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|Location Type:||Adventure Zone|
Blacklake District[edit | edit source]
Blacklake District is the first adventure zone met by the players, after the tutorial areas (Neverwinter Fields and Sleeping Dragon Bridge) and Protector's Enclave. It was the old noble quartier of Neverwinter, containing even a Zoo. It is divided in two subzones, the Tatters and Riverside which are connected by a bridge. The area lies in ruin, overrun by the Nashers who fight to retain the territory against the Neverwinter Guard and other minor factions that plot in the shadows of the district.
Blacklake District is also the setting of the first Skirmish, Blacklake Terror!
Lore[edit | edit source]
As if the Nashers weren't enough of a problem by themselves, there are rumors that a secret society of devil-worshippers operates in the Blacklake District, where they slowly infiltrate the ranks of both the Nashers and Neverember's troops. Reports of kidnappings are common, and in the southern end of the district one can even find diabolic symbols left as graffiti on the walls of the crumbling buildings.
There is much to be done if the Blacklake District is to be safe for Neverwinter's civilians once more.
Zone Features[edit | edit source]
- Skirmish: Blacklake Terror
- Dungeon: None
- Bounty Item: None
- Seals: None
Points of interest[edit | edit source]
NPCs[edit | edit source]
- Brandy Quickstep
- Cloaked Man
- Hazel the Alchemist
- Investigator Rannigan
- Mysterious Drow
- Penny the Apprentice
- Private Hawthidon
- Scout Stone
- Well-informed Harper
- Zoey Fargo
Enemies[edit | edit source]
Quests[edit | edit source]
See Blacklake District Quests for full list
Scrying Stones[edit | edit source]
See Blacklake District Scrying Stones Map for screenshots
- Blacklake: behind a row boat in the water/sludge at location (261, 1988)
- Lakeside: in the bend of the city wall near the Nasher Warehouse (off to the side behind a tree) at (518, 1590)
- The Tatters: between a wall and a tree near the Alchemist's Lab at (783, 2250)
Blacklake Factions[edit | edit source]
The Nashers[edit | edit source]
Main Article: Nashers
The Nashers are the most violent group of the anti-Neverember faction "Sons of Alagondar". They are led by Arlon Bladeshaper and his second-in-command, the Uthgard barbarian Karzov, who leads the rebel forces in Blacklake District. They are the strongest faction in Blacklake and that's why they brought Neverwinter's Crown there after they stole it. After a number of investigation quests the heroes are able to retrieve the crown and defeat such important Nashers as Karzov himself.
The Dead Rats[edit | edit source]
Main Article: Dead Rats
The Dead Rats claim that they were once part of the infamous Dead Rats thieves' guild of Luskan, but left after a falling out caused a divide within the gang. This claim has yet to be either substantiated or disproven, but it would explain the gang's sudden appearance and immediate success in their various criminal ventures.
The Dead Rats live in the district sewer. During the game storyline they break their agreement with the Nashers by kidnapping the Nashers' agent Gothwan. Among their ranks are simple infantry warriors, Brutes, enchanters and powerful warriors. They are met only in the homonymous quest, except for a Brute rat called Sewer Guard who can be met in the Tatters and rare patrols in the far west end of the district.
Ghaunadaur[edit | edit source]
Hazel the Alchemist, working nearby the lake, has been studying the sludge. Although her findings were inconclusive, she suspected that the sludge had somehow become composed of something else beyond what she had expected. It had strange, almost magical properties, although where such properties could have come from is a mystery.
The sludge covering Blacklake all around is the main study topic of Hazel the Alchemist. During the storyline she asks the character to retrieve some sludge and the alchemic supplies stolen by the Nashers. However, even if their studies clearly show the magical proprieties of the sludge, the truth only comes out during the skirmish Blacklake Terror!, when a group of Zombies and undead Hulks storms the district led by a Ghaunadaur cleric, who is thought to be the origin of the sludge magic.
There are secret, subterranean altars and cults to The Elder Eye all over Toril, but to have such a powerful worshipper in the middle of Neverwinter, even in its ruined state, is strange. It appears that the Ghaunadaur priest was not attracted by the Blacklake sludge, but that the sludge was transformed by Ghaunadaur's power. It's unclear if the priest was working alone, or if he is part of something larger.
Ashmadai[edit | edit source]
Main Article: Ashmadai
Because of this system, the Neverwinter Guard investigators have had an extremely difficult time learning any information from the few Ashmadai cultists they manage to identify and capture. Whoever is at the top of the chain of command is in little danger of being discovered any time soon.
Investigator Rannigan came to the conclusion that the Nashers have been infiltrated by Ashmadai. A tiefling hero can be asked to look for Ashmadai Marks used by the concealed cultists to recognize themselves. This is the only way to get the following Lore.
There are no rules when it comes to bargaining with devils, except those that are agreed upon. Any who wish to take such a risk would do well to remember that devils are irredeemably evil creatures that consume mortal souls to fuel their grand infernal designs. No matter what the devil may say or do, no matter how much it claims to value fairness and openness in its dealings, its ultimate goal will be to take from you your mortal soul.