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Companion

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[edit] Introduction

The Neverwinter companion system is a hired-helper system available for all characters. At rank 16, the quest "A Companion" becomes available from Sergeant Knox in Protector's Enclave. This quest is not required to use the companion system as companions acquired via trade, auction, zen store, promotion, or other means can be used as soon as a character completes the tutorial.

You can hire a number of companions that initially take the form of an item in your inventory. Double clicking the companion item will activate it. Companions can range from simple mercenary humanoids to pet-like creatures and even glowing stones that circle the head. A single companion can be summoned at any time outside of combat to help you in combat. Each character in a five-player group can summon their own companion. If a companion runs out of health during combat, it can be revived by approaching it and selecting the option in the same manner as reviving a fallen player. Unlike a player it doesn't have a limit on how frequently it can be brought back during the same battle. If combat ends while a companion is out of health it will automatically revive with all hit points returned. If a companion dies in a manner other than losing health (for instance by falling off a cliff or into a spiked pit) then it will have to be summoned again.

Companions are classified by the following types just like classes:

Companions can be purchased for Gold, Astral Diamond, Zen, Seals, Ardent Coins, Trade Bars, Glory or found as rare drops. Most companions can be acquired from the Grand Emporium in Protectors Enclave, or from the Zen market. A unique companion is also included in several of the games purchasable Packs.

At level 16 you will be given the A Companion Quest. The reward is your choice of one of four companions for free. The Cleric Disciple, Man-at-Arms, Wayward Wizard and Dog are the reward choices and are tradable. All four are of white quality, with a max rank of 15. All four of these, along with the Sellsword, are available to purchase for 2 Gold each from the companion vendor who you will be directed to when you receive the companion quest.

Companions.png

1. This is the rank of your companion. A rank 30 companion is comparable to a level 60 player. Notice the (Max 15)- this means that the highest rank this companion can achieve is rank 15. A companions rank can be upgraded by one rank (White--> Green--> Blue--> Purple) with the COMPANION QUALITY UPGRADE feature being added with the Fury of the Feywild module on 2013-08-22.

. This feature lets you invest Astral Diamonds to upgrade the quality of a companion when it is already at Max Rank

  • White quality pets have a max rank of 15 (Costs 300,000 Astral Diamonds or 30 Companion Upgrade Token to upgrade White to Green)
  • Green quality pets have a max rank of 20 (Costs 500,000 Astral Diamonds or 60 Companion Upgrade Token to upgrade Green to Blue)
  • Blue quality pets have a max rank of 25 (Costs 750,000 Astral Diamonds or 90 Companion Upgrade Token to upgrade Blue to Purple)
  • Purple quality pets have a max rank of 30

2. This is your companion's experience bar. While your companion fights at your side, it will gain experience. Once it has gained enough experience points to ascend to the next rank, the "Begin Training" button will appear. Click this button to send your companion for training.

  • While your companion is training, they will be unable to fight at your side or gain experience. Just as if the companion was idle.
  • You can speed up the training process by contributing an amount of astral diamonds toward their training. The time that the companion is unavailable for while in training is accumulative. Each rank the companion is sent to train for is added together if you skip a training period. There is a shorter training time for one rank than waiting to train after your companion gains two ranks.

3. These are your companion's powers. Mouse over them for details.

4. Every companion has three equipment slots starting with one slot open at rank 1. As your companion gains ranks, the other two slots will unlock at rank 15 and rank 25.

  • Your companion can wear gear from any class, of any quality- even gear that has been enchanted.

5. These are your companion's Runestone slots automatically starting with one slot open at rank 1. As your companion gains ranks, the other two slots will unlock at rank 10 and rank 15. Here you can give your companion additional bonuses depending on what kind of slot your companion has.

