ACQ INC M15Launch EN.jpg

Daring Shout

From Neverwinter Wiki
Jump to: navigation, search
Daring Shout
Class: Great Weapon Fighter
Paragon Path: [[{{{paragonpath}}}]]
Minimum
Power Points:
30
Tier: 7
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type: Encounter Power
Stance: unknown
Alternative power: unknown
Damage: {{{damage}}}
Damage type: {{{damagetype}}} Damage
Healing: {{{heal}}}
Range: Personal
Area of Effect: 20' Burst
Cooldown: 18s
Description: Release a mighty challenge that Marks nearby enemies for a short period, building your Determination for every target hit, and increasing your Damage Resistance based on how powerful the targets are.

Marked foes have reduced Damage Resistance.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Greatweapon Encounter Daringshout.png

Daring Shout is a Great Weapon Fighter Encounter power available after 30 Power Points spent.

Tooltip[edit source]

Daring Shout
Encounter
Personal
20' Burst
18s cooldown

Release a mighty challenge that Marks nearby enemies for a short period, building your Determination for every target hit, and increasing your Damage Resistance based on how powerful the targets are.

Marked foes have reduced Damage Resistance.

Rank 2
Determination: +2%
Buff: +1s

Rank 3

Determination: +2%
Buff: +1s

Rank 4

Determination: +2%
Buff: +1s


Related Feats[edit | edit source]

Intimidation - Daring Shout and Come and Get It generate 5/10/15/20/25% additional threat and now do 1/2/3/4/5% of your Power as damage.

Notes[edit | edit source]

  • The range of the mark is only 14-15' while the Damage Resistance is 20'.


Coefficient

Daring Shout Damage Taken Buff

  • Minion -15%
  • Standard -10%
  • Elite -15%
  • Solo -25%
  • Boss -25%

Duration

  • R1 7s
  • R2 8s
  • R3 9s
  • R4 10s

Determination

  • R1 2%
  • R2 4%
  • R3 6%
  • R4 8%
  • Doesn't aggro or put you in Combat with the use of the power alone on an enemy, has no threat, nor does the Mark.
  • Even though it doesn't deal damage it's still counts as an attack, triggering Weapon Enchantments/Companions/ect, which will put you in Combat.
  • The Damage Resistance other known as Damage Taken varies on Enemy Difficulty they fall under seek Table of Generic Enemies for more info.

Related Feats[edit | edit source]

Intimidation Now deal 25/50/75/100/125% of your weapon damage, and generate twice that value as threat, affected become intimidated and your attacks build 100/200/300/400/500 more threat against them.