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Grasping Roots

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Feat Archer General Graspingroots.png
Grasping Roots
Class: Hunter Ranger
Paragon Path: [[]]
Minimum Power Points:
Tier:
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type: Mechanic
Stance: unknown
Alternative power: unknown
Damage: {{{damage}}}
Damage type: {{{damagetype}}} Damage
Healing: {{{heal}}}
Range: Personal
Area of Effect: {{{aoe}}}
Cooldown: {{{cooldown}}}
Description: Some of your abilities apply Grasping Roots, rooting your enemy at their current location. Strong Grasping Roots lasts 2 seconds. Weak Grasping Roots lasts 1 second. These duration are reduced by 50% on players.
Unlocks: Unlocks at rank {Unlock
Campaign: unknown Tier unknown
Requires: {{{requires}}}

Tooltip[edit source]

Grasping Roots
Mechanic
Personal

Some of your abilities apply Grasping Roots, rooting your enemy at their current location. Strong Grasping Roots lasts 2 seconds. Weak Grasping Roots lasts 1 second. These duration are reduced by 50% on players.


Grasping Roots is a Hunter Ranger Class Mechanic. Certain powers will apply either Strong or Weak Grasping Roots to the Hunter Ranger's targets.

Hunter Ranger's which specialize in the Trapper Feat Tree will be able to apply Thorned Roots instead of Grasping Roots.

Grasping Roots do not actually root the target. Targets become entangled and have their movement disrupted in a manner which is a mixture between a leash and a rubber band effect.