NW M17Launch.jpg

As part of the Unified Community Platform project, your wiki will be migrated to the new platform in the next few weeks. Read more here.

Protector's Enclave

From Neverwinter Wiki
Jump to: navigation, search
Protector's Enclave
Location Type: Adventure Zone
Within: Neverwinter
Neighbors: Blacklake District
Sleeping Dragon Bridge
Protector's Enclave loading screen
Protector's Enclave - Scrying Stone view
Protector's Enclave map

Protector's Enclave[edit | edit source]

Lore[edit | edit source]

Protector's Enclave is the highly taxed police state of Lord Neverember. Beyond Protector's Enclave, many monsters roam in the city of Neverwinter. This region of Neverwinter has been rebuilt. Lord Neverember as a Lord Protector rules this city from the renovated Hall of Justice, the old temple of Tyr. This area lies in the west-most part of city. Thus it was protected from the Volcanic eruption which largely affected the eastern part of city causing the chasm to appear.

The region consists of many nobles who did not leave the Neverwinter city even during Cataclysm. However, open opposition to Lord Neverember - as much as calling him Lord Pretender is not possible due to tight grip of General Sabine's Mintarn Mercenaries. The 'soft' faction of Sons of Alagondar - the Graycloaks, works subtly in this region. Their base of operations is a secret meeting place somewhere in Driftwood Tavern.

This region is under strict control of General Sabine who commands the Mintarn Mercenaries. Administrative duties are handled by a dwarf mayor, Soman Galt. The Lion sign of Neverember is a recurring theme in the Enclave. However his coat of arms from Waterdeep is never displayed in this region in order to win the trust of citizens of Neverwinter. Because of the trade from Waterdeep, the market of the Protector's Enclave is one of the best.

Points of interest[edit | edit source]

Important Streets[edit | edit source]

  • Protector's Road
  • Coriol Street
  • Deekin's Street

Exits[edit | edit source]

  • Coriol Street Gate
  • Deekin Street Gate
  • Sleeping Dragon Gate
  • South City Gate
  • Teleport to Moonstone Mask

NPCs[edit | edit source]



Quests[edit | edit source]

See Protector's Enclave Quests for full list

Scrying Stones[edit | edit source]

See Protector's Enclave Scrying Stones Map for screenshots

  • Hall of Justice: south from the Guild Registrar at (1062, 924)
  • Protector's Enclave: north from Sergeant Knox and up some stairs at (1071, 1284)
  • Moonstone Mask: on the left side of the Moonstone Mask (follow the wall) at (-140, 707)

Foundry Assets[edit | edit source]


  • Cleric of Lurue
  • Guard Frinko
  • Merchant's Guild Representative
  • Nobleman Burkhard
  • Street Urchin
  • Street Urchin Sick


  • House on Protector's Road and Coriol Street Crossing (X,Y)

Gallery[edit | edit source]