CloakedAscendancy.jpg

Anointed Army

From Neverwinter Wiki
Jump to: navigation, search
Cleric Daily Anointedarmy.png
Anointed Army
Class: Devoted Cleric
Paragon Path: Anointed Champion
Minimum Power Points: 50
Tier: 11
Max Rank: {{{maxrank}}}
Race: [[{{{race}}}]]
Power Type: Daily Power
Stance: unknown
Alternative power: unknown
Radiant Damage: {{{damage}}}
Damage type: Radiant Damage
Healing: {{{heal}}}
Range: Personal
Area of Effect: 25' Burst
Cooldown: {{{cooldown}}}
Description: Divine brilliance burns your foes and grants your allies blessings that once warded the armies of the gods. Each blessing absorbs 100% of incoming damage for up to 20% of the target's maximum health. While blessed, allies are also immune to control effects and have greatly increased power.

These blessings are removed early when the recipient is damaged, and they bestow a small amount of Temporary Hit Points to their holder upon removal.
Unlocks: Unlocks at rank {Unlock
Campaign: unknown Tier unknown
Requires: {{{requires}}}
Cleric Daily Anointedarmy.png

Anointed Army is a Devoted Cleric Daily Power from the Anointed Champion Paragon Path. It becomes available upon spending at least 50 Power Points.

Tooltip[edit source]

Anointed Army
Daily
Personal
25' Burst
Radiant Damage

Divine brilliance burns your foes and grants your allies blessings that once warded the armies of the gods. Each blessing absorbs 100% of incoming damage for up to 20% of the target's maximum health. While blessed, allies are also immune to control effects and have greatly increased power.

These blessings are removed early when the recipient is damaged, and they bestow a small amount of Temporary Hit Points to their holder upon removal.

Rank2
Damage: +10%
Buff Hits: +1

Rank3

Damage: +10%
Buff Hits: +1

Rank4

Damage: +10%
Buff Hits: +1


Rank[edit | edit source]

  • Rank I: Divine brilliance burns your foes and grants your allies blessings that once warded the armies of the gods. Each blessing absorbs 100% of incoming damage for up to 20% of the target's maximum health. While blessed, allies also immune to control effects and have greatly increased power. These blessings are removed early when a recipient is damaged, and they bestow a small amount of Temporary Hit Points to their holder upon removal.
  • Rank II: Damage +10%, Buff Hits: +1
  • Rank III: Damage +10%, Buff Hits: +1
  • Rank IV: Damage +10%, Buff Hits: +1

Synergy with Feats[edit | edit source]

The Righteous Feat Ancient Warding further improves Anointed Army by applying Healing and giving Action Points to targets who lost all their Anointed Army buffs.