipates after 20 seconds, deals 10% more damage, and you will automatically summon a Soul Puppet if one is not active. | |||||
17 | Encounter | Infernal Spheres | Range Self
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1 | Summon six infernal spheres that seek out and cause fire damage to those who attack you. While the spheres are active, activating this power again sends them out at enemies in an arc in front of you, dealing damage. Magnitude decreases as the number of targets increases. Magnitude: 65 per sphere Added Effect: Increases your damage by 5%. Duration: 10s Additional Action: Seeking Spheres Magnitude: 450 | |||
17 | Class Feature | Dark Prayers | Whenever a target affected by your Curse dies you spawn a Soul Puppet. | |||||
18 | Encounter | Killing Flames | Range 80'
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0.68 | 11 | Use your target's suffering to fuel infernal flames around them. Damage is increased based on the percentage of target's missing Hit Points Magnitude: 650 - 975 Added Effect: Killing your target with this power spawns a Soul Puppet. | ||
18 | Feat | Creeping Death | When you deal damage with your At-Will, Encounter, or Daily powers to enemies they are afflicted with Creeping Death. Creeping Death deals 10 magnitude damage as Necrotic damage every 2 seconds for 10 seconds. Stacks up to 10 times. | |||||
18 | Feat | Executioner's Gift | Your powers deal up to 20% more damage as your target's health diminishes. | |||||
19 | Encounter | Hellfire Ring | Range 80'
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1.13 | 11 | Create a ring of hellfire at a targeted location, dealing fire damage to enemies caught in its blast and then creating a field of fire. Magnitude: 175 Added Effect: DoT Magnitude: 280 Duration: 8s | ||
19 | Class Feature | All-Consuming Curse | At-will powers now apply Curse to enemies hit. | |||||
20 | Daily | Tyrannical Curse | Range 80'
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0.9 | Place a devastating hex on your target causing necrotic damage. Magnitude: 1150 Added Effect: Curse Added Effect: Increase damage received by you by 15% Duration: 20s Added Effect: Target is damage linked, passing on 15% of the damage you deal to them to other targets within 30' Duration: 20s | |||
20 | Feat | Soul Spark Recovery | Every 6 Soul Sparks spent on Soul Scorch reduces your encounter cooldowns by 1 second. | |||||
20 | Feat | Wrathful Souls | Whenever your Soul Puppet attacks, your encounter cooldowns are reduced by half a second. |
Soulweaver[ | ]
Warlock Soulweaver
Abbreviation: WL SW
Focus on the art of manipulating the very fabric of souls, ripping the lifeforce out of the enemy to restore your own.
Choose Soulweaver to play as a healer. Healers focus on keeping their teammates alive while their team keeps the attention of the enemy.
Once you choose a paragon path, you must switch to an empty loadout, pay astral diamonds or use a retraining token to change paths.
Level | Type | Path | Icon | Name | Range AoE |
Cast | Cooldown | Effect |
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11 | Mechanic | Command Lifespark | Range Self
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0 | Tap briefly to activate Lifemark. Hold down to channel Lifepact. | |||
11 | Mechanic | Soul Manipulation | You now generate soulweave rather than Soul Sparks. Soulweave is a resource required to cast certain spells. Soulweave regenerates over time. Regeneration rate is increased when out of combat. Increases the effectiveness of healing spells and reduces the threat generated by healing spells. | |||||
Mechanic | Lifespark | You conjure a spark of soul energy to fight by your side. Casts Inspirit automatically on wounded party members. | ||||||
11 | Mechanic | Forte | Your paragon path provides an increase to Soulweave Regen and excels at Critical Strike and Awareness. | |||||
11 | Mechanic | Inspirit | Range 80'
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0.5 | 2.5 | Heal target ally. Heal Magnitude: 120 Added Effect: Heal over time (Feypact) Heal Magnitude: 60 (Feypact) Duration: 12s (Feypact)s Added Effect: Raise an Infernal Barrier that absorbs damage equal to the amount of hit points healed. (Hellpact) Duration: 20s (Hellpact)s Your lifespark will cast this spell automatically on wounded allies. The Infernal Barrier on this power will not overwrite other barriers. | ||
11 | Mechanic | Lifemark | Range Self
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0 | Bestows target party member or self with Lifemark. Your lifespark will focus on healing the marked target before other party members. This effect remains active until the target leaves the party, dies, or you cast Lifemark again. To activate this power, briefly tap Command Lifespark. | |||
11 | Mechanic | Lifepact | Range 120'
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0 | Heal the party member affected by your Lifemark. Heal Magnitude: 1000 Your lifespark will target you with this ability if your Lifemark is not active or the affected party member is out of range. Hold down Command Lifespark to order your lifespark to channel this spell. | |||
11 | At-Will | Soul Reconstruction | Range Self
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0 | 1 | Heal target ally or self. Added Effect: 275 | ||
11 | Daily | Soul Barrier | Range Self
