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Sword Coast Adventures was a gateway mini-game introduced with Patch NW.10.20131211a.7 on December 19th, 2013. Players choose 4 of their character's companions to send on adventures with dice-rolling challenges. Rewards include enchantments and seals.

Offically Unavailable

Cryptic officially announced the Gateway closing down as of Thursday, September 15th, 2016.

Adventures

The player is presented with a selection of adventures, one from each tier. Tiers are designed for a party of companions in a specific rank-range, and cost increasing amounts of stamina. Each adventure includes various challenges and a boss. The adventure ends at defeat of the boss, even if side-challenges were available. Losing a challenge costs health. Winning or losing a challenge puts the selected companion to rest. The rest state ends when all companions in the party have had a turn.

Type Name Rank Range Stamina Cost Rewards
Tutorial Your First Adventure 01-30 0 [Damaran Shepherd]
Invocation The Temple of Reflection[1] 01-30 0 Celestial Coin timer reset (removed, see footnote[1])
Tier 1 Tier 1 Adventures 01-05 3
Tier 2 Tier 2 Adventures 06-10 4
Tier 3 Tier 3 Adventures 11-15 5 50 [Seal of the Adventurer]
Tier 4 Tier 4 Adventures 16-20 6 50 [Seal of the Adventurer]
Tier 5 Tier 5 Adventures 21-25 8 50 [Seal of the Adventurer]
Tier 6 Tier 6 Adventures 26-30 10 [Seal of the Unicorn], [Lightfoot Thief],
Epic Companion Only Gear
Call to Arms! Orc Assault 06-30 4 [Medallion of Battle]
Call to Arms! Storm the Keep 06-30 4 [Medallion of Battle]
Call to Arms! Straight to Helm 06-30 4 [Medallion of Battle]
Call to Arms! Defend the Temple 06-30 4 [Medallion of Battle]
Call to Arms! Pit Fight 06-30 4 [Medallion of Battle]
Call to Arms! Garrundar the Vile 06-30 4 [Medallion of Battle]
Call to Arms! Gate Crashers 06-30 4 [Medallion of Battle]
Call to Arms! Battle for the Bridge 06-30 4 [Medallion of Battle]
Special Event Winter Festival of Simril 11-30 4 [Light of Simril], [Winterkill Emblem], [Ring of Lights], [Faintly Glowing Citrine], [Light Pod], [Large Iceworks], [Light Cluster], [Bright Shiny Lure], [Light of Simril], [Lightwine]
Special Event The Protector's Speech 06-30 4 [Neverwinter Renown]
Special Event Summer Festival 06-30 4 [Fireblossom Petal]
Special Event Siege of Neverwinter 06-30 4 [Dragon Cult Insignia]
  1. 1.0 1.1 Since Module 6: Elemental Evil this is useless and has been replaced, after Patch_NW.45.20150416c.4 , by a second Tier 1 adventure which disappears after being completed once.

Bonuses

Daily Bonus

Introduced Patch NW.10.20140128a.4, each character gets a daily roll on D20, for a prize. Prizes include:

Roll Prizes
01 to 05 copper (Copper)
06 to 10 [Tome of Companion Experience]
11 to 13 unidentified uncommon or rare equipment
14-15 [Sword Coast Potion Pouch]
16-17 [Sword Coast Profession Bag]
18 [Sword Coast Refinement Sack]
19 [Sword Coast Potion Pouch] and [Sword Coast Refinement Sack]
20 [Sword Coast Potion Pouch] and [Sword Coast Profession Bag] and [Sword Coast Refinement Sack] and [Sword Coast Refinement Satchel]


Bonus Events

Day Bonus Description
Monday Gold All tier 1 through tier 6 challenges within Sword Coast Adventures give bonus gold during this event!
Tuesday Profession Resources All tier 3 through tier 6 treasure room and final challenges within Sword Coast Adventures give bonus profession resources during this event!
Wednesday Astral Diamonds All tier 3 through tier 6 final challenges within Sword Coast Adventures give bonus rough astral diamonds during this event!
Thursday Seals All tier 3 through tier 6 final challenges within Sword Coast Adventures give bonus dungeon seals during this event!
Friday Companion XP All tier 1 through tier 6 challenges within Sword Coast Adventures give bonus companion experience during this event!

There is no bonus on Saturday and Sunday.

Dice

All companions have a base set of 6 Dragonling Bone dice. Additional dice depend on the companion's rank.

