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Divine Glow (DC)

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Divine Glow
Module: Maybe earlier than module 16
Class: Devoted Cleric
Paragon Path: [[{{{paragonpath}}}]]
Unlocks: Unlocks at level {{{level}}}
Minimum
Power Points:
45
Tier: 10
Max Rank: {{{maxrank}}}
Race: [[]]
Power Type: Encounter Power
Stance: unknown
Alternative power: unknown
Radiant Damage: {{{damage}}}
Damage type: Radiant Damage
Healing: {{{heal}}}
Range: Personal
Area of Effect: 10' Burst
Cooldown: 16s
Description: Deal radiant damage to enemies at the target location and increase each target's damage taken by 10% for 8 seconds. Heal allies at the target location, apply a heal over time to, and decrease each target's damage taken by 10% for 8 seconds.

Empowered Bonus: Consume all stacks of empowered, increasing the radius of the effect by 5' and increasing the duration of the effect by 2 seconds per stack.

Brilliant Divine Glow: Deal damage to enemies at the target location and reduce their damage dealt by 5% for 8 seconds. Heal allies at the target location and increase their damage dealt by 5% for 8 seconds.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Cleric Encounter Divineglow.png

Divine Glow is an Encounter power usable by Devoted Clerics. It is available to them after spending 45 power points.

Tooltip[edit source]

Divine Glow
Encounter
Personal
10' Burst
16s cooldown
Radiant Damage

Deal radiant damage to enemies at the target location and increase each target's damage taken by 10% for 8 seconds. Heal allies at the target location, apply a heal over time to, and decrease each target's damage taken by 10% for 8 seconds.

Empowered Bonus: Consume all stacks of empowered, increasing the radius of the effect by 5' and increasing the duration of the effect by 2 seconds per stack.

Brilliant Divine Glow: Deal damage to enemies at the target location and reduce their damage dealt by 5% for 8 seconds. Heal allies at the target location and increase their damage dealt by 5% for 8 seconds.

Rank 2
Damage: +10%
Heal: +10%
Damage Taken: -2.5%
Enemy Damage Taken: +2.5%
Brilliant Divine Glow
Damage Dealt: +2.5%
Enemy Damage Dealt: -2.5%

Rank 3

Damage: +10%
Heal: +10%
Damage Taken: -2.5%
Enemy Damage Taken: +2.5%
Brilliant Divine Glow
Damage Dealt: +2.5%
Enemy Damage Dealt: -2.5%

Rank 4

Damage: +10%
Heal: +10%
Damage Taken: -2.5%
Enemy Damage Taken: +2.5%
Brilliant Divine Glow
Damage Dealt: +2.5%
Enemy Damage Dealt: -2.5%


Divinity Effects[edit | edit source]

Deal damage to foes at target location, reducing their Damage by 5% for 6 seconds, stacking up to 3 times. Allies are Healed and gain 5% increased Damage, stacking up to 3 times.

Empowered[edit | edit source]

Divine Glow now consumes all stacks of Empowered to increase the effect radius of Divine Glow by 5' per stack and increase the duration of the Buff and Debuff by 2 seconds per stack.

Affecting Feats[edit | edit source]

Additional Notes[edit | edit source]

  • Divine Glow has an 80' cast range and a 10' AoE.
  • The duration of the mitigation debuff is 9 seconds.
  • The duration of the damage buff (gained during divine mode) is 10 seconds.
  • Casting the divine mode version of Divine Glow on only friendly targets while in combat will generate ~38% of a pip of divine power, allowing the power to partially "pay for itself."
    • The "hidden" divinity gain does not occur at all if the spell damages one or more enemies.
    • The "hidden" divinity gain works regardless of whether or not [Divine Fortune] is slotted as a class feature.
  • The Damage Resist buff is also increased by +2.5% per rank.