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Portable Altar

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Portable Altar
Module: Maybe earlier than module 16
Category: Invocation
Tag: Consumable
Binding: {{ {{{binding}}} }}
Quality: Common
Requires class: {{{class}}}
Requires race: {{{race}}}
Requires level: {{{level}}}
Item level: {{{ilevel}}}
Damage:
{{{damage}}} Damage
Set Name: {{{set}}}
Use: Allows nearby players to invoke. Removes revive sickness from nearby players who are not currently in combat.
Quest: [[{{{quest}}}]]
Sell value: Copper10
Refinement point: Refinement Points{{{valueRP}}}
Buy cost: Silver20
Implement Symbol T2 Kelemvor G0.png


A random treasure that acts as a mobile Campfire, allowing the character to invoke the gods at any time, which can result in buffs and experience gain. Invocation can be performed once per hour. The item is consumed upon use. The shrine stays in place for approximately 2 minutes.

If a character is not at full health they will heal while standing inside the altar's circle, provided they are not currently in battle stance. This effect is slower than at a regular campfire. An altar will also not provide Mending Wounds, a buff that gives the ability to heal injuries after dying.

It was also used in the Limited Professions Siege Defense Effort, Summer Provisioning, and Simril Lightcrafting.

Tooltip

Portable Altar

Recharge Time: 15

Use: Allows nearby players to invoke. Removes revive sickness from nearby players who are not currently in combat.

A small shrine and the needed accessories to invoke the powers of your deity.

Consumable
No Level Requirement
Copper10


Tasks[edit | edit source]

Siege Defense Effort[edit | edit source]

Level Icon Name Commission Proficiency Focus Materials Results (Tier 1-3) Morale Interval Profession XP Profession XP per Hour SilverCost per Hour
1 Icons Inventory Event Siege Defensesupplies 01.png Package Portable Altars Silver24 Copper10 490 415-622 25x Implement Symbol T2 Kelemvor G0.png[Portable Altar] Tier 1: 50 6h None Silver4.02

Summer Provisioning[edit | edit source]

Level Icon Name Commission Proficiency Focus Materials Results (Tier 1-3) Morale Interval Profession XP Profession XP per Hour SilverCost per Hour
10 Icons Inventory Misc Altar Herosfeast.png Hero's Feast Silver1 Copper15 90 0-0 5x Implement Symbol T2 Kelemvor G0.png[Portable Altar], 12x Crafting Summer Resource Decoration 02.png[Summer Dyes], 12x Crafting Summer Resource Decoration 01.png[Filigree], 12x Crafting Summer Resource Food 03.png[Squash], 12x Crafting Summer Resource Food 02.png[Watermelon], 12x Crafting Summer Resource Food 01.png[Tomato] Tier 1: 20 1h Profession XP? - Silver1.15

Forgotten Siege Defense Effort[edit | edit source]

Level Req. Rarity Icon Name Requires / Consumes Opt. Asset Time Produces (Tier 1-3) Prof. XP Profession XP Prof. XP per Hour
1
1
Common
Icons Inventory Event Siege Defensesupplies 01.png Create Defense Supplies from Portable Altars Requires:Consumes: None 5h 30m Tier 1: None -
1
1
Common
Icons Inventory Event Siege Defensesupplies 01.png Create Defense Supplies from Portable Altars Requires:Consumes: None 6h Tier 1:Tier 2: None -

Simril Lightcrafting[edit | edit source]

Level Req. Rarity Icon Name Requires / Consumes Opt. Asset Time Produces (Tier 1-3) Prof. XP Profession XP Prof. XP per Hour


3
1
Common
Noicon.png Winter Hero's Feast[1] Requires:Consumes: None 1h Tier 1: Profession XPnone -


  1. Only available during the Zenith of the Winter Festival.

Forgotten Summer Provisioning[edit | edit source]

Level Req. Rarity Icon Name Requires / Consumes Opt. Asset Time Produces (Tier 1-3) Prof. XP Profession XP Prof. XP per Hour
3
1
Common
Icons Inventory Misc Altar Herosfeast.png Make Hero's Feast[1] Requires:Consumes:
5x Implement Symbol T2 Kelemvor G0.png[Portable Altar], 12x Crafting Summer Resource Decoration 02.png[Summer Dyes], 12x Crafting Summer Resource Decoration 01.png[Filigree], 12x Crafting Summer Resource Food 03.png[Squash], 12x Crafting Summer Resource Food 02.png[Watermelon], 12x Crafting Summer Resource Food 01.png[Tomato]
None 1h Tier 1: None -
  1. Added on 09/12/2013 with Patch NW.5.20130828.7