  • MagicMagic, PerceptionPerception, ThieveryThievery, CombatCombat, Icons Companion Rune WildWild
  • Token (4-sided), Favor (6-sided), Grace (8-sided), Boon (10-sided), Will (12-sided)
  • At ranks above 30 the Dragonling Bone dice are gradually replaced by Scrimshaw Bone (8-sided) dice


Name Faces
1-2 3-4 5-6 7-8 9-10 11-12
Dragonling Bone Magic Perception Thievery
Combat Combat2 Combat3
Scrimshaw Bone Magic Perception Thievery Magic/Perception
Combat Combat2 Combat3 Thievery/Combat3
Token Favor Grace Boon Will
Kossuth Magic Magic Magic2 Magic2 Magic/Combat3 Icons Companion Rune Wild
Combat3 Combat3 Combat6 Combat6 Magic/Combat3 Icons Companion Rune Wild
Tempus Perception Perception Perception2 Perception2 Perception/Combat3 Icons Companion Rune Wild
Combat3 Combat3 Combat6 Combat6 Perception/Combat3 Icons Companion Rune Wild
Lolth Thievery Thievery Thievery2 Thievery2 Thievery/Combat3 Icons Companion Rune Wild
Combat3 Combat3 Combat6 Combat6 Thievery/Combat3 Icons Companion Rune Wild
Tyr Magic Magic Magic2 Magic2 Magic/Perception Icons Companion Rune Wild
Perception Perception Perception2 Perception2 Magic/Perception Icons Companion Rune Wild
Oghma Magic Magic Magic2 Magic2 Magic/Thievery Icons Companion Rune Wild
Thievery Thievery Thievery2 Thievery2 Magic/Thievery Icons Companion Rune Wild
Shar Perception Perception Perception2 Perception2 Perception/Thievery Icons Companion Rune Wild
Thievery Thievery Thievery2 Thievery2 Perception/Thievery Icons Companion Rune Wild

Dice Progression

Companion
Rank
Power Die 1 Power Die 2 Power Die 3 Power Die 4 Bone Die
Tier 1
1 Token (4) 6 Dragonling
2 Token (4) 6 Dragonling
3 Token (4) 6 Dragonling
4 Token (4) 6 Dragonling
5 Token (4) 6 Dragonling
Tier 2
6 Favor (6) 6 Dragonling
7 Favor (6) 6 Dragonling
8 Favor (6) 6 Dragonling
9 Favor (6) 6 Dragonling
10 Favor (6) 6 Dragonling
Tier 3
11 Favor (6) Token (4) 6 Dragonling
12 Favor (6) Token (4) 6 Dragonling
13 Favor (6) Token (4) 6 Dragonling
14 Favor (6) Token (4) 6 Dragonling
15 Favor (6) Token (4) 6 Dragonling
Tier 4
16 Favor (6) Favor (6) 6 Dragonling
17 Grace (8) Favor (6) 6 Dragonling
18 Grace (8) Favor (6) 6 Dragonling
19 Grace (8) Favor (6) 6 Dragonling
20 Grace (8) Grace (8) 6 Dragonling
Tier 5
21 Grace (8) Grace (8) Favor (6) 6 Dragonling
22 Grace (8) Grace (8) Grace (8) 6 Dragonling
23 Boon (10) Grace (8) Grace (8) 6 Dragonling
24 Boon (10) Boon (10) Grace (8) 6 Dragonling
25 Boon (10) Boon (10) Boon (10) 6 Dragonling
Tier 6
26 Boon (10) Boon (10) Boon (10) Boon (10) 6 Dragonling
27 Will (12) Boon (10) Boon (10) Boon (10) 6 Dragonling
28 Will (12) Will (12) Boon (10) Boon (10) 6 Dragonling
29 Will (12) Will (12) Will (12) Boon (10) 6 Dragonling
30 Will (12) Will (12) Will (12) Will (12) 6 Dragonling
32 Will (12) Will (12) Will (12) Will (12) 5 Dragonling 1 Scrimshaw
34 Will (12) Will (12) Will (12) Will (12) 4 Dragonling 2 Scrimshaw
36 Will (12) Will (12) Will (12) Will (12) 3 Dragonling 3 Scrimshaw
38 Will (12) Will (12) Will (12) Will (12) 2 Dragonling 4 Scrimshaw
39 Will (12) Will (12) Will (12) Will (12) 1 Dragonling 5 Scrimshaw
40 Will (12) Will (12) Will (12) Will (12) 6 Scrimshaw

Companions

For a list of companions and their specific dice, see Sword Coast Adventures Proficiency.

External Links

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