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Ranger

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Ranger
Role: DPS
Ability Scores
Primary:
Secondary:
Ranger (Hunter Ranger) icon
Ranger (Hunter Ranger) artwork
Ranger (Hunter Ranger) banner

Icon Build Player Archer.png

The ranger is a worldwise wanderer versed in archery and melee combat. Rangers unleash a hail of arrows on foes from afar before closing the gap and finishing them off with close range attacks. Rangers specialize in dealing damage.

Ability Scores[edit | edit source]

Initial score of Ranger
Strength Constitution Dexterity Intelligence Wisdom Charisma
16 12 16 10 8 12
Statistic Effect of Ability Score on stat
Strength Constitution Dexterity Intelligence Wisdom Charisma
Stamina Regeneration 0.5%
Maximum Hit Points 0.5%
Critical Severity 0.5%
Control Bonus 0.5%
Control Resist 0.5%
Companion Influence 0.5%
Physical Damage Boost 0.25%
Action Point Gain 0.25%
Movement Speed 0.25%
Magical Damage Boost 0.25%
Outgoing Healing 0.25%
Recharge Speed 0.25%

Powers[edit | edit source]

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect
1
3
At-Will
Archer Atwill Rapidshot.png
Rapid Shot
Range 80'
0.4 Quickly fire an arrow at your enemy.
Magnitude: 50
1
3
At-Will
Archer Atwill Rapidstrike.png
Rapid Strike
Range Melee
0.2 Strike your target at close range.
Magnitude: 25
1
7
Mechanic
Feat Archer General Graspingroots.png
Grasping Roots Some of your abilities apply Grasping Roots, rooting your enemy at their current location.

Weak Grasping Roots lasts 1.5 seconds.

Strong Grasping Roots lasts 3 seconds and also apply to nearby enemies to the main target.

These durations are reduced by 50% on players.
1
1
Tactical
Feat Archer General Shift.png
Shift
Range Self
0 Quickly dodge the direction you are running and briefly become immune to most damage and control effects. May only be activated while moving.
1
2
Skill
Icon Power Skill Nature.png
Nature You have picked up knowledge and skills related to nature, including finding your way through the wilderness, recognizing natural hazards, and living off the land.
2
3
At-Will
Archer Atwill Splitshot.png
Split Shot
Range 80'
Arc 75°
2.1 Shoot a spray of arrows at your enemies, dealing more damage the longer you focus.
Magnitude: 40 - 80
2
3
At-Will
Archer Atwill Splitstrike.png
Split Strike
Range Melee
Radius 8'
0.55 Quickly dash forward, striking enemies in front of you.
Magnitude: 25
3
4
Encounter
Archer Encounter Hinderingshot.png
Hindering Shot
Range 80'
0.5 12 Fire two arrows into your enemy's shins. This power has 3 charges and a 3s cooldown between charge uses.
Magnitude: 100
Added Effect: Weak Grasping Roots
3
4
Encounter
Archer Encounter Hinderingstrike.png
Hindering Strike
Radius 15'
0.5 13.5 Slash your enemies' ankles.
Magnitude: 400
Added Effect: Strong Grasping Roots
4
6
Daily
Archer Daily Seismicshot.png
Seismic Shot
Range 80'
1 Fire a concussive blast into the ground, causing a shockwave that pulls enemies in and damages them.
Magnitude: 550
5
4
Encounter
Archer Encounter Maraudersescape.png
Marauder's Escape
Range 50'
1.3 14.5 Dash backward 50 feet, firing off 3 quick arrows as you fall back and confusing your enemies.
Magnitude: 420
Added Effect: Confusion
Duration: 1s
5
4
Encounter
Archer Encounter Maraudersrush.png
Marauder's Rush
Range 83'
0.7 13.5 Rush your target, striking them with your weapons.
Magnitude: 450
Added Effect: Confusion
Duration: 1s
6
5
Class Feature
Archer Classfeature Seekersvengeance.png
Seeker's Vengeance When you strike a foe from behind, your attacks deal 10% more Damage.
8
4
Encounter
Archer Encounter Constrictingarrow.png
Constricting Arrow
Range 80'
Radius 12'
0.5 14.5 Fire a gnarled arrow at your opponent.
Magnitude: 400
Added Effect: Strong Grasping Roots
8
4
Encounter
Archer Encounter Steelwind.png
Steel Breeze
Radius 20'
0.5 13.5 Spin and slash your blades, damaging the enemies around you.
Magnitude: 150
Added Effect: Gain 10% stamina for each enemy hit.
8
5
Class Feature
Archer Classfeature Crushingroots.png
Crushing Roots Your Weak and Strong Grasping Roots now last twice as long.

