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Charisma
Charisma (CHA) measures force of personality, persuasiveness, and leadership.
Charisma is an Ability Score that measures force of personality, persuasiveness, and leadership.
Statistic | Effect of Ability Score on stat | |||||
---|---|---|---|---|---|---|
Strength | Constitution | Dexterity | Intelligence | Wisdom | Charisma | |
Companion Influence | 0.5% | |||||
Recharge Speed | 0.25% |
Class effects[ | ]
This information is before module 16.
Class | Importance | Effect per point over 10 | ||||||
---|---|---|---|---|---|---|---|---|
Critical Chance | Combat Advantage damage | Deflection chance | Stamina Regeneration | Recharge Speed | Action Point gain | Companion stat bonus | ||
Guardian Fighter | 1% | 1% | ||||||
Great Weapon Fighter | 1% | 1% | ||||||
Devoted Cleric | Secondary | 1% | 1% | 1% | 1% | |||
Trickster Rogue | Secondary | 1% | 1% | 1% | ||||
Control Wizard | Secondary | 1% | 1% | 1% | ||||
Hunter Ranger | 1% | 1% | ||||||
Scourge Warlock | Primary | 1% | 1% | 1% | ||||
Oathbound Paladin | Secondary | 1% | 1% | 1% | 1% |
Ability Scores |
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[Strength]
[Wisdom]
|