6. As your companion gains in rank, they will gain additional costumes or skins at ranks 10, 20 and 30.

7. While there is a limited number of active companion slots, you can have a large number of Idle Companions. You start with three active companion slots, a fourth active companion slot unlocks at Character Level 30, and a fifth active companion slot unlocks at Character Level 60. You can buy early unlocks of these last two active companion slots with Zen. Idle companions must be switched into an active companion slot before they can be summoned. You can only have one active companion summoned to assist you and gaining experience at a time.

[edit] List of Companions

Name Max Rank Source Type
[Cleric Disciple] 15 Emporium Vendor 2Gold Leader [1]
[Con Artist] 15 Grand Emporium 2Gold Striker
[Damaran Shepherd] 15 Sword Coast Adventures tutorial dungeon Striker
[Dog] 15 Emporium Vendor 2Gold Striker
[Man at Arms] 15 Emporium Vendor 2Gold Defender
[Sellsword] 15 Emporium Vendor 2Gold Striker
[Shieldmaiden] 15 Grand Emporium 2Gold Defender
[Skeletal Dog] 15 Valindra's Invasion 40Bones of Valindra's Minions Striker
[Wayward Wizard] 15 Emporium Vendor 2Gold Controller
[Archmage's Apprentice] 20 Reward Claims Agent Promotional Item Controller
[Armored Orc Wolf] 20 Reward Chest of Call to Arms Skirmish version of Orc Assault Striker
[Blink Dog] 20 Tower of Celadaine Campaign Chest drop Striker
[Boar] 20 Zen Market 800Zen Controller
[Cave Bear] 20 Zen Market 800Zen Defender
[Cold Iron Warrior] 20 Zen Market 800Zen Striker
[Duergar Guard] 20 Zen Market 800Zen Striker
[Faithful Initiate] 20 Reward Claims Agent Promotional Item Leader [1]
[Fawn of Shiallia] 20 Winter Festival 3,200Light of Simril Leader
[Flame Sprite] 20 Call to Arms: Battle for the Bridge Controller
[Frost Mimic] 20 Winter Festival 18Star of Fortune Defender
[Green Slime] 20 Respen's Marvelous Game Controller
[Hawk] 20 Zen Market 800Zen Striker
[Helmite Paladin Ghost] 20 Reward Chest of Call to Arms Skirmish version of Straight to Helm Rare Drop During Event Leader
[Intellect Devourer] 20 Call to Arms: Gate Crashers Striker
[Ioun Stone of Might] 20 Emporium Vendor / Trade Bar Merchant 1,000Tarmalune Trade Bar Augment
[Ioun Stone of Radiance] 20 Limited promotion for Zen transfers Augment
[Lizardfolk Shaman] 20 Reward Chest of Call to Arms Skirmish version of Garrundar the Vile Leader
[Mercenary] 20 Reward Claims Agent Promotional Item Striker
[Moonshae Druid] 20 Reward Chest of Call to Arms Skirmish version of Defend the Temple Controller
[Mystagogue] 20 Reward Claims Agent Promotional Item Controller
[Pig] 20 Midsummer Festival Petal Store 4,200Fireblossom Petal Controller
[Portal Hound] 20 Reward Claims Agent Feywild Starter Pack Defender
[Quickling] 20 Reward Claims Agent Charge Rewards program Striker
[Rebel Mercenary] 20 Reward Claims Agent Promotional Item Striker
[Renegade Evoker] 20 Valindra's Tower Striker
[Renegade Illusionist] 20 Reward Claims Agent Promotional Item Controller
[Skeleton] 20 Masquerade Vendor 600Masquerade Token Striker
This information from the preview server may change significantly before it is introduced into the game. [Snow Leopard] 20 Not yet available Striker
[Storm Rider] 20 Reward Claims Agent Charge Rewards program Striker
