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Patch NW.60.20160307a.4

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Patch Notes: NW.60.20160307a.4

Patch Notes for The Maze Engine

Welcome to Neverwinter's new expansion, The Maze Engine!

Check out the Maze Engine Developer Hub for a list of dev blogs and feature previews surrounding the new expansion, or just read below!

Highlights[edit | edit source]

Campaign: The Maze Engine[edit | edit source]

Updated Queue System[edit | edit source]

  • Our queue system has been updated!
  • The UI and flow has been updated, and we've introduced the following features:
    • Players can now set up premade groups for queues that require more than 5 players (e.g. Tiamat, Demogorgon, Stronghold Siege).
    • Players can now set up queue groups separately from the party they're in.
    • Players can now enter a private queue, allowing them to bypass composition requirements and opt out of auto-refilling.
  • For more info, see the Developer Blog: The New Queues!

Revived Dungeons[edit | edit source]

Epic Dungeon: Castle Never[edit | edit source]

Stronghold Economy Changes[edit | edit source]

  • We've made some changes to Stronghold progression and economy, mainly with the goal of reducing costs to improve the Stronghold, as well as making it easier to gain certain difficult-to-gather resources.
  • Check out our Developer Blog: Stronghold Cost Reductions for more info, but here are some highlights!
    • Astral Diamond costs have been reduced substantially (~50-90% in many cases).
    • Tyranny and Fey campaign currency costs have been reduced significantly (~20-40% in many cases).
    • Guild Mark gains from AD and Glory contributions have been doubled.
    • Profession tasks have been added that allow players to make crates of certain supplies, to then contribute to the Stronghold.

Campaign Updates[edit | edit source]

  • A large number of updates have been made to campaigns in The Maze Engine.
  • The goal of these updates is to make it more rewarding and less costly to engage in campaign content even after completing these campaigns.
  • More information can be found in the Developer Blog: Endgame Improvements, and the detailed list of changes is below in the Patch Notes, just after Items and Economy.

New Mount System[edit | edit source]

  • Mounts no longer have to sit in your inventory when you don't have them selected.
  • Now, your character will have a stable for all mounts they've bound to themselves - And not only that, but once that character has access to a movement speed, they'll be able to apply that movement speed to any mount they own!
  • In this update, players can now ride the mounts they want to ride without worrying that their favorite is too slow, or doesn't have a passive bonus they want.
  • More details can be found in the Developer Blog: The New Mount System, Developer Blog: Mounts Retrained, and Developer Blog: A Stable of Insignias!

Mount Price Changes[edit | edit source]

  • To go with the new Mount System, all mounts in the Zen Market have been updated to have a consistent price based on their quality.
  • This can either increase or decrease the price of existing mounts (Or leave it the same as before).
  • Here are the new price points:
    • Uncommon mounts (Green border): 500 Zen
    • Rare mounts (Blue border): 2,000 Zen
    • Epic mounts (Purple border): 3,500 Zen

The Shaundakul Lockbox arrives![edit | edit source]

Release Notes[edit | edit source]

Content and Environment[edit | edit source]

Events[edit | edit source]

Strongholds[edit | edit source]

  • Castle Never is now in the dungeon daily quest pool.
  • The new Leveling Dungeons are now in the daily quest pool.
  • Stronghold Siege: The gold pile interaction now properly calls itself a gold pile, rather than the Ranger.
  • Stronghold Siege: The depot names in the PvP map now match the depot names in the Tutorial.
  • Stronghold Siege Tutorial: Players may no longer destroy the enemy depot before the objective to do so, and become stuck as a result.

General[edit | edit source]

Cragmire Crypts[edit | edit source]

  • The 3-player version of this dungeon now has a different Adventuring Party with rewards more in line with other 3-player miniboss encounters.

Combat and Powers[edit | edit source]

General[edit | edit source]

  • Life Steal Severity has been added to the game as a Rating stat.
    • Currently, it can only be found in a handful of places.
  • Life Steal now properly displays as "Life Steal" in the combat log, rather than "Health Steal."
  • Powers that allow players to teleport to enemies now respect the size of the enemy.
    • This reduces the likelihood that Trickster Rogues, for example, will teleport directly into a dragon.

Buffs, Debuffs, and Effects[edit | edit source]

Class Powers[edit | edit source]

Companions[edit | edit source]

Item Powers[edit | edit source]

Mount Powers[edit | edit source]

NPCs[edit | edit source]

  • Enemies in 3-player dungeons now have slightly lower health.
  • Enemies in 3-player dungeons now have longer cooldowns on their signature / charged powers.

