Potion
Potions are consumables that provide healing or a variety of buffs. Potions can be placed in the three item slots on the Action Bar for quick use. Many potions have a 18 second cooldown that applies when used in combat.
Contents
Healing Potions[edit | edit source]
Healing Potions can be bought from vendors for gold, looted from enemies and chests, or awarded from invocation.
Level | Name | Effect |
---|---|---|
1 | ![]() |
Instantly heals 250 Hit Points for 80% of max health. |
1 | ![]() |
Instantly heals 1,000 Hit Points for 80% of max health. |
15 | ![]() |
Instantly heals 2,000 Hit Points for 80% of max health. |
30 | ![]() |
Instantly heals 4,000 Hit Points for 70% of max health. |
45 | ![]() |
Instantly heals 6,000 Hit Points for 70% of max health. |
60 | ![]() |
Instantly heals 8,500 Hit Points for 70% of max health. |
65 | ![]() |
Instantly heals 10,000 Hit Points for 70% of max health. |
70 | ![]() |
Instantly heals 25,000 Hit Points for 70% of max health. |
70 | ![]() |
Instantly heals 35,000 Hit Points for 70% of max health. |
Rejuvenation Potions[edit | edit source]
Rejuvenation Potions can be crafted with alchemy or awarded from invocation. Level 30 and 45 rejuvenation potions can be looted from enemies. [1]
Level | Name | Effect |
---|---|---|
1 | ![]() |
Regenerate 164 Hit Points every 2 seconds for 12 seconds. |
15 | ![]() |
Regenerate 286 Hit Points every 2 seconds for 12 seconds. |
30 | ![]() |
Regenerate 571 Hit Points every 2 seconds for 12 seconds. |
45 | ![]() |
Regenerate 857 Hit Points every 2 seconds for 12 seconds. |
60 | ![]() |
Regenerate 1,214 Hit Points every 2 seconds for 12 seconds. |
65 | ![]() |
Regenerate 2,401 Hit Points every 2 seconds for 12 seconds. |
Buff Potions[edit | edit source]
Buff Potions can be crafted with alchemy or awarded from invocation. Level 30 and 45 buff potions can be looted from enemies.
Level | Name | Effect |
---|---|---|
1 | ![]() |
Grants you 20 additional Critical Strike for 3,600 seconds. |
1 | ![]() |
Increases Deflect Rating by 20 for 3,600 seconds. |
1 | ![]() |
Increases Defense by 20 for 3,600 seconds. |
1 | ![]() |
Increases Power by 20 for 3,600 seconds. |
1 | ![]() |
Grants you 20 additional Recovery for 3,600 seconds. |
15 | ![]() |
Grants you 70 additional Critical Strike for 3,600 seconds. |
15 | ![]() |
Increases Deflect Rating by 70 for 3,600 seconds. |
15 | ![]() |
Increases Defense by 70 for 3,600 seconds. |
15 | ![]() |
Increases Power by 70 for 3,600 seconds. |
15 | ![]() |
Grants you 70 additional Recovery for 3,600 seconds. |
30 | ![]() |
Grants you 160 additional Critical Strike for 3,600 seconds. |
30 | ![]() |
Increases Deflect Rating by 160 for 3,600 seconds. |
30 | ![]() |
Increases Defense by 160 for 3,600 seconds. |
30 | ![]() |
Increases Power by 80 160 for 3,600 seconds. |
30 | ![]() |
Grants you 160 additional Recovery for 3,600 seconds. |
45 | ![]() |
Grants you 260 additional Critical Strike for 3,600 seconds. |
45 | ![]() |
Increases Deflect Rating by 260 for 3,600 seconds. |
45 | ![]() |
Increases Defense by 260 for 3,600 seconds. |
45 | ![]() |
Increases Power by 260 for 3,600 seconds. |
45 | ![]() |
Grants you 260 additional Recovery for 3,600 seconds. |
60 | ![]() |
Grants you 400 additional Critical Strike for 3,600 seconds. |
60 | ![]() |
Increases Deflect Rating by 400 for 3,600 seconds. |
60 | ![]() |
Increases Defense by 400 for 3,600 seconds. |
60 | ![]() |
Increases Power by 400 for 3,600 seconds. |
60 | ![]() |
Grants you 400 additional Recovery for 3,600 seconds. |
65 | ![]() |
Grants you 1,000 additional Critical Strike for 3,600 seconds. |
65 | ![]() |
