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Chains of Blazing Light

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Chains of Blazing Light
Class: Devoted Cleric
Paragon Path:
Minimum Power Points: 15
Race: {{{race}}}
Power Type: Encounter Power
Radiant Damage: {{{damage}}}
Damage type: Radiant Damage
Range: Personal
Area of Effect: 10' Burst
Cooldown: 16s
Description: {{{description}}}
Cleric Encounter ChainsofBlazingLight.png

Chains of Blazing Light is an Encounter power usable by Devoted Clerics. It is available to them after spending 15 power points.

Ranks[edit | edit source]

  • Rank I: Mark a location with a holy rune for a short duration. when the foe steps on the mark, chains of fiery light Immobilize them for 3 seconds.
  • Rank II: Damage +10%, Trap Duration +5s
  • Rank III: Damage +10%, Trap Duration +5s
  • Rank IV: Damage +10%, Trap Duration +5s

Divinity Effects[edit | edit source]

Now instantly marks location, where chains of fiery light Immobilize foes for 1 second. Up to 3 of these marks may be active at a time.

Empowered[edit | edit source]

When Chains of Blazing Light strikes a foe it consumes all stacks of Empowered to increase the Immobilize duration by 2 seconds and Damage by 15% per stack consumed.

Affecting Feats[edit | edit source]

Additional Notes[edit | edit source]

  • Chains of Blazing Light has an 80' cast range and a 10' trap radius. (The 1' in the tooltip is misleading.)
  • Immobilize duration is 2 seconds.
  • Trap duration is 15 seconds at rank 3.
  • The trap detonates immediately once an enemy steps on the marked area. Upon detonation, up to five enemies within the marked area (and slightly beyond it) are damaged and rooted.
  • If the trap detonates on at least one enemy, the cleric gains ~50% of a pip of divine power.
    • Unlike for most Devoted Cleric powers, this divine power gain happens even if Chains of Blazing Light was cast from divine mode, allowing the encounter to partially "pay for itself."

Tooltip[edit source]

Chains of Blazing Light
Encounter
Personal
1' Burst
16s Cooldown
Radiant Damage

Mark a location with a holy rune for a short duration. When a foe steps on the mark, chains of fiery light Immobilize them for 3 seconds.

Divinity: Now instantly marks location, where chains of fiery light Immobilize targets for 1 second. Up to 3 of these marks may be active at a time.

Empowered: When Chains of Blazing Light strikes a foe it consumes all stacks of Empowered to increase the Immobilize duration by 2 seconds and Damage by 15% per stack consumed.