[Swashbuckler] 20 Call to Arms: Storming the Keep Striker
[Traveling Entertainer] 20 Protector's Jubilee 10 Commemorative Figurines Striker
[Wild Hunt Rider] 20 Zen Market 800Zen Defender
[Wolf] 20 Zen Market 800Zen Striker
[Young Yeti] 20 Yeti Treat from The Need for Mead Defender
[Acolyte of Kelemvor] 25 Zen Market 1,200Zen Leader
[Astral Deva] 25 Zen Market 1,200Zen Striker
[Blacksmith] 25 Zen Market 1,200Zen Striker
[Cantankerous Mage] 25 Zen Market 1,200Zen Controller
[Cat] 25 Emporium Vendor 833,000Astral Diamonds Augment
[Dancing Blade] 25 Emporium Vendor 765,000Astral Diamonds Striker
[Dancing Shield] 25 Emporium Vendor 722,500Astral Diamonds Defender
[Dread Warrior] 25 Zen Market 1,200Zen Leader
[Fey Panther] 25 [Steam Exclusive Starter Kit] [Neverwinter Steam Starter Kit] Controller
[Ghost] 25 Zen Market 1,200Zen Controller
[Hunting Hawk] 25 Zen Market [Hunter Ranger Booster Pack] 3,500Zen Striker
[Ioun Stone of Allure] 25 Zen Market 1,200Zen Augment
[Jagged Dancing Blade] 25 Emporium Vendor 14,000Glory Striker
[Leprechaun] 25 Zen Market 1,200Zen Controller
[Lightfoot Thief] 25 Sword Coast Adventures tier 6 dungeon reward Striker
[Neverember Guard] 25 Zen Market 1,200Zen Defender
[Phase Spider] 25 Trade Bar Merchant 1,200Tarmalune Trade Bar Striker
[Slyblade Kobold] 25 Zen Market 1,200Zen Striker
[Tomb Spider] 25 Zen Market 1,500Zen Controller
[War Dog] 25 [First Time Buyer's Pack] Defender
[Wererat Thief] 25 Emporium Vendor / Phileas Gram 200Seal of the Drake Striker
[Alchemist Experimenter] 30 Alchemical Extravaganza Leader
[Angel of Protection] 30 Emporium Vendor / Vault of Piety 360Ardent Coins Leader
[Aranea] 30 [Feywild Lockbox] Rare Drop From Lockbox Striker
[Black Ice Ioun Stone] 30 [Frozen Crystal Lockbox] Augment
[Book Imp] 30 Reward Claims Agent Foundry Achievement : Foundry Artifex Striker
[Chicken] 30 [Mysterious Chicken Egg] Augment
[Cockatrice] 30 [Mysterious Chicken Egg] Controller
[Fire Archon] 30 Emporium Vendor / Trade Bar Merchant 1,000Tarmalune Trade Bar Striker
[Galeb Dhur] 30 Zen Market 2,500Zen Defender
[Honey Badger] 30 Zen Market 2,500Zen Striker
[Icosahedron Ioun Stone] 30 Reward Claims Agent Foundry Achievement : Moonstar Agent Augment
[Laughing Skull] 30 [Lockbox of the Magnificent Emporium] Defender
[Lillend] 30 Dropped from [Professions Booster Pack] or [Professions Asset Pack] during special offer Limited Time Pack Bonus Leader [1]
[Mystic Phoera] 30 [Nightmare Lockbox] Rare Drop From Lockbox Striker
[Owl] 30 Zen Market 2,500Zen Striker
[Panther] 30 Reward Claims Agent Hero of the North Pack Striker
[Phoera] 30 [Nightmare Lockbox] Rare Drop From Lockbox Striker
[Pseudodragon] 30 [Dark Forest Lockbox] Rare Drop From Lockbox Striker
[Rust Monster] 30 [Rusted Iron Lockbox] Rare Drop From Lockbox Controller
[Sprite] 30 Zen Market 2,500Zen Controller
[Sylph] 30 Reward Claims Agent Knight of the Feywild Pack Controller
[Vicious Dire Wolf] 30 Reward Claims Agent Guardian of Neverwinter Pack Striker
[Will-O'-Wisp] 30 Zen Market 2,500Zen Controller
  1. 1.0 1.1 1.2 Before Patch NW.5.20130812b.13, Cleric Disciples, Faithful Initiates and Lillends were Controllers. However, the patch applied only to newly-created companions. Previously-created companions remained Controllers.

