LostCityofOmu.jpg

Conduit of Ice

From Neverwinter Wiki
Jump to: navigation, search
Wizard Encounter Conduitofice.png
Conduit of Ice
Class: Control Wizard
Paragon Path: [[{{{paragonpath}}}]]
Minimum Power Points: 5
Tier: 2
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type: Encounter Power
Stance: unknown
Alternative power: unknown
Cold Damage: {{{damage}}}
Damage type: Cold Damage
Healing: {{{heal}}}
Range: 80' range
Area of Effect: {{{aoe}}}
Cooldown: 13s
Description: Turn target enemy into a conduit for an icy storm, dealing damage to them and enemies around them for a short period.

Damage is increased by 5% for every stack of Chill, and those effects are constantly refreshed.

Spell Mastery: Now adds a Chill effect to targets hit by Conduit of Ice, and increases the size of the area effect.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Wizard Encounter Conduitofice.png

The Conduit of Ice is a Control Wizard Encounter power available after 5 Power Points spent.

Tooltip[edit source]

Conduit of Ice
Encounter
80' range
13s cooldown
Cold Damage

Turn target enemy into a conduit for an icy storm, dealing damage to them and enemies around them for a short period.

Damage is increased by 5% for every stack of Chill, and those effects are constantly refreshed.

Spell Mastery: Now adds a Chill effect to targets hit by Conduit of Ice, and increases the size of the area effect.

Rank2
Damage: +10%

Rank3

Damage: +10%

Rank4

Damage: +10%


Ranks[edit | edit source]

  • Damage: +10%

Notes[edit | edit source]

  • Conduit of Ice lasts about 6 seconds.
  • Spell Mastery on Conduit of Ice will add a Chill every time the spell deals damage, leading to multiple stacks of Chill over the course of the spell.
Promotional Content