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Ray of Enfeeblement

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Ray of Enfeeblement
Class: Control Wizard
Paragon Path: [[{{{paragonpath}}}]]
Minimum
Power Points:
35
Tier: 8
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type: Encounter Power
Stance: unknown
Alternative power: unknown
Arcane Damage: {{{damage}}}
Damage type: Arcane Damage
Healing: {{{heal}}}
Range: 80' range
Area of Effect: {{{aoe}}}
Cooldown: 18s
Description: Deal damage over time to target enemy, decrease target's damage dealt by 10% and increase target's damage taken by 10% for 8 secconds.

Spell Mastery: Doubles the effectiveness of the damage dealt and damage taken debuffs applied to the enemy.

Arcane Mastery increases the effectiveness of these debuffs by 1% per stack, this bonus is not doubled for Spell Mastery.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Wizard Encounter Rayofenfeeblement.png

The Ray of Enfeeblement is a Control Wizard Encounter power available after 35 Power Points spent.

Tooltip[edit source]

Ray of Enfeeblement
Encounter
80' range
18s cooldown
Arcane Damage

Deal damage over time to target enemy, decrease target's damage dealt by 10% and increase target's damage taken by 10% for 8 secconds.

Spell Mastery: Doubles the effectiveness of the damage dealt and damage taken debuffs applied to the enemy.

Arcane Mastery increases the effectiveness of these debuffs by 1% per stack, this bonus is not doubled for Spell Mastery.

Rank 2
Damage: 10%
Debuff: +2.5%

Rank 3

Damage: 10%
Debuff: +2.5%

Rank 4

Damage: 10%
Debuff: +2.5%


Notes[edit | edit source]

  • Each stack of Arcane Mastery adds 0.75 seconds to the duration. At one stack (from the ability itself), the debuff lasts 5 seconds. At 5 stacks, the debuff lasts 8 seconds.