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Dungeoneering
Module: 16
Class: Barbarian
Fighter
Paragon Path: [[Barbarian#{{{paragonpath}}}|{{{paragonpath}}}]]
Unlocks: Unlocks at level 1
Minimum
Power Points:
Tier: {{{tier}}}
 -->
Max Rank: {{{maxrank}}}
Race: [[]]
Power Type: Skill
Stance: unknown
Alternative power: unknown
Damage: {{{damage}}}
Damage type: {{{damagetype}}} Damage
Healing: {{{heal}}}
Range: {{{range}}} range
Area of Effect: {{{aoe}}}
Cooldown: {{{cooldown}}}
Description: You can detect secret doors and triggers, see traps, and collect treasures from objects in the world to sell.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Icon Power Skill Dungeoneering

Tooltip[]

Dungeoneering
Skill

You can detect secret doors and triggers, see traps, and collect treasures from objects in the world to sell.


The Dungeoneering Skill is a Barbarian and Fighter class Skill that allows the looting Dungeoneering Skill Nodes at a %100 success rate. Using a Consumable Skill Dungeoneering[Dungeoneering Kit] gives the other classes the ability to loot Dungeoneering Skill Nodes with a lesser percentage of success.

Dungeoneering represents the general knowledge and familiarity with dungeon environments, encompassing abilities like map-reading, spotting secrets and noticing anything out of place.

Bug: Despite the description, you can not see traps before they are triggered.

Dungeoneering Skill Check

Dungeoneering Skill Node

Notes[ | ]

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