Increases Deflect Rating by 1,000 for 3,600 seconds. |
65 | ![]() |
Increases Defense by 1,000 for 3,600 seconds. |
65 | ![]() |
Increases Power by 1,000 for 3,600 seconds. |
65 | ![]() |
Grants you 1,000 additional Recovery for 3,600 seconds. |
65 | ![]() |
Grants you 1,000 additional Critical Strike for 3,600 seconds. Persists through death. |
65 | ![]() |
Increases Deflect Rating by 1,000 for 3,600 seconds. Persists through death. |
65 | ![]() |
Increases Defense by 1,000 for 3,600 seconds. Persists through death. |
65 | ![]() |
Increases Power by 1,000 for 3,600 seconds. Persists through death. |
65 | ![]() |
Grants you 1,000 additional Recovery for 3,600 seconds. Persists through death. |
70 | ![]() |
Grants you 1,500 additional Critical Strike for 3,600 seconds. Persists through death. |
70 | ![]() |
Increases Deflect Rating by 1,500 for 3,600 seconds. Persists through death. |
70 | ![]() |
Increases Defense by 1,500 for 3,600 seconds. Persists through death. |
70 | ![]() |
Increases Power by 1,500 for 3,600 seconds. Persists through death. |
70 | ![]() |
Grants you 1,500 additional Recovery for 3,600 seconds. Persists through death. |
70 | ![]() |
Grants you 2,000 additional Critical Strike for 3,600 seconds. Persists through death. |
70 | ![]() |
Increases Deflect Rating by 2,000 for 3,600 seconds. Persists through death. |
70 | ![]() |
Increases Defense by 2,000 for 3,600 seconds. Persists through death. |
70 | ![]() |
Increases Power by 2,000 for 3,600 seconds. Persists through death. |
70 | ![]() |
Grants you 2,000 additional Recovery for 3,600 seconds. Persists through death. |
Battle Potions[edit | edit source]
Battle Potions can be bought for glory, and are only usable in PvP.
Level | Name | Effect |
---|---|---|
1 | ![]() |
PvP Only: Heals you for 200 Hit Points every second for 5 seconds. |
15 | ![]() |
PvP Only: Heals you for 400 Hit Points every second for 5 seconds. |
30 | ![]() |
PvP Only: Heals you for 600 Hit Points every second for 5 seconds. |
45 | ![]() |
PvP Only: Heals you for 800 Hit Points every second for 5 seconds. |
60 | ![]() |
PvP Only: Heals you for 1,000 Hit Points every second for 5 seconds. |
65 | ![]() |
PvP Only: Heals you for 1,600 Hit Points every second for 5 seconds. |
Distilled Healing Potions[edit | edit source]
Distilled Healing Potions can be crafted with alchemy.
Level | Name | Effect |
---|---|---|
1 | ![]() |
Instantly heals 1,000 Hit Points. Plus regenerate 85 Hit Points every 2 seconds for 12 seconds. |
15 | ![]() |
Instantly heals 2,000 Hit Points. Plus regenerate 165 Hit Points every 2 seconds for 12 seconds. |
30 | ![]() |
Instantly heals 4,000 Hit Points. Plus regenerate 330 Hit Points every 2 seconds for 12 seconds. |
45 | ![]() |
Instantly heals 6,000 Hit Points. Plus regenerate 500 Hit Points every 2 seconds for 12 seconds. |
60 | ![]() |
Instantly heals 8,500 Hit Points. Plus regenerate 700 Hit Points every 2 seconds for 12 seconds. |
65 | ![]() |
Instantly heals 10,000 Hit Points. Plus regenerate 850 Hit Points every 2 seconds for 12 seconds. |
70 | ![]() |
Instantly heals 25,000 Hit Points. Plus regenerate 2,000 Hit Points every 2 seconds for 10 seconds. |
Iceforge Healing Potions[edit | edit source]
These powerful tinctures are used by those who explore the icy reaches of Icewind Dale. They may be used in PVE and open world PVP.
Level | Name | Effect |
---|---|---|
60 | ![]() |
Instantly heals 4,600 Hit Points and 767 Hit Points every second for 6 seconds. |
65 | ![]() |
Instantly heals 6,900 Hit Points and 1,150 Hit Points every second for 6 seconds. |
Unstable Potions[edit | edit source]
Unstable Potions can be crafted with alchemy.
