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Thievery

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Thievery
Module: 16
Class: Rogue
Paragon Path: [[Rogue#{{{paragonpath}}}|{{{paragonpath}}}]]
Unlocks: Unlocks at level 1
Minimum
Power Points:
Tier: {{{tier}}}
 -->
Max Rank: {{{maxrank}}}
Race: [[]]
Power Type: Skill
Stance: unknown
Alternative power: unknown
Damage: {{{damage}}}
Damage type: {{{damagetype}}} Damage
Healing: {{{heal}}}
Range: {{{range}}} range
Area of Effect: {{{aoe}}}
Cooldown: {{{cooldown}}}
Description: You can see and disarm traps, preventing you from taking damage or getting stuck. You can also collect and sell artifacts from special thievery objects.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Icon Power Skill Thievery.png

The Thievery Skill is a Rogue class Skill that allows the looting of Thievery Skill Nodes at a %100 success rate. Using a Consumable Skill Thievery.png[Thievery Kit] gives the other classes the ability to loot Thievery Skill Nodes with a lesser percentage of success.

The Thievery class Skill allows the Rogue to detect and disarm traps.

Tooltip[edit source]

Thievery
Skill

You can see and disarm traps, preventing you from taking damage or getting stuck. You can also collect and sell artifacts from special thievery objects.