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Divine Glow

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Divine Glow
Class: [[Devoted Cleric]]
Paragon Path: [[]]
Minimum Power Points: 45
Tier: 10
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type:
Stance: unknown
Alternative power: unknown
Radiant Damage: {{{damage}}}
Damage type: Radiant Damage
Healing: {{{heal}}}
Range: 80' Personal range
Area of Effect: 10' Burst
Cooldown: 14s
Description: {{{description}}}
Unlocks: Unlocks at rank {Unlock
Campaign: unknown Tier unknown
Requires: {{{requires}}}
Cleric Encounter DivineGlow.png

Divine Glow is an Encounter power usable by Devoted Clerics. It is available to them after spending 45 power points.

Ranks[edit | edit source]

  • Rank I: Deal Damage to foes at target location, reducing the Damage Resistance of foes who are damaged by 10% for 6 seconds. Allies at the target location are Healed, granted a Heal Over Time effect, and gain 10% increased Damage Resistance for 6 seconds.
  • Rank II: Damage +10%, Heal +10%, Damage Resist Debuff +2.5%, Damage Buff +2.5%
  • Rank III: Damage +10%, Heal +10%, Damage Resist Debuff +2.5%, Damage Buff +2.5%
  • Rank IV: Damage +10%, Heal +10%, Damage Resist Debuff +2.5%, Damage Buff +2.5%

Divinity Effects[edit | edit source]

Deal damage to foes at target location, reducing their Damage by 5% for 6 seconds, stacking up to 3 times. Allies are Healed and gain 5% increased Damage, stacking up to 3 times.

Empowered[edit | edit source]

Divine Glow now consumes all stacks of Empowered to increase the effect radius of Divine Glow by 5' per stack and increase the duration of the Buff and Debuff by 2 seconds per stack.

Affecting Feats[edit | edit source]

Additional Notes[edit | edit source]

  • Divine Glow has an 80' cast range and a 10' AoE.
  • The duration of the mitigation debuff is 9 seconds.
  • The duration of the damage buff (gained during divine mode) is 10 seconds.
  • Casting the divine mode version of Divine Glow on only friendly targets while in combat will generate ~38% of a pip of divine power, allowing the power to partially "pay for itself."
    • The "hidden" divinity gain does not occur at all if the spell damages one or more enemies.
    • The "hidden" divinity gain works regardless of whether or not Divine Fortune is slotted as a class feature.
  • The Damage Resist buff is also increased by +2.5% per rank.


Tooltip[edit source]

Divine Glow
Encounter
10' Burst
14.5s Cooldown
Radiant Damage


Deal Damage to foes at target location, reducing the Damage Resistance by 10% for 6 seconds. Allies at the target location are Healed, granted a Heal Over Time effect, and gain 10% increased Damage Resistance for 6 seconds.

Divinity: Deal Damage to foes at target location, reducing their Damage by 5% for 6 seconds. Allies are Healed and gain 5% increased Damage.

Empowered: Divine Glow now consumes all stacks of Empowered to increase the effect radius of Divine Glow by 5' per stack and increase the duration of the Buff and Debuff by 2 seconds per stack.