[edit] Active Bonuses

Active Bonuses are a new feature introduced in Module 2: Shadowmantle. Companions provide bonuses when in an active slot, even if not summoned. The bonuses vary by companion, and the bonuses' size depends on the companion's quality. These bonuses are disabled in PvP. It is impossible to have more than one companion that shares the same default name in your active slots (i.e. you can't have two [Skeletal Dog]s active at once even if renamed). However, if multiple active companions share the same bonus (i.e. the [Storm Rider] and [Wayward Wizard] bonus to Recovery) the values do stack.

Name Bonus
This information from the preview server may change significantly before it is introduced into the game. [Apprentice Healer] +25/100/190/300 Regeneration
[Cleric Disciple] +25/100/190/300 Regeneration
[Con Artist] +25/100/190/300 Critical Strike
[Damaran Shepherd] Affects Companion
+2/4/6/10% Critical Chance
[Dog] +25/100/190/300 Armor Penetration
[Man at Arms] +25/100/190/300 Defense
[Sellsword] +25/100/190/300 Power
[Shieldmaiden] +25/100/190/300 Deflection
[Skeletal Dog] +25/100/190/300 Life Steal
[Wayward Wizard] +25/100/190/300 Recovery
[Archmage's Apprentice] +55/105/165 Life Steal
+55/105/165 Power
[Armored Orc Wolf] +100/190/300 Critical Strike
This information from the preview server may change significantly before it is introduced into the game. [Barbarian Shaman] +55/105/165 Recovery
+55/105/165 Regeneration.
[Blink Dog] +2/3/5% Combat Advantage Damage
[Boar] Affects Companion
+50/75/100% Critical Severity
[Cave Bear] +400/760/1200 Hit Points
[Cold Iron Warrior] Affects Companion
+20/30/?% increased damage versus Fey creatures
[Duergar Guard] Affects Companion
+10/15/25% Additional Threat.
[Faithful Initiate] +55/105/165 Recovery
+55/105/165 Defense
[Fawn of Shiallia] +100/190/300 Recovery
[Flame Sprite] +1/1.5/2% Action Point Gain
[Frost Mimic] +100/190/300 Defense
[Green Slime] +200/380/600 Defense while you are Controlled.
[Hawk] +55/105/165 Armor Penetration
+55/105/165 Critical Strike
[Helmite Paladin Ghost] +55/105/165 Recovery
+55/105/165 Regeneration
[Intellect Devourer] +2/3/5% Combat Advantage.
[Ioun Stone of Might] +2/3/5% Stamina Regen
[Ioun Stone of Radiance] +55/105/165 Life Steal
+55/105/165 Deflection
[Lizardfolk Shaman] +2/?/?% Incoming Healing.
[Mercenary] +55/105/165 Power
+55/105/165 Critical Strike
[Moonshae Druid] +220/440/660 Hit Points.
+55/105/165 Recovery.
[Mystagogue] +55/105/165 Recovery.
+55/105/165 Power.
[Pig] 1/1.5/2% of your Max HP healed every second you are Controlled
[Portal Hound] +100/190/300 Deflect
[Quickling] +100/190/300 Movement
[Rebel Mercenary] +55/105/165 Power.
+55/105/165 Armor Penetration.
[Renegade Evoker] On suffering a critical hit
Does fire damage to nearby enemies
[Renegade Illusionist] +55/105/165 Life Steal
+55/105/165 Deflect
[Skeleton] +55/105/165 Life Steal
+55/105/165 Power
This information from the preview server may change significantly before it is introduced into the game. [Snow Leopard] On Critical Hit
Target will bleed for 2/?/?x level based damage every 2 seconds for 10 seconds.
[Storm Rider] +55/105/165 Power
+55/105/165 Recovery
[Swashbuckler] On suffering a critical hit
+200/380/600 Critical Strike chance for 5 seconds.
[Traveling Entertainer] On Damage Taken
+100/150/300 Critical Strike
[Wild Hunt Rider] On Encounter Use
2/3/5% chance to increase damage by 10% for 5 seconds
[Wolf] +55/105/165 Armor Penetration
+55/105/165 Recovery
[Young Yeti] Affects Companion
On Damage Taken
10% chance to become blood thirsty, increasing damage dealt by 5/7/10%.
