NW M17Launch.jpg

Mirage Axes

From Neverwinter Wiki
Jump to: navigation, search
Mirage Axes
Module: Maybe earlier than module 16
Category: Artifact Off-hand
Tag: Weapon
Blade
Binding: Icons Inventory Binds.png Binds on Pickup
(Character)
Quality: Legendary
Requires class: Hunter Ranger
Requires race: {{{race}}}
Requires level: 70
Item level: 480
Damage:
925-1,131 Damage
Set Name: set Mirage
Use: {{{use}}}
Quest: [[{{{quest}}}]]
Sell value: Cannot sell
Refinement point: Refinement Points{{{valueRP}}}
Buy cost:
Inventory Secondary Ascended Illusion Hunterranger.png


The Mirage Axes is a Hunter Ranger artifact off-hand. Its quality varies from uncommon to legendary with its rank.

It can be ...

It forms the set Mirage with Inventory Primary Ascended Illusion Hunterranger.png[Mirage Longbow].

Artifact Powers[edit | edit source]

Tooltip[edit source]

Mirage Axes
Item Level: 480
Icons Inventory Binds.png Binds on Pickup
(Character)

Inventory Primary Ascended Illusion Controlwizard Tooltip.png

Artifact Equipment
Rank: 60 (maximum)



With its spell finished, this weapon's illusionary power is finally complete. When using this weapon, its power hums and ripples around you; the sounds of clicking glass and joyous laughter echoing in your mind.


925-1,131 Damage

Artifact Class Feature: This slot will hold an enhancement to one of the 10 Class Features of your class. Select 'Manage Artifact Powers' from the item menu to select which enhancement is slotted.

Artifact Stat Increase: This slot will hold a bonus statistic chosen from a selection of the special statistics given by Epic and Legendary artifacts. Select 'Manage Artifact Powers' from the item menu to select which statistic is slotted.

Equip: +4,557 Power
Equip: +1,045 Critical Strike
Equip: +1,045 Recovery

Offense Slot: No Enchantment
Defense Slot: No Enchantment

Part of set Mirage (0/2)
Mirage Longbow
Mirage Axes
2 of Set:
When you use an encounter power, you become a Master of Illusion for 10 seconds! As a Master of Illusion you will summon three illusions of yourself to fight for you, attacking your enemies!

A Master of Illusion also does 3% more damage, which increases by 10% against enemies with Shields and Temp HP.

You can only be a Master of Illusion once every 30 seconds.

Weapon, Blade
Requires Class: Hunter Ranger
Requires Level: 70
Cannot sell


Mirage Set

Icon Name Collection Score Acquisition
Inventory Primary Ascended Illusion Hunterranger T0.png
[Faulty Mirage Longbow] Collection Score 1 Campaign Rewards and Store
Inventory Primary Ascended Illusion Hunterranger.png
[Mirage Longbow] Collection Score 2, 4, 6, 10
Inventory Secondary Ascended Illusion Hunterranger T0.png
[Faulty Mirage Axes] Collection Score 1 Campaign Rewards and Store
Inventory Secondary Ascended Illusion Hunterranger.png
[Mirage Axes] Collection Score 2, 4, 6, 10
Name MHP Pw CS Rc AP Ds Dl Rg LS Mv Total
Mirage Longbow 4,557 1,045 1,045 6,647
Mirage Axes 4,557 1,045 1,045 6,647
2 of Set:
When you use an encounter power, you become a Master of Illusion for 10 seconds! As a Master of Illusion you will summon three illusions of yourself to fight for you, attacking your enemies!

A Master of Illusion also does 3% more damage, which increases by 10% against enemies with Shields and Temp HP.

You can only be a Master of Illusion once every 30 seconds.
{{{setbonus2}}}
{{{setbonus3}}}