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Into the Tower

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Into the Tower
Level: 10
Preceded by:
Followed by: A Cantrip Trip
Given by: Assistant Lugan
Starts in: Tower District
Also occurs in:
Ends in: Tower District
Turn in to: Assistant Lugan
171 XP
52 Copper
Duration: {{{duration}}}
Archmage Ricven

Requirements[edit | edit source]

Objective[edit | edit source]

  • Speak to the Ghostly Archmage within the Fallen Tower.

Summary[edit | edit source]

Assistant Lugan
You might not know me, but I sent a letter by way of introduction. In any case, I'm glad you're here.

You see I am looking for an arcane caster to collaborate with on a resesarch project. Specifically, the alterations in magic caused by the Spellplague. This district once housed Neverwinter's guild of magicians. I'm not quite sure where to start, however. As you can see there is something of an orc problem.

The top of the fallen tower appears to have a great deal of risidual (sic) energy pouring out of it. But the damn orcs have blocked the path up there.

Steps[edit | edit source]

  • Climb the Fallen Tower and Investigate.
  • Leap into the Ruined Tower and Speak to the Ghostly Archmage.
  • Return to Assistant Lugan.

Dialogue[edit | edit source]

Atop the Fallen Tower[edit | edit source]

Greetings, what brings you to the fallen tower?
Curious Dwarf
I heard this Wizard's tower exploded spectacularly during the spellplage (sic). The locals around here seem pretty used to the thing, but the blue fire still gives me the willies.

I accidentally fell down this hole once. Thought I was going to die! I didn't though. I landed on a pile of dust and bones and stood face to face with an old Archmage's ghostly form. Just about messed in me pants! The old ghost was pretty kind, though. As a matter of fact, he helped me get back out.

If you're looking to talk to the old ghost, you'll have to jump.

Fascinating... I might have to try that.

After leaping into the Fallen Tower[edit | edit source]

Archmage Ricven
Who approaches the Archmage Ricven? Is it time for me to pass into the Fugue Plane? Too long... too long...

(Escape: dialogue option 1)

Get me out of here!
Archmage Ricven
Very well, mortal. I will save you from suffering the same fate as me...
Thank you, Archmage Ricven.

(Non Quest: dialogue option 2)

What happened?
Archmage Ricven
You fell. You fell as many of my colleagues and I did long ago, down into the depths of the tower. We screamed and died as the Spellplague ripped our guild tower apart, leaving only shadows of our former selves.

But... it is not your time to die yet. I will help you leave this place.

I see.

(Quest: dialogue option 3)

Astounding, your mind is intact after all these years. Tell me, what was the Spellplague like?
Archmage Ricven
A visitor! You wish to know about the spellplague? I could share my experience, but I do believe it would drive you mad...
What of your magic then? Can you tell me about the spellcraft that once was?
Archmage Ricven
The magic I knew and the magic you now wield are very different. With the collapse of the weave, many who knew the old ways were driven mad. If you merely wish to observe the old methods, there may be a way.

Fragments of the weave remain in some places. I will show you a cantrip of the old ways, a simple spell we called Ghost Sound. I will mark on your map the places where you may still work its magic to some effect. Old spellbooks and other arcane relics may yet contain secrets of the past as well.

Thank you, I will study your techniques. Who knows, perhaps I will learn something new.

(End conversation: option 4)

Fare thee well, Archmage.

Completion[edit | edit source]

Assistant Lugan
You found the gost (sic) of Archmage Ricven?! And he taught you a spell over 200 years old?

We must study the effects of this lost magic!

Walkthrough[edit | edit source]