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== The Deities of Neverwinter == While there are many deities to be found in the Realms, the majority of the citizens residing in Neverwinter pay homage to a select few.<br /> <br /> <font color="#808080">((This list is that of the one found in-game when creating a new character. If you're looking for an updated list for 5th edition lore, see the section below this one.))</font><br /> <br /> <b>Amaunator</b>, The Keeper of the Sun<br /> <b>Description:</b> Amaunator is the god of the sun and time. His church teaches that he has died and been reborn time and again, like the turning of a great clock. He is revered by farmers, merchants, and nomads who follow the seasons and the turning of the celestial clock, as well as paladins who battle undead.<br /> <b>Followers are called:</b> Amaunatoran / Amaunatorans<br /> <b>Holy Days:</b> The Summer Solstice<br /> <b>Notes:</b> The Third Full Moon of the Year is an important Holy Day in ancient Amaunatorian history. It marks the signing of the Pantheon Contour and was marked by donning magisterial vestments and walking in parades through every court and street showing the sign of Amaunator. Summer Solstice is the most important day to the Amaunator faith and is spent sunbathing, relaxing and thanking Amaunator for the gift of Sunlight upon the world. It is believed that if this day is not celebrated, Amaunator would withhold sunlight from Toril for a year.<br /> <br /> <b>Chauntea</b>, The Great Mother<br /> <b>Description:</b> Chauntea is the mother of Toril, and she oversees the interaction of sentient mortals with the natural world. She draws worshipers from all who depend on the land for their livelihood, including farmers and villagers (who live close to the land) and druids (who tend the wild reaches). Chauntea is a kindly goddess who nurtures and feeds the world.<br /> <b>Followers are called:</b> Chauntean / Chaunteans<br /> <b>Holy Days:</b> A general observance of the Solstices and Equinoxes<br /> <b>Notes:</b> Every day begins with a prayer and every sunset is equally met in prayer. Prayer is made whenever a seed is planted but is otherwise left up to the individual to decide when to offer prayers and homage to Chauntea as they are moved and bound with the flow of Nature. Observances of the Solstices and Equinoxes are common but not mandatory, instead each community observes the Harvests of local crops, many of which happen to fall during these times as well as during Higharvestide.<br /> <br /> <b>Corellon Larethian</b>, First of the Seldarine<br /> <b>Description:</b> Corellon is a skilled warrior and the father of the elven races, who were born of the blood he shed in his epic battles with Gruumsh. Corellon is worshiped by the elven races and half-elves, as well as those who work magic. He is a benevolent protector of his followers and is focused on long-range goals.<br /> <b>Followers are called:</b> Corellite / Corellites<br /> <b>Holy Days:</b> Shieldmeet<br /> <b>Notes:</b> Monthly reverence is held during Lateuquor, also known as "The Forest Communion of the Crescent Moon" and takes place on the Waning Crescent of the Moon's phase. The followers of Corellon also observe a great number of holy days which happen only once every few years, such as Shieldmeet, as well as others that happen every decade. These holy days are often in alignment with both major and minor astronomical events.<br /> <br /> <b>Kelemvor</b>, Lord of the Dead<br /> <b>Description:</b> Kelemvor presides over the passage from life to death, judging the faithless and the false and apportioning souls to their proper fate in the afterlife. His followers are drawn from those find comfort in the natural transition from life to death and those who battle undead and the practitioners of necromancy, wherever they may be found. Kelemvor's absolute fairness, firm hand, and steady grace bring comfort to those who lose a loved one.<br /> <b>Followers are called:</b> Kelemvorite / Kelemvorites<br /> <b>Holy Days:</b> Shieldmeet and The Feast of the Moon.<br /> <b>Notes:</b> Shieldmeet and The Feast of the Moon are days of remembrance. Doomguides seek the counsel of the dead on these days and tell tales of the deceased's deeds and are sometimes used as holy days to bring back heroes from the dead that Kelemvor feels is needed once again within the Realms to uphold the balance of Toril.<br /> <br /> <b>Moradin</b>, The Soul Forger<br /> <b>Description:</b> The All-Father forged the dwarf race from gems and precious metals and imbued the dwarves with souls with the strike of his mighty hammer. Moradin is revered by dwarves, blacksmiths, and those who work with gems or metals. The Soul Forger is stern, stubborn, and uncompromising, but tireless and brave in the defense of his creations.<br /> <b>Followers are called:</b> Moradinian / Moradinians<br /> <b>Holy Days:</b> Varies - Full Moons or either Crescent Moons<br /> <b>Notes:</b> Each Clan often takes their own days of holy obligation to Moradin. While their "holy water" remains the same through out, which is a very good pint of beer, the times at which these days are observed vary greatly but always fall on either the Full Moon, Waxing Crescent Moon, or Waning Crescent Moon.<br /> <br /> <b>Oghma</b>, The Binder of What is Known<br /> <b>Description:</b> Oghma is the lord of knowledge and thought, both the spoken and the written word. The Binder is served by all who seek knowledge, including bards, lorekeepers, sages, scribes, and wizards. Oghma thrives on new ideas, regardless of their consequences, and the communication of knowledge in all its forms.<br /> <b>Followers are called:</b> Oghmanyte / Oghmanytes<br /> <b>Holy Days:</b> Midsummer, Shieldmeet<br /> <b>Notes:</b> Midsummer and Shieldmeet are generally venerated by renewing contracts and obligations and also are seen as the best times to form new bonds and agreements. However, priests must partake in two sacred rituals daily, the Binding and the Covenant. The Binding is a morning service of written symbols while the Covenant is an evening ceremony of recited wisdom, whether by speech or song. The ways in which rituals and observances of the Oghman faith are portrayed vary greatly between almost every temple and monastery.