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Siege Master's War Horn

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Siege Master's War Horn
Module: Maybe earlier than module 16
Category: Artifact of Stability
Tag: Artifact of Stability
Binding: Icons Inventory Binds.png Binds on Pickup
(Character)
Quality: Mythic
Requires class: {{{class}}}
Requires race: {{{race}}}
Requires level: {{{level}}}
Item level: 320
Damage:
{{{damage}}} Damage
Set Name: {{{set}}}
Use: Signals your Stronghold Siege Master to bombard an area with catapult fire dealing 16,214 damage. The longer this is charged the less the strike will deviate from the target. Each member in your team with a Siege Master's War Horn equipped increases the number of catapults included in the strike by 1 up to 5.
Quest: [[{{{quest}}}]]
Sell value: Cannot sell
Refinement point: Refinement Points{{{valueRP}}}
Buy cost:
Icon Inventory Artifacts Siege Masters War Horn.png


The Siege Master's War Horn is an artifact. Its quality varies from uncommon to mythic with its rank.

Tooltip[edit source]

Siege Master's War Horn
Item Level: 320
Icons Inventory Binds.png Binds on Pickup
(Character)

Icon Inventory Artifacts Siege Masters War Horn Tooltip.png

Artifact
Rank: 140 (maximum)



Blowing this horn will signal to your Stronghold the need for an artillery strike. The more time you give them, the more accurate their attack will be. Each teammate with a Siege Master's War Horn equipped will add one additional catapult to the strike.


Recharge Time: 60s

Use: Signals your Stronghold Siege Master to bombard an area with catapult fire dealing 16,214 damage. The longer this is charged the less the strike will deviate from the target. Each member in your team with a Siege Master's War Horn equipped increases the number of catapults included in the strike by 1 up to 5.

Equip: Grants your teammates using Siege Master's War Horn an additional catapult to their strike.
Equip: +4,000 Maximum Hit Points
Equip: +1,000 Power
Equip: +600 Movement

Artifact of Stability
No Level Requirement
Cannot sell