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Powers used[edit | edit source]
- Slam: a melee attack inflicting physical damage preceded by a red circle showing where it will land
- Punch: a basic melee physical attack
- Foul Smash: a melee point-blank area of effect attack that inflicts physical damage and knockback
Tactics[edit | edit source]
The Harbinger simply moves to melee range and uses one of its three physical attacks repeatedly. These attacks are very slow, and two are preceded by warnings in the form of red circles.