Items and Economy[edit | edit source]

Artifacts[edit | edit source]

===Mounts

  • [Armored Axe Beak]: The combat power, Spinning Axe Strike, is now properly identified as AoE damage.
    • This allows it to be affected by AoE Resistance and various other AoE affecting abilities.
    • This power now also has slight damage variance, and is properly affected by damage resistance.
  • [Armored Giant Strider]: The combat power, Strider Fire, now has slight damage variance.
  • [Black Ice Warhorse]: A typo has been addressed in this mount's description.
  • [Imperial Rage Drake]: Several typos have been addressed in this mount's description.
  • [Medium Waterdeep Horse]: This mount is now Rare (Blue) quality.
  • [Medium Adventurer's Horse]: This mount is now Epic (Purple) quality.
    • The flavor text has been updated to state that it is heavily armored, rather than lightly armored.
  • Mounts purchased from the Zen Market can no longer be discarded.
  • [Reanimated Destrier]: This mount is now Rare (Blue) quality.
  • [Shadow Wolf]: The Epic (Purple) quality version, which was previously available for a limited time, has been renamed to [Elite Shadow Wolf].
  • [Silverback Bear]: The level required to use this mount is now 4, down from 60.
  • [Silverback Bear]: This mount's description no longer claims it wears armor.
  • The Bulette mount acquired from Dougan Hammerfist's NCL store has been renamed to Challenger's Bulette.
  • [Wolf of the Wild Hunt]: This mount is now Rare (Blue) quality.
    • Its speed bonus is now 80%, increased from 50%.

Wondrous Bazaar[edit | edit source]

General[edit | edit source]

Campaign Updates[edit | edit source]

Sharandar[edit | edit source]

  • Arcane Reservoir: Completing this weekly quest now grants 100 Feywild Spark, increased from 50.
  • Assist Artisans: This campaign task now awards a Stronghold voucher worth 1,000 Fey Trinkets, rather than Iliyanbruen gear.
  • Assist War Effort: This campaign task now requires 3 each of Abjuring Charm, Iliyanbruen Blades, and Vibrant Seedling, down from 9 each.
  • Astral Diamond costs have been removed from all Sharandar Boon campaign tasks.
  • Astral Diamond costs have been removed from the "Assist Artisans" campaign task.
  • Astral Diamond costs for the "Assist Ritual Magic" campaign task have been significantly reduced.
  • Astral Diamond costs have been removed from Dark Fey Keys.
  • Battle for Sharandar: Completing this daily quest now grants 10 Gold Crescent and 15 Feywild Spark, increased from 7 and 10 respectively.
  • Iliyanbruen Armor, Fey Weapons, and Redcap Weapons now scale to the player's level.
  • Item Level and stats at Level 70 are unaffected.
  • The level required to equip these is now 61, decreased from 70.
  • These items are now Icons Inventory Binds.png Binds To Account on Pickup.
    • This only affects newly-purchased items.
  • [Seal of the Dark Fey]: The tooltip on these Seals has been updated for accuracy.
  • Thradisar Starwise's store has been reorganized for ease of use.
    • Players may now purchase armor for classes other than their own.
    • Iliyanbruen Cloak and Iliyanbruen Ring may now be purchased directly from this store.
    • The cost of Iliyanbruen Armor has been significantly reduced.
    • The cost of Fey Weapons has been reduced.

Dread Ring[edit | edit source]

  • Astral Diamond costs have been removed from all Dread Ring Campaign tasks.
  • Astral Diamond costs have been removed from all [Thayan Lair Key]s.
  • Dell McCourt's store has been reorganized for ease of use.
  • Players may now purchase armor for classes other than their own.
    • The Ring, Belt, and Cloak of the Dread Legion may now be purchased directly from this store.
    • The cost of Thayan Armor has been significantly reduced.
  • Recover Thayan Gear: This campaign task now awards a Stronghold voucher worth 1,000 Dark Gifts, rather than Dread Legion gear.
  • [Seal of the Shadowmantle]: The tooltip on these Seals has been updated for accuracy.
  • Thayan Armor now scales to the player's level.
  • Item Level and stats at Level 70 are unaffected.
  • The level required to equip these is now 61, decreased from 70.
  • These items are now Icons Inventory Binds.png Binds To Account on Pickup.
    • This only affects newly-purchased items.
  • The Ring, Belt, and Cloak of the Dread Legion are now Icons Inventory Binds.png Binds To Account on Pickup.
    • This only affects newly-purchased items.
  • Vendors in the Dread Ring now properly appear on the map.
  • Wages of War: This quest no longer requires the player to view Dell McCourt's inventory.

