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Astral Shield

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Cleric Encounter Astralshield.png
Astral Shield
Class: Devoted Cleric
Paragon Path: [[{{{paragonpath}}}]]
Minimum Power Points: 50
Tier: 11
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type: Encounter Power
Stance: unknown
Alternative power: unknown
Damage: {{{damage}}}
Damage type: {{{damagetype}}} Damage
Healing: {{{heal}}}
Range: Personal
Area of Effect: 20' Burst
Cooldown: 20s
Description: Create a shimmering shield at target location that improves the Damage Resistance of allies in its protective circle by 10%.

Divinity: Allies receive Temporary Hit Points.

Empowered: Astral Shield now consumes all stacks of Empowered to increase the Incoming Healing of all allies by 10% for each stack consumed.
Unlocks: Unlocks at rank {{{unlock}}}
Campaign: unknown
Requires: {{{requires}}}
Cleric Encounter Astralshield.png

Astral Shield is an Encounter power usable by Devoted Clerics. It is available to them after spending 50 power points.

Tooltip[edit source]

Astral Shield
Encounter
Personal
20' Burst
20s cooldown

Create a shimmering shield at target location that improves the Damage Resistance of allies in its protective circle by 10%.

Divinity: Allies receive Temporary Hit Points.

Empowered: Astral Shield now consumes all stacks of Empowered to increase the Incoming Healing of all allies by 10% for each stack consumed.

Rank2
Damage Resist Buff: +10%
Temporary Hit Points: +15%

Rank3

Damage Resist Buff: +10%
Temporary Hit Points: +15%

Rank4

Damage Resist Buff: +10%
Temporary Hit Points: +15%


Ranks[edit | edit source]

  • Rank I: Create a shimmering shield at target location that improves the defenses of allies in its protective circle by 10%.*
  • Rank II: Damage Resist Buff +10%, Temporary Hit Points +15%
  • Rank III: Damage Resist Buff +10%, Temporary Hit Points +15%
  • Rank IV: Damage Resist Buff +10%, Temporary Hit Points +15%

Divinity Effects[edit | edit source]

Allies receive Temporary Hit Points.

Empowered[edit | edit source]

Astral Shield now consumes all stacks of Empowered to absorb a fixed amount of damage on each attack. This absorb is equal to 3% of your Maximum Hit Points for each stack consumed.

Affecting Feats[edit | edit source]

Additional Notes[edit | edit source]

  • The shield lasts 10 seconds.

OUTDATED :

  • NOTE: The +10% from the tooltip is multiplicative rather than additive. Therefore for actual Damage Resist buff values are 20% * 1.1 for Rank 2, and (20% * 1.1) * 1.1 for Rank 3. Thus:
  • Rank II: Total Damage Resist Buff 22% (effective +2%)
  • Rank III: Total Damage Resist Buff 24.2% (effective +2.2%)
  • The Regeneration in divine mode is unaffected by Righteousness
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