The Magic Lord's Surcoat

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The Magic Lord's Surcoat
Module: Maybe earlier than module 16
Category: Equipment
Tag: Armor
Binding: Icons Inventory Binds.png Binds on Pickup (Account)
Icons Inventory Binds.png Binds on Equip (Character)
Quality: Epic
Requires class: {{{class}}}
Requires race: {{{race}}}
Requires level: 70
Item level: 520
Damage:
{{{damage}}} Damage
Set Name: {{{set}}}
Use: {{{use}}}
Quest: [[{{{quest}}}]]
Sell value: Gold1 Silver60 Copper43
Refinement point: Refinement Points{{{valueRP}}}
Buy cost: Guild Marks30,000
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The The Magic Lord's Surcoat can be bought at the Mysterious Merchant.

Tooltip

The Magic Lord's Surcoat
Item Level: 520
Icons Inventory Binds.png Binds on Pickup (Account)
Icons Inventory Binds.png Binds on Equip (Character)

Equip: For every 5 second you are in combat, you gain 125 Power. If you stay in combat for longer than 2 minutes, this ability will no longer be active.

Equip: +69,811 Maximum Hit Points
Equip: +14 AC
Equip: +1,580 Power
Equip: +1,185 Recovery
Equip: +1,185 Life Steal

Defense Slot: No Enchantment
Armor Enhancement Slot: No Enchantment

An elegant and flashy coat worn by an elusive but well-known medic who always goes where he is needed.

Armor
Requires Level: 70
Gold1 Silver60 Copper43