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Drowned Orb

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Drowned Orb
Module: Maybe earlier than module 16
Category: Artifact Weapon
Tag: Ranged
Implement
Weapon
Orb
Always Double Refinement
Binding: Icons Inventory Binds.png Binds on Pickup
(Account)
Quality: Legendary
Requires class: Control Wizard
Requires race: {{{race}}}
Requires level: 70
Item level: 420
Damage:
1,291-1,578 Damage
Set Name: set Drowned Heart
Use: {{{use}}}
Quest: [[{{{quest}}}]]
Sell value: Gold3 Silver20 Copper86
Refinement point: Refinement Points{{{valueRP}}}
Buy cost:
Inventory Primary Orb Elemental Water 02.png


The Drowned Orb is an artifact weapon for Control Wizards at Level 70. Its quality varies from uncommon to legendary with its rank. It was introduced in Strongholds.

It is obtainable through the quest Weapons of Water, or from an Icon Lockbox Shaundakul Elemental Choice Pack.png[Elemental Artifact Weapon Choice Pack].

It can form a set with Inventory Secondary Talisman Elemental Water 02.png[Drowned Talisman].

Artifact Powers[edit | edit source]

  • Magic Missile: Increase damage done by all casts of Magic Missile by 2/4/6/8%.
  • Chilling Cloud: Adds a 60% chance to apply a stack of chill to nearby targets on all casts of Chilling Cloud.
  • Storm Pillar: Increase damage done by the area lightning caused by Storm Pillar by 20%.
  • Ray of Frost: Adds an additional chill stack after 1 second and 4 seconds of continuous casting of Ray of Frost.
  • Scorching Burst: Increases the initial damage done by Scorching Burst by 3/6/9/12%.

Tooltip[edit source]

Drowned Orb
Item Level: 420
Icons Inventory Binds.png Binds on Pickup
(Account)

Inventory Elemental Water 02 Tooltip.png

Artifact Equipment
Rank: 60 (maximum)



Give yourself to the waves and let your wounds be washed clean.


1,291-1,578 Damage

Equip: +6,049 Power
Equip: +978 Critical Strike
Equip: +978 Recovery

Offense Slot: No Enchantment
Weapon Enhancement Slot: No Enchantment
Offense Slot: No Enchantment

Part of set Drowned Heart (0/2)
Drowned Orb
Drowned Talisman
2 of Set:
When you are struck, Heal for 50% of your Maximum Hit Points over the next 30 seconds, this effect may only occur once every 60 seconds.

Ranged, Implement, Weapon, Orb, Always Double Refinement
Requires Class: Control Wizard
Requires Level: 70
Gold3 Silver20 Copper86


Drowned Heart Set

Icon Name Collection Score Acquisition
Inventory Primary Orb Elemental Water 02.png
[Drowned Orb] Collection Score 2, 4, 6, 10 Weapons of Water, Artificing, [Shaundakul Lockbox]
Inventory Secondary Talisman Elemental Water 02.png
[Drowned Talisman] Collection Score 2, 4, 6, 10 Weapons of Water, Artificing, [Shaundakul Lockbox]
Name MHP Pw CS Rc AP Ds Dl Rg LS Mv Total
Drowned Orb 6,049 978 978 8,005
Drowned Talisman 1,086 543 543 2,172
2 of Set:
When you are struck, Heal for 50% of your Maximum Hit Points over the next 30 seconds, this effect may only occur once every 60 seconds.


Forgotten Artificing Tasks[edit | edit source]

Level Req. Rarity Icon Name Requires / Consumes Opt. Asset Time Produces (Tier 1-3) Prof. XP Profession XP Prof. XP per Hour
25
1
Common
Inventory Primary Orb Elemental Water 02.png Drowned Orb Requires:Consumes: 3x Person or Tool 1h Tier 1:Tier 2:Tier 3: Profession XP1,500 1,500