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Searing Light
Module: Maybe earlier than module 16
Class: Devoted Cleric
Paragon Path: [[{{{paragonpath}}}]]
Unlocks: Unlocks at level {{{level}}}
Minimum
Power Points:
5
Tier: 2
Max Rank: {{{maxrank}}}
Race: [[]]
Power Type: Encounter Power
Stance: unknown
Alternative power: unknown
Radiant Damage: {{{damage}}}
Damage type: Radiant Damage
Healing: {{{heal}}}
Range: 80' range
Area of Effect: 2' Cylinder
Cooldown: 12s
Description: Deal radiant damage to enemies in a line.

Empowered Bonus: Consume all stacks of empowered, ignoring 10% of each target's defenses per stack.

Divine Searing Light: Deal damage to enemies in a line, dealing damage over time to all enemies within 15' of each target. Apply a heal over time to all allies within 15' of all enemies damaged by the initial effect.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Cleric Encounter Searinglight

Searing Light is an Encounter power usable by Devoted Clerics. It is available to them at level 5.

Tooltip[]

Searing Light
Encounter
80' range
2' Cylinder
12s cooldown
Radiant Damage

Deal radiant damage to enemies in a line.

Empowered Bonus: Consume all stacks of empowered, ignoring 10% of each target's defenses per stack.

Divine Searing Light: Deal damage to enemies in a line, dealing damage over time to all enemies within 15' of each target. Apply a heal over time to all allies within 15' of all enemies damaged by the initial effect.

Rank 2
Damage: +10%
Divine Searing Light
Heal: +10%

Rank 3

Damage: +10%
Divine Searing Light
Heal: +10%

Rank 4

Damage: +10%
Divine Searing Light
Heal: +10%


Divinity Effects[ | ]

When the beam pierces a target, it also deals 15% Damage to enemies within 15' of that target and Heals allies within 15' for 100% of that damage.

Empowered[ | ]

Searing Light now consumes all stacks of Empowered to strike with increased Armor Penetration. Ignores 10% additional armor per stack consumed.

Affecting Feats[ | ]

Additional Notes[ | ]

Unlike usual AoE encounters, Divine Searing Light does not have a known target cap. It has been seen to hit up to 30 mobs at once.

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