Your Weak Grasping Roots now also Dazes the target for .5 seconds and your Strong Grasping Roots Dazes the target for 1 second.
10
7
Mechanic
Noicon.png
Ranged Stance
Range Self
0 0.4 Switch between Ranged Stance and Melee Stance. Your At-Will and Encounter powers will function differently depending on which stance you're in.
10
7
Mechanic
Noicon.png
Melee Stance
Range Self
0 0.4 Switch between Ranged Stance and Melee Stance. Your At-Will and Encounter powers will function differently depending on which stance you're in.
11
5
Class Feature
Archer Classfeature Aspectofthepack.png
Aspect of the Pack If you are within 30' of an ally, you and your ally gain 1000 Combat Advantage per ally nearby. If all 4 party members are within distance, everyone gains a bonus 1000 Combat Advantage. Maximum of 5000.
12
6
Daily
Archer Daily Forestghost.png
Forest Ghost 1 Slip into the forest where you remain unseen for a short duration. While hidden, you automatically strike nearby foes you come across.
Magnitude: 75 per hit
14
2
Skill
Icons Powers Feat Chance 01.png
Lucky Skirmisher Increases your Deflect by 1500.
16
4
Encounter
Archer Encounter Rainofarrows.png
Rain of Arrows
Range 80'
1 15.5 Fire several shots into the air, which rain down on enemies in a small area.
Magnitude: 200
16
4
Encounter
Archer Encounter Rainofswords.png
Rain of Swords
Range 30'
Radius 7'
1.5 13.5 Strike down with your blades in a large area in front of you.
Magnitude: 90
Added Effect: DoT
Magnitude: 115
Duration: 8s
20
6
Daily
Noicon.png
Snipe
Range 80'
1.25 A powerful precision shot at a single target.
Magnitude: 1500
22
5
Class Feature
Archer Classfeature Aspectoftheserpent.png
Aspect of the Serpent Add a stacking buff on every At-will and Encounter power use, increasing your damage by 2%. If the stacks are added from Ranged Stane, they will affect your melee attacks and vice versa. Each buffed attack reduces the opposite stacks by 1.
22
2
Skill
Icons Powers Feat Assault 01.png
Weapon Mastery Increases your Critical Chance by 5%.
24
4
Encounter
Archer Encounter Cordonofarrows.png
Cordon of Arrows
Range 80'
Radius 12'
1.2 20 Designate a target location. If an enemy steps within 15' of it, it becomes entangled and takes damage. You may have a maximum of 3 of these areas active aat any time.
Magnitude: 170
Added Effect: Root
Duration: 3s
24
4
Encounter
Archer Encounter Plantgrowth.png
Plant Growth
Radius 20'
0.72 24.2 Slash your foe, causing plants to grow wildly around them.
Magnitude: 115
Added Effect: Dot
Magnitude: 115
Duration: 4s
Added Effect: Root
Duration: 3s
28
2
Skill
Feat Archer Masteryofarchery.png
Stance Mastery Melee Stance now increases your Movement Speed by 5%.

Ranged Stance now increases your Stamina regeneration by 5%.

Paragon Path[edit | edit source]

Warden[edit | edit source]

thumb

Become a warden of the wood, focusing on nature magic as well as mixing close ranged and bow techniques.
Choose Warden to play as a DPS. DPS are damage dealers who focus on dispatching foes while their party members keep the enemy's attention.