[Acolyte of Kelemvor] +3/5% Incoming Healing
[Astral Deva] Affects Companion
On Damage Dealt
10% Chance to heal 2/?% of maximum health
[Blacksmith] On Damage Taken
15/25% chance to reflect 10% of damage taken. If the same target is hit 4 times it will reflect 3 times the damage taken.
[Cantankerous Mage] +15/25% Control Bonus
[Cat] Reduce falling damage by 25/50%
+125/200 Deflect
[Dancing Blade] +3/5% Critical Severity
[Dancing Shield] +1/2% Deflect chance
[Dread Warrior] On Damage Taken
10% chance to become enraged, increasing threat generation by 15/25%.
This information from the preview server may change significantly before it is introduced into the game. [Erinyes of Belial] +5/?% Critical Severity.
[Fey Panther] +105/165 Life Steal
+105/165 Deflection
[Ghost] Affects Companion
+5/10% Damage bonus
[Hunting Hawk] On At-will Use
Damage bonus increases as the range increases with a maximum of +7/10% bonus damage at 100'
[Ioun Stone of Allure] On Encounter Use
7/10% chance to slow target
[Jagged Dancing Blade] Affects Companion
5/10% chance to reduce target's Defense
[Leprechaun] +5/10% AoE Damage Resist
[Lightfoot Thief] On Critical Hit
Foes nearby target will bleed for Level based damage every 2 seconds for 10 seconds.
[Neverember Guard] On Damage Taken
1/2% chance to heal 1% of Max HP
[Phase Spider] Reduces the damage effect of Combat Advantage against you by 10/25%
This information from the preview server may change significantly before it is introduced into the game. [Priestess of Sune] +190/300 Deflect.
[Slyblade Kobold] Increases damage against Rooted or Stunned targets by +3/5%
[Tomb Spider] On Encounter Use
1/3% chance to inject deadly poison into target
[War Dog] +6.5/9.1% Reduced Threat.
[Wererat Thief] On Encounter Use
3/5% chance to poison target
[Alchemist Experimenter] +165 Critical Strike.
+165 Recovery.
[Angel of Protection] On Resurrection
You are shielded for 10% of total your Hit Points
[Aranea] 3% chance to have lightning strike target
[Black Ice Ioun Stone] -15% Black Ice consumption
[Book Imp] +2% Recharge Speed
[Chicken] On Damage Taken
+40% movement speed and a -10% damage debuff on your attacker if you take damage greater than 25% Maximum Hit Points in a single blow.
[Cockatrice] On Damage Taken
10% chance to root the source of the damage for 6 seconds (3 seconds if target is player).
[Fire Archon] Increases damage against targets with less than 30% Hit Points by +5%
[Galeb Dhur] Deal up to 10% more damage based on the percentage of damage you have taken
[Honey Badger] Damage taken reduced by 10% when HP is less than 35% of max
[Icosahedron Ioun Stone] +10% XP Bonus
This information from the preview server may change significantly before it is introduced into the game. [Ioun Dragon Stone] +165 Life Steal.
+165 Deflect
[Laughing Skull] On start of combat
+500 Recovery and +500 Power for 25 seconds.
[Lillend] On Daily Use
Heal nearby friends 2% of their MaxHP once every 30 seconds
[Mystic Phoera] On Resurrection
+1000 Defense
+1000 Recovery
Duration: 10 seconds
[Owl] Reduces your threat -25%.
[Panther] Increases damage against Prone targets by 10%
[Phoera] On Resurrection
+1000 Regeneration
+1000 Power
Duration: 10 seconds
[Pseudodragon] 20% chance to restore some Stamina/Guard when attacking
[Rust Monster] On Damage Taken
25% chance to inflict a 5% damage debuff on attacker. Stacks up to 3 times.
[Sprite] +2% Action Point Gain
[Sylph] +50% Control Resist
[Vicious Dire Wolf] 5% chance to Interrupt your target
[Will-O'-Wisp] +25% Control Resist
+15% Control Bonus

