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Mountaineer Scepter
Module: May be earlier than module 22
Category: Artifact Weapon
Tag: Ranged
Implement
Weapon
Holy Symbol
Binding: Icons Inventory Binds Binds on Pickup
(Character)
Quality: Legendary
Requires class: Cleric
Requires race: {{{race}}}
Requires level: 80
Item level: 980
Damage:
3,535-4,320 Damage
Set Name: set Mountaineer
Use: {{{use}}}
Quest: [[{{{quest}}}]]
Sell value: Cannot sell
Refinement point: Refinement Points46,467
Buy cost:
Inventory Primary Mountaineer Devotedcleric


The Mountaineer Scepter is one of the artifact weapons in the Mountaineer Set collection for Clerics. Its quality varies from uncommon to legendary with its rank.

It can be ...

Artifact Powers[ | ]

Tooltip

Mountaineer Scepter
Item Level: 980
Icons Inventory Binds Binds on Pickup
(Character)

Icon Inventory Artifacts Mountaineer Tooltip

Artifact Equipment
Rank: 60 (maximum)



Rumored to be crafted by Halaster himself, though the real origins unknown, these weapons have been found throughout Undermountain for as long as anyone can remember. Due to their continual appearance, these weapons have been scavenged and sold to anyone looking for a souvenir for their trip into the Mad Mage's Lair.


3,535-4,320 Damage

+784 Combined Rating
+9,408 Power

+1,960 Armor Penetration
+1,960 Critical Strike

Offense Slot: Empty
Weapon Enhancement Slot: Empty
Offense Slot: Empty

Part of set Mountaineer (0/2)
Mountaineer Scepter
Mountaineer Icon
2 of Set:
When you are 25' or closer to your target, your Defense is increased by 5%.
When you are farther than 25' from your target, your Power is increased by 5%.

Ranged, Implement, Weapon, Holy Symbol
Requires Class: Cleric
Requires Level: 80
Cannot sell
Refinement Points46,467


Weapons of Undermountain

Icon Name Collection Score Acquisition
Inventory Primary Watcher Devotedcleric
[Golden Scepter of the Watcher] Collection Score 2, 4, 6, 10
Inventory Secondary Watcher Devotedcleric
[Golden Icon of the Watcher] Collection Score 2, 4, 6, 10
Inventory Primary Alabaster Devotedcleric
[Alabaster Holy Symbol] Collection Score 2, 4, 6, 10
Inventory Secondary Alabaster Devotedcleric
[Alabaster Icon] Collection Score 2, 4, 6, 10
Inventory Primary Mountaineer Devotedcleric
[Mountaineer Scepter] Collection Score 2, 4, 6, 10
Inventory Secondary Mountaineer Devotedcleric
[Mountaineer Icon] Collection Score 2, 4, 6, 10
Inventory Primary Burnished Devotedcleric
[Burnished Scepter] Collection Score 2, 4, 6, 10
Inventory Secondary Burnished Devotedcleric
[Burnished Icon] Collection Score 2, 4, 6, 10
Name CbR Dfn Pwr MHP AmP Crt CrA Acr Dfl CAB Awr Mvm Total
Golden Scepter of the Watcher 784 9,408 1,960 1,960 14,112
Golden Icon of the Watcher 784 9,408 1,960 1,960 14,112
Alabaster Holy Symbol 784 9,408 1,960 1,960 14,112
Alabaster Icon 784 9,408 1,960 1,960 14,112
Mountaineer Scepter 784 9,408 1,960 1,960 14,112
Mountaineer Icon 784 9,408 1,960 1,960 14,112
Burnished Scepter 784 9,408 1,960 1,960 14,112
Burnished Icon 784 9,408 1,960 1,960 14,112

Set Bonus of the Watcher Set:

1 of Set:
{{{setbonus1}}}
2 of Set:
At the start of combat, your Power, Armor Penetration, Critical Strike, and Defense is increased by 1%. For every 5 seconds you are in combat, these increase by 1%. (Max 5% increase)
3 of Set:
{{{setbonus3}}}
4 of Set:
{{{setbonus4}}}

Set Bonus of Alabaster Set:

1 of Set:
{{{setbonus1}}}
2 of Set:
At the start of combat, your Power and Critical Strike will be increased by 1% for every enemy you faced when starting combat, to a max of 10% for 10 seconds. If facing only one enemy at the start of combat, your Power and Critical Strike will be increased by 5% for 1 minute.

When you kill an enemy, this buff will refresh.
3 of Set:
{{{setbonus3}}}
4 of Set:
{{{setbonus4}}}

Set Bonus of Mountaineer Set:

1 of Set:
{{{setbonus1}}}
2 of Set:
When you are 25' or closer to your target, your Defense is increased by 5%.
When you are farther than 25' from your target, your Power is increased by 5%.
3 of Set:
{{{setbonus3}}}
4 of Set:
{{{setbonus4}}}

Set Bonus of Burnished Set:

1 of Set:
{{{setbonus1}}}
2 of Set:
If you are hit or healed for more than 15% of your Maximum Hit Points in a shingle blow, your Power and Defense will be increased by 5% for 10 seconds.
3 of Set:
{{{setbonus3}}}
4 of Set:
{{{setbonus4}}}


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