<br /> <br /> <b>Selûne</b>, The Moonmaiden<br /> <b>Description:</b> The goddess of the moon governs the ebb and flow of the tides and comforts the world with her silvery glow in the black of night. She constantly battles the darkness of her sister Shar. The ranks of Selûne's faithful include mariners, travelers, and those who seek comfort in the night. Selûne is kind, caring, and ageless, ever waxing and waning in power.<br /> <b>Followers are called:</b> Selûnite / Selûnites<br /> <b>Holy Days:</b> Full Moons, New Moons, Shieldmeet<br /> <b>Notes:</b> Followers of Selûne revere her in individual and often unique ways with usually only one common theme among them all, that they venerate their Goddess under every Full Moon and New Moon. Another important and sacred observance is the Mystery of the Night in which all worshippers are required to participate in at least once a year. Shieldmeet is also an important day for Selûnites on which the faithful perform the ritual of the Conjuring of the Second Moon.<br /> <br /> <b>Silvanus</b>, The Forest Father<br /> <b>Description:</b> The Forest Father (or Tree-father) is the lord of nature in all its wild splendor. He is worshiped by druids, rangers, hermits, and others who dwell in the wilderness. Silvanus is wild and unpredictable, given to tender acts of mercy and wild bouts of savagery.<br /> <b>Followers are called:</b> Silvanite / Silvanties<br /> <b>Holy Days:</b> Greengrass, Midsummer, Higharvestide<br /> <b>Notes:</b> Greengrass, Midsummer, and Higharvestide are days, or nights in the case of Midsummer, of meditation and communion with Silvanus. The "Night of the Forest" happens at the whim of Silvanus and is marked by either a global or localized growth of nature which comes to life with a sentience of their own during this period. Sunsets are times of prayer to Silvanus.<br /> <br /> <b>Sune</b>, The Lady of Love<br /> <b>Description:</b> Sune is the mistress of beauty and tender emotions. She is revered by artists, lovers, and gallants drawn from the ranks of humans, elves, and half-elves. Despite her flirtatious, loving nature, the Lady of Love holds herself aloof, pledging her heart only to her faithful.<br /> <b>Followers are called:</b> Sunite / Sunites<br /> <b>Holy Days:</b> Greengrass, Misdummer<br /> <b>Notes:</b> Greengrass is observed by Sunites with frolicking in the outdoors while Midsummer is spent by having night-long flirtatious chases through parks, forests and other places of pleasure. Other celebrations are left to the whims and pleasures of each local congregation as long as one night a month is spent observing the "Grand Revel" and one "Feast of Love" is celebrated in every Tenday. The Grand Revel is a dawn-to-dusk party in which outsiders are introduced to dancing and minstrelsy domination to draw in those they wish to convert to the faith with exhibitions of mirth, fun, pleasure and beauty. Where the Grand Revel is open to outsiders, the Feast of Love is strictly a private practice within the Clergy and is a quiet and intimate affair of gentle indulgence and generally breaks up by nights-end into private gatherings of courtly love.<br /> <br /> <b>Tempus</b>, The Foehammer<br /> <b>Description:</b> Tempus is the god of battle and patron of martial prowess. He is revered by all warriors, from the lowliest soldier to the mightiest warlord. The fearless Lord of Battle views war as a force of nature that shapes and reshapes civilization.<br /> <b>Followers are called:</b> Tempuran / Tempurans<br /> <b>Holy Days:</b> Feast of the Moon<br /> <b>Notes:</b> The holy days of Tempus vary greatly from place to place as they generally observe the eves of great battles of historical significance. The Feast of the Moon the only fixed holy day to Tempurans and is celebrated as a time to honor the dead. Followers of Tempus are expected to either spill their own blood or that of a wothy foes at least once a Tenday and sing the Song of the Sword in Tempus' honor. The Clergy are also expected to perform two important ceremonies each day, the Feast of Heroes at high-sun and the Song for the Fallen at sunset. The Song of the Sword is often performed nightly in every established Church by the ministering high priest for any faithful who wish to attend, it is not mandatory however for followers to observe.<br /> <br /> <b>Torm</b>, The Loyal Fury<br /> <b>Description:</b> The Loyal Fury is the god of law, dutifully upholding the strictures of civilization. Torm is served by paladins and other holy champions. Ever steadfast and true, he is consumed by his sense of duty.<br /> <b>Followers are called:</b> Tormite / Tormites<br /> <b>Holy Days:</b> The Divine Death, The True Resurrection, Shieldmeet<br /> <b>Notes:</b> The Divine Death, celebrated on Marpenoth 13th, is a holy day commemorated to the day when Bane and Torm destroyed each other during the Time of the Troubles. The True Resurrection commemorates Torm's return to life and falls on Marpenoth 15th. During Shieldmeet, Tormites celebrate with rituals that express devotion and loyalty as well as used as a time to renew contracts, oaths, and other past pledges. Prayers must be offered to Torm four times throughout the day, once each at dawn, at noon, at dusk, and at midnight. Three other rituals are required to be observed and performed by the priests of Torm. These are Torm's Table, the Investiture, and the Holy Vigil.<br /> <br /> <b>Tymora</b>, Lady Luck<br /> <b>Description:</b> Known as Lady Luck, Tymora is the goddess of good fortune. Those who seek good luck or want to express thanks for having received it pay homage to this Tymora.<br /> <b>Followers are called:</b> Tymoran / Tymorans<br /> <b>Holy Days:</b> <br /> <b>Notes:</b> <br /> <br />
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