Once you choose a paragon path, you must switch to an empty loadout, pay astral diamonds or use a retraining token to change paths.

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect
30
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Splitthesky.png
Split the Sky
Range 80'
Radius 30'
1.5 17.4 Lacerate the sky, opening a storm in a large area. Periodically, a random enemy in this area will be struck by lightning.
Magnitude: 100 per strike
Duration: 10s
Added Effect: Slow when struck
Duration: 3

Additional Action: Defensive Lightnings
Added Effect: When an enemy attacks you or your allies inside the storm they are struck by lightning. Cannot be struck more than once every 2 seconds.
Magnitude: 100 per strike
Added Effect: Slow when struck
Duration: 3s
30
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Throwcaution.png
Throw Caution
Range Melee
0.5 11.6 Recklessly attack your enemy.
Magnitude: 70
Added Effect: Reduces your defense by 10000
Duration: 5s
Added Effect: Increases your damage by 10%
Duration: 5s
33
3
At-Will
Class Icon Player Secondary Stormwarden Selected.png
Archer Atwill Gustingshot.png
Electric Shot
Range 80'
Radius 25'
0.7 Fire a storm-imbued arrow at your target, causing a deadly gust of damage in an area around them.
Magnitude: 40
33
3
At-Will
Class Icon Player Secondary Stormwarden Selected.png
Archer Atwill Cleartheground.png
Clear the Ground
Radius 15'
0.3 Slice your enemies in an area around you.
Magnitude: 20
37
5
Class Feature
Class Icon Player Secondary Stormwarden Selected.png
Archer Classfeature Stormstepaction.png
Stormstep Action Whenever you activate a Daily power, you reduce your encounter cooldowns by up to 2 seconds based on the amount of Action Points spent.
40
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Feat Archer Hawkstyle.png
Deft Strikes Your Melee encounter powers cause your next Ranged encounter power to deal 10% more damage. Your Ranged encounter powers cause your next Melee encounter power to deal 10% more damage.
40
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Feat Archer Bloodthirsty.png
Focused Each second you stay in melee stance, your melee attacks deal 2.5% more damage, up to a total of 25%. The same is true for ranged stance with ranged damage and switching stances resets this bonus.
44
6
Daily
Class Icon Player Secondary Stormwarden Selected.png
Archer Daily Coldsteelhurricane.png
Cold Steel Hurricane
Range 60'
1.5 Call forth a mighty electrical storm in front of you, damagin and snaring foes that come in contact with it.
Magnitude: 525
Added Effect: Slow
Duration: 3s
47
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Boarstrength.png
Boar Hide
Radius 100'
0.5 19.4 You grant yourself, and nearby allies, 5 stacks of Thick Skin.
Added Effect: Increases Defense by 4000 per stack
Duration: Taking damage removes a single stacks
47
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Boarstrike.png
Boar Charge
Range 26'
0.1 15.5 Charge your enemy.
Magnitude: 450
Added Effect: Knockdown
Duration: 1s
50
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Icons Feats DestructiveWizardry.png
Storm's Recovery Using a ranged encounter power reduces your other ranged encounter cooldwons by 3 seconds.

Using a melee encounter power reduces your other melee encounter cooldowns by 3 seconds.
50
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Feat Archer Graceofthefox.png
Swiftness of the Fox Your Melee Encounter powers shorten the cooldon of your Ranged Encounter powers by 1s. Cordon of Arrows and Hindering Shot reduce cooldowns by 0.5s.

