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Slam

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Slam
Class: Great Weapon Fighter
Paragon Path: [[{{{paragonpath}}}]]
Minimum
Power Points:
10
Tier: 3
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type: Daily Power
Stance: unknown
Alternative power: unknown
Physical Damage: {{{damage}}}
Damage type: Physical Damage
Healing: {{{heal}}}
Range: Personal
Area of Effect: 35' Burst
Cooldown: {{{cooldown}}}
Description: Smash the ground, causing the earth to temporarily shake beneath you, damaging the enemies around you and reducing their damage and Slowing them.

The initial ground slam will also interrupt enemies who are trying to cast, and damage from Slam builds twice as much threat against enemies.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Greatweapon Daily Slam.png

Slam is a Great Weapon Fighter Daily power available only after 10 Power Points spent.

Tooltip[edit source]

Slam
Daily
Personal
35' Burst
Physical Damage

Smash the ground, causing the earth to temporarily shake beneath you, damaging the enemies around you and reducing their damage and Slowing them.

The initial ground slam will also interrupt enemies who are trying to cast, and damage from Slam builds twice as much threat against enemies.

Rank 2
Damage: +10%
Buff: +1s
Damage Debuff: -2.5%

Rank 3

Damage: +10%
Buff: +1s
Damage Debuff: -2.5%

Rank 4

Damage: +10%
Buff: +1s
Damage Debuff: -2.5%


Related Feats[edit | edit source]

Battle Awareness - Savage Advance grants you 5/10/15/20/25% shorter cooldowns for 5 seconds and Slam grants you 5/10/15/20/25% more Power while it is active.

Defiance - Slam and Spinning Strike generate 5/10/15/20/25% additional threat and your Defense is increased by 5/10/15/20/25% while they are active.

Notes[edit | edit source]

  • Slam pulses its damage once per second in a wide area around the Fighter.
  • Rank 1 duration is 8 seconds (10s at Rank 2, 12s at Rank 3).
  • Can Trigger Combant's Maneuver every tick on Mobs, while only the initial tick on most bosses.
  • Coefficient 0.26