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Talk:Enchanting

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Edits are breaking images without touching their code =[edit source]

Oddly my edits broke all the nice enchant images, even though I did not even touch that part of the wikitext. This happened on other pages too, must be some bug in the wiki software causing those edits to get messed up. --Axer128 (talk) 14:16, 23 May 2013 (UTC)

Fixed it but dont know why it happened./Jandrall

Azure Enchantment doesn't stack with eachother[edit source]

Just wanted to mention that I've put Azure Enchantment rank 3's in 3 utility slots on gear I'm wearing for 4% experience gain each. But when hovering over the experience bar it only says I get 4% bonus experience, and not 12% as I'd have expected. --Tanek/Beholder

It has been fixed. --Tanek/Beholder

Game Files[edit source]

Want to mention that the game files have 10 tiers of enchants and runes.
Also want to mention that I could get the images for each rank of the epic and place it next to their respective rank text. ie Perfect [[File:Perfect Image.png]] but i believe it's fine like it is.Jetah (talk) 00:19, 26 May 2013 (UTC)

Yeah, originally had the 10 ranks but opted for proven information, gradually adding in ranks I actually seen. So 10 it is now. Will be interesting to see the rank 10s in some weeks in AH.
Regarding the images I also thought about adding in all version of every rank of stone, but that would not actually be of any point except for the completionists feeling. It would probably make the tables and info harder to find. Maybe a subpage or Tooltip however? Jandrall (talk) 00:53, 26 May 2013 (UTC)
Rank 10 is Maximum, at least for Silvery. Src: Me, Fuse into... is grayed out on the Silvery r10, same as Greater Plague Fire. Fimconte

Tenebrous[edit source]

Since Tenebrous works as an ordinary enchantment (even if its ranked as an Epic ) I strongly feel its rightful place is under Enchantments. Jandrall (talk) 09:51, 27 May 2013 (UTC)

image gallery[edit source]

added Enchanting/Gallery which includes all images for enchantments, enhancements, nightmare lockbox, greycloak, founders, runestones. rank 1-10 where noted as T1-T10. Seems that typeing enchant forwarded me to enchanting but when i added the /gallery it stayed with enchant. I'll try to move it. totally forgot to sign it. Jetah Astral Diamond small icon.png 22:09, 4 June 2013 (UTC)

Strategy/Notes[edit source]

OBSOLETE AFTER MODULE 2. MOST OF WHAT IS WRITTEN BELOW ISN'T EVEN REMOTELY TRUE ANYMORE.

Up to lvl 35 you will only find lots rank 1,2 and a few 3 Runestones. If you collect all Skill nodes you find you will be able to fuse to a handful of rank 4 now. The stones take a lot of space in bags so just sell of all 1 and don't feel guilty about it if you need the space. You can generally find enough rank 2/3 to continuously slot your randomly found equipment while still building up a supply to save. You will upgrade equip regularly so just Enchant whatever you have at the moment with free slots and sell it 5-10 lvls later without unbinding. Remember that you also can buy good high rank runestones at Auction House quite cheap if you don't want to drag around stones waiting to fuse them.

Up to lvl 45 you still only find lvl 2 and 3 mostly and occasionally some rare 4.

At level 60 in epic dungeons you'll find a fairly even mix of rank 3s and 4s. Rank 5 never drop anywhere in the game except from non-repeatable quests rewards, very rare chance as Coffer of Wondrous Augmentation reward and lock boxes which require zen to open. Thus 99% of what makes up rank 5 and higher are fusion of rank 4s. Due to this:

Due to this it's generally wise to slot your first set of decent gear with only rank 4/5s, while saving up to eventually slot 7-9s depending on your patience. (PVP gear was generally the easiest and best to get first but with the advent of Seal/Glory/Grym Coin items being Bind on Pickup, this may no longer be valid for non PVPers.)