Your Ranged Encounter powers shorten the cooldown of your Melee Encounter powers by 1s.
53
5
Class Feature
Class Icon Player Secondary Stormwarden Selected.png
Archer Classfeature Bladestorm.png
Blade Storm When dealing melee damage, gain a 20% chance to deal an additional 10% of your attack's damage in an area around you.
57
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Foxscunning.png
Fox's Cunning
Radius 100'
0.5 21.3 With the precise timing of the Fox, you and nearby allies dodge the nexe incoming attack within 8 seconds.
57
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Foxstrike.png
Fox Shift
Range 15'
0.1 17.4 Dash to nearby enemies, slowing them while increasing your own speed.
Magnitude: 170
Added Effect: Increase your movement speed
Duration: 7s
Added Effect: Slow
Duration: 7s
60
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Feat Archer Masterofcombat.png
Blade Hurricane Using a Melee Encounter Power grants Flurry for 3 seconds. Flurry causes your Melee At-Will attacks to deal double damage.
60
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Icons Powers Feat Assault 01.png
Storm Conduit The final hit of Electric Shot marks the primary target hit with Storm Conduit for 10 seconds. Storm Conduit causes enemies that are struck by another one of your lightning-based attacks to deal 10% of the original damage taken to all nearby enemies, including themselves. Storm Strike does not trigger this effect.
64
5
Class Feature
Class Icon Player Secondary Stormwarden Selected.png
Archer Classfeature Twin-bladestorm.png
Twin-Blade Storm Any time you hit more than 2 enemies, deal an additional 8% damage.
67
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Bindingarrow.png
Binding Arrow
Range 80'
0.7 17.4 Fire a binding arrow at your opponent.
Magnitude: 500
Added Effect: Strong Grasphing Roots
67
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Oakskin.png
Oak Skin
Radius 100'
0.6 17.4 Enhances yourself, and nearby allies, with Oaken Skin.
Added Effect: Heals you for 9% of your max hit points over the duration and increases incoming healing by 10%.
Duration: 9s
Added Effect: Heals allies for 4.5% of their max hit points over the duration and increases incoming healing by 5%.
Duration: 9s
70
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Icons Feats DriftingEmbers.png
To the Wind Throw Caution grants an additional 10% damage boost.
70
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Feat Archer Skirmishersgambit.png
Skirmisher's Gambit Your critical strike is reduced by 3000 but your critical severity is increased by 30%.
72
3
At-Will
Class Icon Player Secondary Stormwarden Selected.png
Noicon.png
Penetrating Arrows
Range 80'
Radius 3'
0.7 Line up a shot and then fire a penetrating arrow, dealing damage to all enemies in a line.
Magnitude: 45
72
3
At-Will
Class Icon Player Secondary Stormwarden Selected.png
Noicon.png
Storm Strike
Range Melee
0.6 Strike your target with a series of heavy blows. The final strike of the combo causes the target to be struck by lightning, dealing half magnitude lightning damage to nearby enemies.
Magnitude: 70
75
5
Class Feature
Class Icon Player Secondary Stormwarden Selected.png
Archer Classfeature Aspectofthelonewolf.png
Aspect of the Lone Wolf Gain 500 Deflect for each enemy within 30' of you. Maximum bonus 5000.
77
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Thornward.png
Thorn Ward
Range 40'
1.5 21.3 Summon a thorn ward to attack your enemy.
Magnitude: 335
Added Effect: Increases the target's damage taken from projectile and physical attacks by 10%. Each hit refreshes this effect.
Duration: 10s
77
4
Encounter
Class Icon Player Secondary Stormwarden Selected.png
Archer Encounter Thornstrike.png
Thorn Strike
Range Melee
Radius 5'
0.8 7.7 Strike your enemies with thorny vines which do more damage the lower their hitpoints are.
Magnitude: 105
80
6
Daily
Class Icon Player Secondary Stormwarden Selected.png
Noicon.png
Call of the Storm 1 Raise your weapon to the sky, causing it to be struck by lightning dealing damage to nearby enemies.
Magnitude: 330

Additional Action: Lightning Enchanted Weapon
Added Effect: Your attacks gain a single additional lightning strike.
Magnitude: 30
Duration: 10s
80
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Icons Powers Trickster Shockingexecution.png
Enhanced Conductivity Call of the Storm now enhances your weapon with an additional 50 magnitude damage boost.
80
8
Feat
Class Icon Player Secondary Stormwarden Selected.png
Feat Archer Naturesblessing.png
Nature's Envoy When you activate Forest Ghost, you are granted Flurry and its duration is constantly refreshed.

