Neverwinter Wiki
Register
Advertisement
Strike While the Iron is Hot (Weaponsmithing)
Level: 70
Preceded by: Forge Away (Weaponsmithing)
Followed by:
Given by: The Artisan
Starts in: Stronghold
Also occurs in:
Ends in: Stronghold
Turn in to: The Artisan
Rewards:
Duration: {{{duration}}}


Strike While the Iron is Hot (Weaponsmithing) is a Masterwork Professions quest that unlocks Masterwork Weaponsmithing recipes. Your Weaponsmithing must be rank 25 and your Stronghold Guild Hall must be at least rank 10 to take this quest.

Objective[ | ]

  • Complete Weaponsmithing Tasks for The Artisan.

Once training begins you may not begin training another profession until it is complete. Training can be time consuming and expensive, do not begin training unless you are certain of your choice.

Summary[ | ]

The Artisan
No doubt you are eager to put your new tool to the test. Call it a happy coincidence then that an order has just come in for a dozen [Adamant Bloom (resource)].

You'll need [Adamant Sand], gather it yourself with an explorer's chart, or buy it from the auction house. Cook it in a clay furnace with alternating layers of [Charcoal].

Use the sledge to free the bloom from the resulting slag. You're liable to fail more than you succeed, the process is grueling, but stick with it. When you have a dozen blooms, bring them to me.

Steps[ | ]

Dialogue[ | ]

  • After turning in first materials:
The Artisan
Perhaps this hasn't been a waste of time after all, these blooms came out as well as one could hope for. Seems you have more of a knack for this than I gave you credit.

For the weaponsmith, matching the appropriate piece of bloom to every inch of a blade is an art. For other disciplines, it's impractical.

Your next task will be to make something practical for those disciplines—six [Adamant Ingot]s—crucible forged, uniform strength. Once the metal is molten, before sealing the crucible, pour in a pot of black lacquer.

Bring me six such ingots.

  • After turning in second materials:
The Artisan
These ingots are quite an accomplishment. You didn't go and buy these from a trader, did you? Gah-hah!

You've done well relaying my lessons to your artisans. It's time for one last test. The Chef has placed an order for a new knife, you'll be filling it.

The blade you forge should be laminated. Layer various qualities of metal to forge a blade that is both sharp and flexible. Use [Molybdena] to improve weldability and [Sal Ammoniac] to remove unwanted impurities.

Bring me a blade you are proud of.

  • After turning in third materials:
The Artisan
Ah, I see you have chosen adamantite. The blade is marvelously constructed, sharper than can scarcely be conceived, yet durable along the spine. This is a tool that if properly cared for could last generations. I am sure The Chef would agree.

Though he might also find his cutting boards quickly destroyed and his food tasting of metal. As an adventurer primarily concerned with the construction of weapons, these are not considerations often made.

As with copper or blackened steel, adamant suffuses anything it cuts with a strong, unpleasant flavor. The ideal metal in this application is a high purity steel. Remake the blade using the same method, this time with high-quality steel. The [Molybdena] will not only help with the lamination process, but also increase the steel's resistance to rust and corrosion common in a kitchen.

Once you've forged the blade, affix it to a [Lacquered Ebony] handle—an artificer should be able to provide the lacquered wood—and present it to The Waiter, he should be on the dining terrace.

  • After delivering Steel Chef's Knife to The Waiter:
The Waiter
Ah, the knife the chef ordered?

Now that's a knife! I can't say I know a lot about blades, but this... this is a work of art!

I'll deliver this to The Chef at once, I'm certain he'll be pleased.

Here I was under the impression that all you adventurers were good for was slaying orcs and carrying large objects to and fro.

Thank you for shattering that notion.

Completion[ | ]

The Artisan
I think I can hear The Chef feverishly chopping away as we speak. Seeing as I don't see The Waiter on his way to return the knife, I'd say he's quite satisfied.

You have done well to relay my every lesson to your artisans, whether you think of yourself as such, you are indeed the master of a trade guild.

I've taken the liberty of having a new sledge made, and a forgemaster's garments to boot. The sledge should serve your smiths better than that old hand-me-down I gave you earlier, and if you're going to lead a weaponsmithing guild, you ought to look the part.

You've learned everything I have to teach, and the harpy hasn't come around to bother me since the start. It's been an honor.

Advertisement