Level | Name | Effect |
---|---|---|
1 | ![]() |
No one knows what effect this potion will have. |
1 | ![]() |
No one knows what effect this potion will have. |
1 | ![]() |
No one knows what effect this potion will have. |
1 | ![]() |
No one knows what effect this potion will have. |
1 | ![]() |
No one knows what effect this potion will have. |
1 | ![]() |
No one knows what effect this potion will have. |
Elixirs[edit | edit source]
"Elixirs are powerful objects infused with the living embodiment of a Deity. Their bonuses last one hour and persist through death." Elixirs can be bought from the Vault of Piety for Ardent Coins or Celestial Coins.
Level | Name | Effect |
---|---|---|
50 | ![]() |
Increases Power by 200-300 for 3,600 seconds and you have a chance to gain up to 5 stacks of 60 Power (this bonus scales with your level). |
50 | ![]() |
Increases Strength, Constitution, Dexterity, Intelligence, Wisdom, Charisma by 1 for 30 minutes. These bonuses stack with other potion bonuses. |
50 | ![]() |
Instantly heals 8,500 Hit Points. The next time you drop below 50% health, you gain this bonus again. |
50 | ![]() |
Increases Defense by 200-300 and Regeneration by 200-300 (these bonuses scale with your level) for 3,600 seconds. |
50 | ![]() |
Regenerate 1,396 Hit Points every 2 seconds for 12 seconds. Whenever you take damage add 1 second is added to this power.[1] |
50 | ![]() |
Increases Deflection by 200-300 (this bonus scales with your level) and increase Deflect Severity by 10% for 3,600 seconds. |
50 | ![]() |
Grants you 200-300 additional Recovery (this bonus scales with your level) and you have a chance to gain 5% of your Action Points over 20 seconds. |
50 | ![]() |
Grants you 200-300 additional Critical Strike (this bonus scales with your level) and increase your Critical Severity by 10% for 3,600 seconds. |
Other Potions[edit | edit source]
Level | Name | Effect |
---|---|---|
30 | ![]() |
Increases Critical Strike by 90. Increases Recovery by 90. Increases Power by 90. Increases Critical Severity by 5% for 1,800 seconds. |
30 | ![]() |
Increases Defense by 90. Increases Deflection by 90. Increases Maximum Hit Points by 400 for 1,800 seconds. |
30 | ![]() |
Fills 25% of Action Points |
30 | ![]() |
Recover 50% of Stamina and Instantly heals 6,000 Hit Points. |
60 | ![]() |
Increases Power by 225. Increases Recovery by 225. Increases Critical Strike by 225. Increases Critical Severity by 7.5% for 1,800 seconds. |
60 | ![]() |
Increases Defense by 225. Increases Deflection by 225. Increases Maximum Hit Points by 1,000 for 1,800 seconds. |
60 | Potion of Coalesced Agility | Increases Deflect by 20% (Max: 600) for 20 seconds. 5 minute cooldown. |
60 | Potion of Coalesced Defense | Increases Defense by 20% (Max: 600) for 20 seconds. 5 minute cooldown. |
60 | ![]() |
Increases Power by 20% (Max: 600) for 20 seconds. 5 minute cooldown. |
60 | ![]() |
Increases Critical Strike by 20% (Max: 600) for 20 seconds. 5 minute cooldown. |
65 | ![]() |
Increases Power by 400. Increases Recovery by 400. Increases Critical Strike by 400. Increases Critical Severity by 7.5% for 1,800 seconds. Persists through death. |
65 | ![]() |
Increases Defense by 400. Increases Deflection by 400. Increases Maximum Hit Points by 1,200 for 1,800 seconds. Persists through death. |
60 | ![]() |
Causes you to deal an additional 20% damage to Redcap critters. Lasts for 30 minutes. |
60 | ![]() |
Instantly heals 8,500 Hit Points and grants 850 Temporary Hit Points. |
60 | ![]() |
Increases your Primary and Secondary attributes by 1 for 1 hour. This effect persists through death. |
1 | ![]() |
Increases the damage you deal to all Dragons by 10%. This effect lasts 10 minutes. |
1 | ![]() |
Increases the size of the imbiber for 5 minutes. |
1 | ![]() |
Decreases the size of the imbiber for 5 minutes. |
1 | ![]() |
Using this product may result in the rapid growth of fur or feathers. Lasts 1 minute. |
Notes[edit | edit source]
- ↑ 1.0 1.1 The effect appears to be dependant on the total amount of the character's Maximum Hit Points and/or bonuses like Incoming Healing Bonus.