Hunter[edit | edit source]

thumb

Focus your training on dispatching foes from afar, become a deadly hunter who always gets their mark.
Choose Hunter to play as a DPS. DPS are damage dealers who focus on dispatching foes while their party members keep the enemy's attention.

Once you choose a paragon path, you must switch to an empty loadout, pay astral diamonds or use a retraining token to change paths.

Level Type Path Icon Name Range
AoE
Cast Cooldown Effect
30
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Archer Encounter Ambush.png
Ambush
Range Self
0.5 14.5 Hide in tall grasses, gaining Ambush and Stealth for a short period. Ambush causes your next attack to deal bonus damage.
Magnitude: 115
Added Effect: Targets take 10% more damage
Duration: 5s
30
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Archer Encounter Beartrap.png
Bear Trap
Range Melee Range 30'
Radius 4'
0.47 9.7 Toss a massive bear trap at target location. The first enemy to walk near the trap will trigger it.
Magnitude: 170
Added Effect: DoT
Magnitude: 140
Duration: 5s
Added Effect: Root
Duration: 2s
Added Effect: Slow
Duration: 5s
33
3
At-Will
Class Icon Player Secondary Pathfinder Selected.png
Archer Atwill Aimedshot.png
Aimed Shot
Range 80'
1.65 Take precise aim, firing an incredibly deadly shot into your enemy.
Magnitude: 200
33
3
At-Will
Class Icon Player Secondary Pathfinder Selected.png
Archer Atwill Aimedstrike.png
Aimed Strike
Range 20'
1.2 Take careful aim, striking your foe in a vital spot.
Magnitude: 50
Added Effect: DoT
Magnitude: 100
Duration: 10s
37
5
Class Feature
Class Icon Player Secondary Pathfinder Selected.png
Archer Classfeature Aspectofthefalcon.png
Aspect of the Falcon Ranged powers deal 5% more damage if you are within 25 feet of your target.
40
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Retreattechnique.png
Rate of Change Gain a 5% damage boost when switching stances. This bonus is reduced by 1% per second and refreshes to full on your next stance change.
40
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Icons Feats Assailingforce.png
Longshot Your ranged encounter powers do 50% more damage. Your melee encounter powers do 50% less damage.
44
6
Daily
Class Icon Player Secondary Pathfinder Selected.png
Archer Daily Slashersmarl.png
Slasher's Mark
Range 83'
0.7 Leap to your target with a slashing strike, leaving behind a mark.
Magnitude: 1400
Additional Action: Mark
Added Effect: Restores Stamina or Guard Meter whenever the target is hit.
Duration: 10s
47
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Archer Encounter Longstridersshot.png
Longstrider's Shot
Range 80'
0.6 17.4 You launch a swift arrow at your target.
Magnitude: 480
47
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Fighter Encounter Gushingwound.png
Gushing Wound
Range Melee
1.3 15.5 You slice open your enemy.
Magnitude: 280
Added Effect: DoT
Magnitude: 280
Duration: 10s
50
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Blessingoftheoak.png
Thorned Roots Your Strong Grasping Roots are upgraded to Thorned Roots. Thorned Roots deal 50 magnitude damage every second.

When hitting a control immune target, an additional 100 magnitude damage is dealt immediately.
50
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Naturesgrasp.png
Critical Action Every 25% action points you spend on a Daily power grants you a stack of "Critical Action".

This increases your Critical Severity by 6% per stack for 10 seconds.
53
5
Class Feature
Class Icon Player Secondary Pathfinder Selected.png
Archer Classfeature Pathfindersaction.png
Pathfinder's Action When activating a Daily power, increase your Movement Speed by 10% and Deflection by 5000 for 10 seconds.
57
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Archer Encounter Hawkshot.png
Hawk Shot
Range 80'
Radius 3'
1.5 14.5 Fire an arrow towards your target that deals damage to all enemies in a line.
Magnitude: 170
57
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Archer Encounter Hawkeye.png
Hawkeye
Radius 100'
0.5 17.4 Channeling the power of a hawk, you grant precision to you and your allies.
Added Effect: Increase damage of Encounter powers by 5%
Duration: 5s
60
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Snipersaim.png
Predator Using a ranged encounter power applies Prey to the first target hit, increasing the damage of your attacks against them by 5%. Lasts 10 seconds.

