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Takedown
Module: Maybe earlier than module 16
Class: Great Weapon Fighter
Paragon Path: [[{{{paragonpath}}}]]
Unlocks: Unlocks at level {{{level}}}
Minimum
Power Points:
15
Tier: 4
Max Rank: {{{maxrank}}}
Race: [[]]
Power Type: Encounter Power
Stance: unknown
Alternative power: unknown
Physical Damage: {{{damage}}}
Damage type: Physical Damage
Healing: {{{heal}}}
Range: 13' range
Area of Effect: 3' Cylinder
Cooldown: 11s
Description: Smash into your foe with your hilt, knocking your target Prone. If you fail to hit, the cooldown is reduced. This power Stuns players instead of knocking them Prone.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Greatweapon Encounter Takedown

Takedown is a Great Weapon Fighter Encounter power available after 15 Power Points spent.

Tooltip[]

Takedown
Encounter
13' range
3' Cylinder
11s cooldown
Physical Damage

Smash into your foe with your hilt, knocking your target Prone. If you fail to hit, the cooldown is reduced. This power Stuns players instead of knocking them Prone.

Rank 2
Damage: +10%
Cooldown on miss: -25%

Rank 3

Damage: +10%
Cooldown on miss: -25%

Rank 4

Damage: +10%
Cooldown on miss: -25%


Notes[ | ]

Coefficient

  • R1 1.05
  • R2 1.155
  • R3 1.26
  • R4 1.365

Cooldown

Related Feats[ | ]

Icons Powers Feat Courage 01[Relentless Battle Fury] - Reduces the Cooldown by 5/10/15/20/25%. Increases the damage by 5/10/15/20/25%.

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