[edit] Companion Advancement

  • Whenever a character is rewarded experience, the currently-summoned companion also receives 75% of the rewarded experience.
  • When training multiple ranks at once, the training time is summed.
  • Companion training can be hastened with Astral Diamonds.
    • The formula appears to be: training time in seconds * 1.111 = AD cost.
    • Waiting during training does not reduce the speed up cost. It costs the same at the start as near the end.


Rank Total XP XP to Next Rank Training Time Speed Up Cost Features Unlocked
1 0 258 Powers 1 & 2, Runestone Slot 1, Equipment Slot 1, Skin 1
2 258 772 30s 33Astral Diamonds
3 1,030 1,030 1m 30s 99Astral Diamonds
4 2,060 1,545 3m 30s 233Astral Diamonds
5 3,605 2,318 5m 00s 333Astral Diamonds
6 5,923 2,832 7m 00s 466Astral Diamonds
7 8,755 3,605 9m 30s 633Astral Diamonds
8 12,360 4,378 12m 00s 799Astral Diamonds
9 16,738 5,407 15m 00s 999Astral Diamonds
10 22,145 6,180 18m 00s 1,199Astral Diamonds Runestone Slot 2, Skin 2
11 28,325 7,210 21m 30s 1,433Astral Diamonds
12 35,535 8,240 25m 30s 1,699Astral Diamonds
13 43,775 9,528 30m 00s 1,999Astral Diamonds
14 53,303 10,557 35m 00s 2,333Astral Diamonds
15 63,860 11,845 40m 30s 2,699Astral Diamonds Runestone Slot 3, Equipment Slot 2
16 75,705 13,133 46m 30s 3,099Astral Diamonds
17 88,838 14,420 53m 30s 3,566Astral Diamonds
18 103,258 15,707 1h 01m 00s 4,066Astral Diamonds
19 118,965 16,995 1h 09m 30s 4,632Astral Diamonds
20 135,960 18,540 1h 18m 30s 5,232Astral Diamonds Skin 3
21 154,500 19,828 1h 29m 00s 5,932Astral Diamonds
22 174,328 21,372 1h 40m 00s 6,665Astral Diamonds
23 195,700 22,918 1h 52m 30s 7,499Astral Diamonds
24 218,618 24,462 2h 06m 00s 8,399Astral Diamonds
25 243,080 26,008 2h 21m 00s 9,399Astral Diamonds Equipment Slot 3
26 269,088 27,810 2h 37m 30s 10,498Astral Diamonds
27 296,898 28,355 2h 55m 30s 11,698Astral Diamonds
28 325,253 32,157 3h 15m 30s 13,032Astral Diamonds
29 357,410 32,960 3h 37m 30s 14,498Astral Diamonds
30 390,370 4h 01m 30s 16,098Astral Diamonds Power 3, Skin 4

[edit] Companion Hit Points

A companion's base hit points depend on rank, quality and role. The majority have predictable hit points, but a few exceptions exist. The companion's total hit points depend on equipment, runestones, charisma and buffs.

  • Augments have 10 hit points for each level they have (so 10 at level 1 and 300 and level 30).
  • Controllers have 15% less hit points than Strikers.
  • Defenders and Leaders have 10% more hit points than Strikers.
  • Uncommon companions have 10% more hit points than common companions.
  • Rare companions have 20% more hit points than common companions.
  • Epic companions have 25% more hit points than common companions.