Stronghold Siege PvP
Strongholds is a PvP 20 vs 20 match available since lvl 60 that takes place in a closed instance, requiring players to queue into it.
Gameplay[edit | edit source]
Gameplay changes[edit | edit source]
Inside Strongholds, there are a few gameplay changes:
Penalize[edit | edit source]
Leaving Strongholds until the match is over, unlike Domination, is not penalized at all.
Items[edit | edit source]
On Strongholds, players cannot use some items, like most Healing potions.
On the other hand, on Strongholds players can use some items that are unusable outside of PvP.
PvP Potions[edit | edit source]
PvP Potions are usable while flagged for PvP only, thus available on Strongholds.
|Battle Potion of Minor Healing||1|
|Battle Potion of Lesser Healing||4|
|Battle Potion of Healing||7|
|Battle Potion of Greater Healing||11|
|Battle Potion of Major Healing||15|
|Battle Potion of Superior Healing||35|
Poking Stick[edit | edit source]
While usable everywhere, takes effect on PvP only, including Strongholds.
Overview[edit | edit source]
The match takes place beetween two teams of 20 players and lasts until one of them wins.
Wins the first team that destroys enemy Guild Hall.
Guild Hall[edit | edit source]
Healing Guild Hall can be done, applying [Supplies] into the Mimic.
Nodes[edit | edit source]
There are 6 nodes on the map.
Every node can be captured by one of the two teams.
To start contesting the point, one must add [Supplies] into it.
To rush and capture enemy node, players have to attack it and reduce its Hit Points to zero.
Capturing is blocked when there are enemies (how many? no more than three less? times? than attacking team?) near the attacked node.
Lanes[edit | edit source]
There are three lanes on the map, called top (Knight's lane), mid (Reaper lane) and bot (Dwarf lane). Each lane contains two nodes. Having captured both nodes on the lane, it is possible to build catapults on this lane and add ammo to them.
Catapults[edit | edit source]
There are 2 catapults per line.
Locations[edit | edit source]
There is only 1 PvP locations available for Strongholds.
Scoring[edit | edit source]
Beside Guild Hall Hit Points, there are also individual player points.
To gain a reward, player have to collect at least 200 points.
|Kill||50||Kill a foe|
|Assist||25||Assist in killing a foe|
|?||10||Add [Supplies] to node|
|?||25||Add [Supplies] to build a catapult|
|?||10||Add [Supplies] as ammo to a catapult|
|?||10||Add [Supplies] to build a balista|
|?||10||Add [Supplies] to Mimic|
|?||20||Talk with a horse|
Rewards[edit | edit source]
Strongholds rewards up to 500 , up to 3 [Banner of the Fallen] and up to 4? Stronghold Vouchers (Minor or Basic). Rarely you will receive a [Strongbox of Astral Diamonds], [Strongbox of Gems], [Strongbox of Influence], or [Strongbox of Surplus Equipment] in place of a voucher.
Amount of reward is lowered in case of losing, on lower levels and by some unknown conditions.
Banners[edit | edit source]
|Condition||[Banner of the Fallen]|
|Winning with ≥3,000 own Guild Hall's Hit Points||3|
|Winning with <3,000 own Guild Hall's Hit Points||2|
|Losing with <3,000 enemy's Guild Hall's Hit Points||1|
|Losing with ≥3,000 enemy's Guild Hall's Hit Points||0|