Prey may only be active on one target at a time and cannot be reapplied until it expires.
60
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Masterofnature.png
Biting Snares When you apply Grasping Roots or Thorned Roots you gain Biting Snares.

Biting Snares causes your next stance shift to grant you 10% of your AP. This effect can only be trigged once every 20 seconds.
64
5
Class Feature
Class Icon Player Secondary Pathfinder Selected.png
Archer Classfeature Cruelrecovery.png
Cruel Recovery When you deal critical damage to an enemy, heal 1% of your maximum Hit Points. Can only heal once every 2 seconds.
67
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Archer Encounter Commandingshot.png
Commanding Shot
Range 80'
1.4 14.5 The powerful bugle of the Stag causes your shot to penetrate vulnerable spots on your target reducing their effectiveness.
Magnitude: 400
Added Effect: Increases the incoming damage to the target by 5%
Duration: 10s
Added Effect: Decreases the outgoing damage to the target by 5%
Duration: 10s
67
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Archer Encounter Stagheart.png
Stag Heart
Radius 100'
0.5 19.4 Grants you and your allies the constitution of the Stag.
Added Effect: Temporary Hit Points equal to 5% of max life
70
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Correctingaim.png
Commander In Chief Commanding Shot now decreases the recharge time of your currently recharging Encounter Powers by 2 seconds.
70
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Slashersspeed.png
Forestbond When you apply Grasping Roots you reduce the cooldown of all of your currently recharging powers by 5%.
72
3
At-Will
Class Icon Player Secondary Pathfinder Selected.png
Archer Atwill Huntersteamwork.png
Hunter's Teamwork
Range 80'
0.7 You spot supplies on an enemy, and shoot an arrow at them to mark their location for a long duration. You may only have one target designated at a time.
Magnitude: 50
Added Effect: Marked targets drop supplies when killed. These supplies will restore Hitpoints, Stamina, and Action Points to your allies.
72
3
At-Will
Class Icon Player Secondary Pathfinder Selected.png
Archer Atwill Carefulattack.png
Careful Attack
Range 40'
0.8 You study your target, signaling gaps in their defense to your allies. Enemies studied in this way are damaged by this power when they are hurt by an At-Will, Encounter or Daily power.
Magnitude: 10 per hit
75
5
Class Feature
Class Icon Player Secondary Pathfinder Selected.png
Archer Classfeature Battlehoned.png
Primal Instincts Call upon your Primal Instincts, increasing the effectiveness of the buffs granted by Hawkeye and Stag Heart by 20%.
77
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Scourge Encounter Bladesofvanquishedarmies.png
Rapid Volley
Range 80'
Arc 60°
0.4 5 Rapidly fire a volley of arrows in fornt of you, damagin enemies. Has 5 charges.
Magnitude: 70
77
4
Encounter
Class Icon Player Secondary Pathfinder Selected.png
Rogue Encounter Shadowydisappearance.png
Windwalk Strike
Range 35'
Radius 4'
0.6 15 Dash forward, striking at enemies in your path.
Magnitude: 140
80
6
Daily
Class Icon Player Secondary Pathfinder Selected.png
Archer Daily Disruptiveshot.png
Disruptive Shot
Range 80'
0.5 Quickly fire an arrow at your target's head, dealing damage and interrupting their attack.
Magnitude: 250
80
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Naturesfury.png
Slasher's Expertise The debuff applied by Slasher's Mark now also increases allies damage against the target by 5% for its duration.
80
8
Feat
Class Icon Player Secondary Pathfinder Selected.png
Feat Archer Naturesblessing.png
More Than Disruptive Disruptive Shot increases your damage against the target by 5% for 5 seconds.

Equipments[edit | edit source]