Skirmishes are player-vs-environment private instances that (so far) take place in outdoor environments and which are balanced for groups of five characters. They are similar to Dungeon Delves, but usually shorter and often involve staying in a fixed area while defeating multiple waves of foes.
Skirmishes awards an achievement which can be earned during normal leveling, or during the "Call to Arms" event. A Call to Arms is the only means to earn those achievements for a character that has exceeded the max level for each indicated in the table below.
List of Skirmishes[edit | edit source]
|8||Blacklake Terror||Blacklake District||5||13|
|13||Orc Assault||Tower District||10||21|
|23||Storming the Keep||Blackdagger Ruins||18||30|
|31||Straight to Helm||Helm's Hold||27||35|
|36||Defend the Temple||Ebon Downs||32||39|
|44||Garrundar the Vile||Pirates' Skyhold||40||47|
|47||Storm Front||Icespire Peak||44||50|
|51||Gate Crashers||The Chasm||47||53|
|54||Defend the Village||Rothé Valley||50||57|
|55||Battle for the Bridge||Mount Hotenow||54||60|
|59||Aberrant Assault||Whispering Caverns||57||61|
|71||Master of the Hunt||Sharandar||60||70|
|72||Dread Legion||Dread Ring||60||70|
|73||Kessell's Retreat||Icewind Dale||70||70|
|70||The Shores of Tuern||Isle of Tuern||70||70|
|70||The Shores of Tuern (Epic)||Isle of Tuern||70||70|
|70||Prophecy of Madness ||Gauntlgrym Halls||70||70|
|70||Throne of the Dwarven Gods ||Gauntlgrym Throne||70||70|
- Master of the Hunt is unlocked by completing the Sharandar Campaign introductory quests.
- Dread Legion is unlocked by completing the Sharandar Campaign introductory quests.
- The Shores of Tuern is a normal skirmish unlocked through the Tyranny of Dragons Campaign
- The Shores of Tuern Epic is a epic skirmish unlocked through the Tyranny of Dragons Campaign.
- Prophecy of Madness is unlocked by completing The Prophecy of Madness quest through the Underdark Campaign.
- Throne of the Dwarven Gods is unlocked by completing The Throne of the Dwarven Gods quest through the Underdark Campaign.
Call to Arms Skirmish[edit | edit source]
A Call to Arms is an enhanced, limited time version of a normal skirmish that permits levels 6-70 to queue for it. These events have enhanced drop tables with special items like rare pets and themed weapons intended for transmute use.
- Teams can be mixed between a wide level range, and each character is scaled to level 60 for the skirmish.
- It appears that each character will appear to themselves to be flagged as the party leader when entering the queue singly. When joining a team then leadership will be assigned as normal.
- A Call to Arms only counts as a level appropriate skirmish for Daily Skirmish purposes if the normal version would be in the correct range for the character.
- A Call to Arms does count as a Skirmish for purposes of earning the Skirmish event hour reward of 1000 .
- A Call to Arms does count towards earning a Skirmish's achievement.
- Loot Mode is always set to Round Robin.
- General monster drops appear to be dictated by the level of the character that dealt the majority of damage to monster, so in a group of mixed low and high level characters much of the gear dropped will be unusable by the lower level ones (though still sellable obviously).
Event Skirmishes[edit | edit source]
External Links[edit | edit source]
- New System: Call to Arms: http://www.arcgames.com/en/games/neverwinter/news/detail/1006710