Icewind Dale[edit | edit source]

Tyranny of Dragons[edit | edit source]

  • All items found in the remote Campaign store can now also be purchased from Feldon Strongbeard in Well of Dragons.
  • Astral Diamond costs have been removed from all Tyranny of Dragons Boon campaign tasks.
  • The Astral Diamond cost has been removed from the "Dragonforged Artifact" campaign task.
  • The Astral Diamond cost for the campaign task, "Dragon Hoard Enchantments," has been reduced to 5,000, down from 20,000.
  • The cost for the campaign task, "Adventuring Gear," is now 50 Dragon Hoard Coins and 3 each of Cult Secret and Dragon Sigil, down from 100 and 6 respectively.
  • [Dragon Forged Steel] no longer costs Astral Diamonds to purchase.
  • [Dragon Forged Steel], [Dragon Gem]s, and [Dragon Bone]s may now be donated to the Stronghold coffer.
  • Eternal Armor is now Icons Inventory Binds.png Binds To Account on Pickup.
    • This only affects newly-purchased items.
  • The tooltips of these items now clearly state that they scale to the player's level.
  • The cost of these items has been significantly reduced.
  • Feldon Strongbeard's store has been reorganized for ease of use.

Temple of Tiamat[edit | edit source]

Stronghold Siege[edit | edit source]

  • Once a week, players may now earn a [Cache of the Fallen] by winning a match of Stronghold Siege.
  • The cache contains one [Greater Thaumaturgic Stone] and one [Major Influence Voucher].
  • Eligibility for receiving a cache resets every Monday at 3 AM server time.
  • Strongboxes of Influence, Astral Diamonds, Surplus Equipment or Gems may now drop in place of standard vouchers.
  • These Strongboxes can be donated directly to a guild coffer.
  • When donated, they count as one Epic voucher of that type.
  • They can also be opened using a Strongbox Key for five Epic vouchers instead.

User Interface[edit | edit source]

Bank[edit | edit source]

  • If the Account Shared Bank cannot be accessed, Gold and Trade Bar labels are now properly hidden and no longer overlap the error message.
  • In the Guild Bank, changing permissions no longer occasionally changes permissions for different ranks than the one selected.
  • When accessing the bank via the VIP Banking Portal, closing it no longer causes a chat message about an invalid command "DoneAction."

Campaigns[edit | edit source]

  • The Campaigns window now has a keybind ("]" by default).
  • The Tyranny of Dragons Campaign no longer shows a redundant "Speak to Elminster" unlock requirement.
  • When attempting to claim campaign reward items with a full inventory, an error message now properly appears.

Character Sheet[edit | edit source]

  • Enchantment / runestone context menus now show the name of the selected enchant / rune.

Chat[edit | edit source]

  • tags no longer tend to appear in NPC Chat logs.
  • Friend requests can now only be sent by accounts with at least one character level 15 or above, just like tells or zone chat.
    • While this won't necessarily stop spam, it removes the incentive to send unsolicited friend requests to bypass the restriction on /tell.

Collections[edit | edit source]

  • Opening the Collections screen while it is glowing now more reliably directs the player to one of the items they recently received.
  • When clicking Zone Rewards when talking to specific contacts, the Collections UI now shows up properly.

HUD[edit | edit source]

  • When interacting with a player in the world, the "Invite to Party" option now always displays, though it is grayed out if invalid.

Inventory[edit | edit source]

  • Items in the final bag slot can now properly be selected in certain item selection menus.
  • Tooltips on Companion stats no longer occasionally take several seconds to update.
  • Tooltips on Salvageable gear no longer display the "Salvageable" keyword in two separate places.

Journal[edit | edit source]

  • The achievement category "Seasonal" has been renamed to "Events."

Key Binds[edit | edit source]

  • A key can now be rebound to open the Companions UI ("=" by default).
  • A key can now be bound to open the Mounts UI ("[" by default).

Leaderboards[edit | edit source]

  • The Maze Engine expansion's leaderboard has begun.
  • (Leaderboard progress on NeverwinterPreview will not carry over to the live game.)

Mounts[edit | edit source]

  • Mounts can now be previewed just like gear.

Queues[edit | edit source]

Rewards[edit | edit source]

  • When opening items that show a reward window, the quality presented by that window now more consistently reflects the best-quality item in the pack.
  • When using a [Tome of Experience], a white square no longer appears in the upper left of the reward window.

Stores[edit | edit source]

  • Discount values now display in in-game stores, such as the Wondrous Bazaar for players at the proper VIP rank.

Gateway[edit | edit source]

Stability and Performance[edit | edit source]

  • Certain passive powers now affect server performance much less.
  • Players may now use the -NoAutoRotateLogs command line option when launching the game.
  • This option allows the player to retain any log files the Neverwinter game client creates, instead of automatically overwriting old ones after a certain point.
    • WARNING: This will cause the log files to take up more and more disk space over time if they are not properly deleted.
  • Several issues that could cause instability, stalls, or crashes have been resolved.

Localization[edit | edit source]

  • Neverwinter: The Maze Engine is now fully localized in French, German, Italian, and Russian.

Known Issues[edit | edit source]