Dexterity
Dexterity (DEX) measures hand-eye coordination, agility, reflexes, and balance.
Dexterity is an Ability Score that measures hand-eye coordination, agility, reflexes, and balance.
Statistic | Effect of Ability Score on stat | |||||
---|---|---|---|---|---|---|
Strength | Constitution | Dexterity | Intelligence | Wisdom | Charisma | |
Critical Severity | 0.5% | |||||
Movement Speed | 0.25% |
Class effects[ | ]
This information is before module 16.
Class | Importance | Effect per point over 10 | |||
---|---|---|---|---|---|
Critical Chance | Resistance ignored | Area of Effect damage resistance | Deflection chance | ||
Guardian Fighter | Secondary | 1% | 1% | 0.5% | |
Great Weapon Fighter | Secondary | 1% | 1% | 0.5% | |
Devoted Cleric | 1% | 0.5% | |||
Trickster Rogue | Primary | 1% | 1% | 0.5% | |
Control Wizard | 2% | 0.75% | |||
Hunter Ranger | Primary | 1% | 0.5% | ||
Scourge Warlock | 1% | 0.5% | |||
Oathbound Paladin | 1% | 0.5% |
Ability Scores |
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[Strength]
[Wisdom]
[Charisma]
|