Neverwinter Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Random page
Join in
Community portal
Community discussion
Admin noticeboard
Recent changes
Gameplay
Adventures
Campaigns
Events
Guilds
Professions
Quests
Queues
Classes
Barbarian
Bard
Cleric
Fighter
Paladin
Ranger
Rogue
Warlock
Wizard
More
Basics
Achievements
Boons
Characters
Collections
Combat
Invocation
Refinement
Character Options
Companions
Consumables
Enchantments
Equipment
Mounts
Portals
Official site
Official forums
Cryptic Studios
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Neverwinter Wiki
51,464
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Random page
Join in
Community portal
Community discussion
Admin noticeboard
Recent changes
Gameplay
Adventures
Campaigns
Events
Guilds
Professions
Quests
Queues
Classes
Barbarian
Bard
Cleric
Fighter
Paladin
Ranger
Rogue
Warlock
Wizard
More
Basics
Achievements
Boons
Characters
Collections
Combat
Invocation
Refinement
Character Options
Companions
Consumables
Enchantments
Equipment
Mounts
Portals
Official site
Official forums
Cryptic Studios
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Lore:Sea of Moving Ice
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Lore:Sea of Moving Ice
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Journal of Captain Morrow==== 20 Uktar- Easy pickings! Ran down a small schooner. There was a wizard-type onboard, but he couldn't cast spells too well after Wretch put a bolt through his throat. We grabbed everything in the cargo hold, set the schooner on fire, and got back onboard the Raven. Fool wiard was still kicking as we pulled away. Saw him rip that bolt out of his throat and start yelling in our direction, blood spraying out with each word. Couldn't make out the language, but doesn't matter, the way that ship was burning, he's roasted fish food now. Good haul. Some ofthe cargo was worthless clay jugs full of dirt, but a number of the crates were full of uncut onyx. 23 Uktar-Frost giant sail aft. They're gaining, but we should reash that fog bank before they can overhaul. 24 Uktar- Lost the giants, but we strayed too close to the edgo of hte ice pack and now we're wedged between two floes. Hopefully the wind will back and pop uf free before there is a hard freeze. 1 Nightal- Stuch in the ice for a week now and the temperature is dropping daily. If we don't free the ship soon, we may be stuck here until Mirtul. Not shure if we have enough supplies to winter here. 3 Nightal- I woke last night to the sound of screaming. I wen on death and found my crew at each other's throats. The men who ideid in the melee did not stya down, but got up and attacked their living crewmates. I fled and hid the hold. I'm writing this as warning to anyone who inds this cursed ship. Run. Run and don't look back. They're coming for me now. [[category:Lore]]
Summary:
Please note that all contributions to the Neverwinter Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab