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Patch NW.62.20160613a.4
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Patch NW.62.20160613a.4
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==User Interface== ===Collections=== *If there isn't a new Collection entry to snap to, it now opens to the most recent entry the player had selected in the same play session. ===Guilds and Alliances=== *If a player (or a player's guild) is removed from an Alliance, that player is now removed from the Alliance Stronghold map. *Players can no longer be prevented from donating resources to their own guild's coffer. *The "Send Invite" button for Alliances can no longer be pressed without a player name in the relevant field. *When a player chooses "Later" on an Alliance invitation, that invitation no longer pops up every time that player moves to a different map. ===Inventory=== *Tooltips on Bonding Runestones no longer claim their powers are used in Insignia Slots. ===Party=== *The default loot threshold for Need / Greed is now Rare (Blue), increased from Uncommon (Green). *The threshold can still be manually changed by the party leader. ===Queues=== *Declining queue popups no longer results in unpredictable queue behavior in future queue attempts. *In PvP matches, while the player is waiting to respawn, they can now properly open the scoreboard, map, and other windows more than once. *The Stronghold PvP queue will now fire more consistently when over 40 players are in the queue. ===[[Sword Coast Chronicles Campaign]]=== *A campaign's border art now properly changes when that campaign is complete.
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