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Cleric Disciple

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Cleric Disciple
Leader, Rank 1
Binding icon.png Binds on Equip


Hit Points:
2,397
Defense:
10
Regeneration:
10


Active Bonus:
+25 Regeneration.
Applies to you as long as this companion is active.
Sacred Flame: Sears foes with radiant flame. On third hit deals damage and heals nearby friendly players.

Healing Word: Heals the summoner for 20% of Max Hit Points over 10 seconds.

Divine Wildfire: Sacred Flame heals friendly targets up to 150% farther away. This power unlocks at companion rank 30.


Defense Slot: No Runestone
Defense Slot: No Runestone
Defense Slot: No Runestone

Item Slots: Icon, Neck, Ring

Sword Coast
Adventures
Proficiency:
Icons Companion Dice Amethyst D4 Idle.png Icons Companion Dice Sapphire D4 Locked.png Icons Companion Dice Emerald D6 Locked.png Icons Companion Dice Amethyst D8 Locked.png
MagicPerception MagicCombat MagicThievery MagicPerception


A pious cleric committed to aiding you in times of need. Trained to heal and provide support in combat.
Companion Cleric Disciple.png

The Cleric Disciple is a leader companion that can be purchased from the Emporium Vendor for 2Gold.

Before Patch NW.5.20130812b.13, Cleric Disciples, Faithful Initiates and Lillends were Controllers. However, the patch applied only to newly-created companions. Previously-created companions remained Controllers.

  • Healing Word has a 30s cooldown.
  • Sacred Flame has an 6s cooldown.
  • Active Bonuses: +25/100/190/300 Regeneration

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