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0.48 | Order your lifespark to summon a barrier around it, decreasing the damage taken by allies within by 10%. Duration: 12s Added Effect: Heal over time Heal Magnitude: 200 Added Effect: Raise an Infernal Barrier that absorbs damage equal to the amount of hit points healed. Duration: 20s Your lifespark may not take other actions while channeling Soul Barrier. | |||
12 | Feat | Essence of Time | Increases soulweave regeneration rate every 3 seconds. This effect may stack up to four times. Effect is reset whenever an action consumes soulweave. | |||||
12 | Feat | Essence of Power | Whenever you deal damage to an enemy your soulweave regeneration rate is increased. Duration: 6s | |||||
13 | Encounter | Revitalize | Range 80' Radius 20'
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0.8 | 0.5 | Heal allies at the target location. Magnitude decreases as the number of targets increases. Heal Magnitude: 850 Added Effect: Heal over time (Feypact) Heal Magnitude: 200 (Feypact) Duration: 12s (Feypact)s Added Effect: Raise an Infernal Barrier that absorbs damage equal to half the amount of hit points healed. (Hellpact) Duration: 20s (Hellpact)s | ||
13 | Class Feature | Soulbond | Whenever an ally within 30' is below 50% health, they receive a heal. Heal Magnitude: 300 This effect may only occur once every 10 seconds. | |||||
14 | Feat | Focused Spark | Soul Reconstruction now grants the target the effect of Focused Spark. Focused Spark Effect: Increases the heal magnitude of Inspirit on the target by 100 and causes you lifespark to focus on healing this target above other party members. Duration: 6s Your lifespark will focus on healing party members affected by Focused Spark before the party member affected by your Lifemark. | |||||
14 | Feat | Soul Reclamation | Whenever your soulweave is below 30% of your maximum soulweave your lifespark will channel Soul Reclamation on you, increasing your soulweave regeneration. While channeling Soul Reclamation your lifespark will not cast Inspirit. | |||||
15 | Encounter | Pillar of Power | Radius 8'
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0.5 | 25 | Erects a conduit of power at the target location increasing the damage dealt by party members who enter by 5%. Duration: 10s Added Effect: Increases outgoing healing of party members who enter by 5%. Duration: 10s Added Effect: Reduces the damage taken by party members who enter by 5%. Duration: 10s | ||
15 | Class Feature | Souleater | Deal additional necrotic damage after most attacks. Consumes 10 soulweave. Magnitude: 20 | |||||
16 | At-Will | Infernal Barrier | Range Self
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1 | 0.5 | Raise an Infernal Barrier on target ally or self that absorbs damage equivalent to a heal of 450 magnitude. Duration: 20s | ||
16 | Feat | Oversoul | You deal up to 10% more damage whenever your soulweave is full. This effect decreases as soulweave decreases | |||||
16 | Feat | Soultheft | Whenever you are struck, regain 25 soulweave. This effect may only occur once every 10 seconds. | |||||
17 | Encounter | Wraith's Shadow | Range 80'
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0.8 | Deal necrotic damage to target enemy. Magnitude: 500 Added Effect: Decreases target's damage dealt by 5%. Duration: 6s Added Effect: Slow Duration: 6s | |||
17 | Class Feature | Swift Command | Allows movement at a reduced speed when channeling Command Lifespark. | |||||
18 | Encounter | Soulstorm | Range 80'
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1.1 | 0.5 | Summon a circle at the target location healing party members within over time. Heal Magnitude: 500 Duration: 6s Added Effect: Apply a heal over time. (Feypact) Heal Magnitude: 250 (Feypact) Duration: 12s (Feypact)s Added Effect: Raise an Infernal Barrier that absorbs damage equal to half the amount of hit points healed. (Hellpact) Duration: 20s (Hellpact)s Casting soulstorm again will end the effect early. | ||
18 | Feat | Bright Spark | Whenever you activate a daily power your lifespark gains the effect of Bright Spark, increasing the healing magnitude of inspirit by 300. Duration: 12s | |||||
18 | Feat | From the Brink | When healing allies with less than 25% of their maximum hit points, healing is increased by 15%. | |||||
19 | Encounter | Warlock's Bargain | Range Self
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0.9 | 27 | Absorb your lifespark and immediately restore some soulweave. Added Effect: Outgoing healing increased by 10% Duration: 10s Your lifespark will return once this effect ends. | ||
19 | Class Feature | Borrowed Spirit | Whenever you are healed by another player's at-will, encounter, or daily power you regain 50 soulweave. This effect may only occur once every 10 seconds. | |||||
20 | Daily | Soul Pact | Radius 100'
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1 | You form a Soul Pact with up to four other allies, damaging yourself while healing and buffing your allies. Heal Magnitude: 500 Added Effect: Damage resistance of yourself and targets increased by 10% Duration: 10s Added Effect: Lose 1% of your maximum hitpoints every second Duration: 10s | |||
20 | Feat | Feypact | Revitalize, Soulstorm, and Inspirit now bestow a heal over time effect. | |||||
20 | Feat | Hellpact | Revitalize, Soulstorm, and Inspirit now bestow an Infernal Barrier that absorbs damage based on the strength of the heal. |