Major Action Point Gain Jewel
Jewels can be double-clicked to become active. Once the kit is active, a piece of armor can be selected, which applies the Reinforcement. Each armor piece can only be affected by one jewel. Once applied, a Reinforcement cannot be removed, only replaced. Using the Jewel consumes it.
Jewelcrafting Tasks[edit | edit source]
|Level Req.||Rarity||Icon||Name||Requires / Consumes||Opt. Asset||Time||Produces (Tier 1-3)||Prof. XP||Prof. XP per Hour|
|Major Action Point Gain Jewel||Requires:Consumes:||3x Person||1d||Tier 1:||600||25|