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A Steward and His Mimic

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A Steward and His Mimic
Level: 70
Preceded by: A New Sheriff
Followed by: Luskan's History
Given by: The Steward
Starts in: Stronghold
Also occurs in:
Ends in: Stronghold
Turn in to: The Steward
Rewards:
6,040 XP
22 Silver 5 Copper
Duration: {{{duration}}}

Requirements[edit | edit source]

Objective[edit | edit source]

Summary[edit | edit source]

The Steward
Adventurer, we have a problem.

A dragonborn detective has recently introduced himself to me and asked to live here.

I'm wary of this dragonborn. He claims he is here to investigate the land, but some of his clothing indicates that he was recently in Waterdeep.

I'd like you to speak to the Detective and see what it is he wants. The Sheriff has already turned away some busy bodies from Waterdeep, I don't want to deal with any more.

Steps[edit | edit source]

  • Speak to the Detective
  • [Underdark Rune]s Recovered from Stronghold Enemies: (0/7)
  • Return to the Detective
  • Return to the Steward

Dialogue[edit | edit source]

Player
Are you the Detective?

The Detective
I am, in fact, the Detective! Though I wish I could give a name...

You must be part of the guild. That's fantastic, because I could use a hand!

This area is one huge mystery, and I seek to uncover everything about it. The first step is investigating some strange runes.

I've tried to examine the runes, but the local hostiles have taken them for themselves.

Could you recover the runes from the local hostiles?

Player
I'll do what I can.

After collecting the runes:

Player
I've recovered the Runes. They're clearly from the Underdark.

The Detective
Hrm... ah! That they are... interesting! I wonder why these runes would be up here?

These wouldn't be here unless the Drow were at one point in this area... but these stones look like they're hundreds of years old.

Thank you for the help, Adventurer, although I should... apologize.

Player
Apologize?
The Detective
This was a diversion. Well, not really, I was interested in the runes... but an employer of mine needed to lure members of the guild away from the Stronghold.

I feel absolutely terrible about it, really, I do.

If you return to the Stronghold, you should get there in time to stop whatever is happening.

I think my employer mentioned trying to take a Mimic.

Player
I'll return to the Stronghold, but you will have to answer for this.

Completion[edit | edit source]

Upon returning to the Stronghold there is a Cutscene where a noble from Waterdeep tries to steal The Mimic, but you scare him away.

The Steward
Thank you for your help, Adventurer.

I will allow this Detective to stay, if only because he let you know what the Little Man was planning.

I meant what I said to the Little Man. I will not let him take the Mimic back and abuse it for his own amusement.

I trust that if it comes to a show of force, you and the guild will continue to defend the Stronghold.

The next mission will be available when the guild hall reaches rank 13.