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Hammer of Fate

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Cleric Daily Hammeroffate.png
Hammer of Fate
Class: Devoted Cleric
Paragon Path: Divine Oracle
Minimum Power Points: 50
Tier: 11
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type: Daily Power
Stance: unknown
Alternative power: unknown
Radiant Damage: {{{damage}}}
Damage type: Radiant Damage
Healing: {{{heal}}}
Range: 80' range
Area of Effect: {{{aoe}}}
Cooldown: {{{cooldown}}}
Description: Hammer your foe with prophetic words of power, Knocking them back with force. If the target is killed by the power of fate, then you will regain 10% of your Action Points.

During this casting you take reduced damage and are immune to Crowd Control effects.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Cleric Daily Hammeroffate.png

Hammer of Fate is a Daily power usable by Devoted Clerics. It is available to them after spending 50 power points and going into the Divine Oracle Paragon Path.

Tooltip[edit source]

Hammer of Fate
Daily
80' range
Radiant Damage

Hammer your foe with prophetic words of power, Knocking them back with force. If the target is killed by the power of fate, then you will regain 10% of your Action Points.

During this casting you take reduced damage and are immune to Crowd Control effects.

Rank2
Damage: +10%
Action Points: +2.5% regained if target is killed.

Rank3

Damage: +10%
Action Points: +2.5% regained if target is killed.

Rank4

Damage: +10%
Action Points: +2.5% regained if target is killed.


Ranks[edit | edit source]

  • Rank I: Hammer your foe with prophetic words of power, Knocking them back with force. If the target is killed by the power of fate, than you will regain 10% of your Action Points. During this casting you take reduced damage and are immune to Crowd Control effects.
  • Rank II: Damage +10%, Action Points: +2.5% regained if target is killed.
  • Rank III: Damage +10%, Action Points: +2.5% regained if target is killed.
  • Rank IV: Damage +10%, Action Points: +2.5% regained if target is killed.

Additional Notes[edit | edit source]

  • Deals damage in 3 parts. Each part deals damage and crits independently from one another. (Meaning you can hit a target 1-3 times depending on circumstances.)
  • "Homes" in on your target once the first part flies.
  • Has a cast time of 2.5 seconds.
  • Knocks the target prone on the final hit.
  • Deals 947 damage at level 60 with 0 power, presumably this is a tally of all 3 hits. This appears to be before stat based damage modification.
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