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Boon

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Boons are permanent character bonuses that can be obtained by progressing through campaigns. They were introduced with Module 1: Fury of the Feywild. Boons function much the same as feats - permanent character effects that stay with you forever. There are five tiers, and only one buff can be chosen at each tier. The first four tiers have only 2 choices, while the final fifth tier offers 4 choices. Unlike feats, your choices cannot be reset direct with Astral Diamonds, but reseting feats reset them too. They can be reset by a Retraining Token too.

Contents

[edit] Sharandar Campaign

[edit] Tier 1 - Iliyanbruen Warden Training

"Iliyanbruen wardens know how to protect themselves and others from the many dangers of the Feywild."

Cost: 60Gold Crescent, 2Gold & 5,000Astral Diamonds

Dark Fey Warden You gain 250 Defense.
Dark Fey Hunter You gain 250 Power.

[edit] Tier 2 - Iliyanbruen Scout Training

"Iliyanbruen scouts leave no trace as they pass through the forests of the Feywild. They are masters of stealth and ambush."

Cost: 60Gold Crescent, 2Gold & 10,000Astral Diamonds

Fey Elusiveness You gain 250 Deflect.
Fey Precision You gain 250 Critical Strike.

[edit] Tier 3 - Iliyanbruen Warrior Training

"Iliyanbruen warriors hone their fighting skills with ancient martial traditions harkening back to the Grand Kingdom of Illefarn."

Cost: 18Iliyanbruen Blades, 160Feywild Spark, 40Gold Crescent, 4Gold & 15,000Astral Diamonds

Feywilds Fortitude Your Max HP increased by 700.
Elven Haste You now gain Action Points 2% faster.

[edit] Tier 4 - Iliyanbruen Sentinel Training

"Iliyanbruen sentinels master their passions to remain calm in the face of danger or ferocious in the heat of battle."

Cost: 9Vibrant Seedling, 9Abjuring Charm, 9Iliyanbruen Blades, 220Feywild Spark, 60Gold Crescent, 4Gold & 20,000Astral Diamonds

Elven Tranquility When being struck by a foe you have a chance to heal yourself for 400 HP. (60s Internal Cooldown)
Elven Ferocity When striking a foe you have a chance to deal 400 Arcane damage. (60s Internal Cooldown)

[edit] Tier 5 - Iliyanbruen Champion Training

"Iliyanbruen champions master the secrets of elven battle magic to become an unstoppable force against their enemies."

Cost: 9Vibrant Seedling, 9Abjuring Charm, 9Iliyanbruen Blades, 250Feywild Spark, 60Gold Crescent, 6Gold & 25,000Astral Diamonds

Elven Resolve Your Stamina or Guard Meter regenerate 10% faster in Combat.
Fey Thistle When you Deflect an attack you deal 400 damage to your attacker. (Proc on every deflected attack. Debuff on attacker and his Damage Resistance affect damage)
Elvish Fury When you kill a foe you gain 20 Power for 45 seconds. This buff stacks up to 30 times.
Redcap Brew Potions now heal you for 10% more.

[edit] Dread Ring Campaign

[edit] Tier 1 - Thayan Apprentice Technique

Unlocked by completing "Study Thayan Writings" 3 times.

Reliquary Keeper's Strength You gain 125 Power and 125 Movement.
Conjurer's Gambit You gain 125 Critical Strike and 125 Movement.

[edit] Tier 2 - Thayan Initiate Technique

Unlocked by completing "Study Thayan Writings" 7 times.

Evoker's Thirst You gain 250 Life Steal.
Illusory Regeneration You gain 250 Regeneration.

[edit] Tier 3 - Thayan Adept Technique

Unlocked by completing "Decipher Thayan Writings" 6 times.

Illusion Shimmer You gain 3% Deflection Severity. (currently bugged and multiplying your deflection severity instead of adding to it.)
Forbidden Piercing You gain 250 Armor Penetration.

[edit] Tier 4 - Thayan Master Technique

Unlocked by completing "Decipher Thayan Writings" 14 times.

Enraged Regrowth When taking damage you have a chance to heal 1000 Hit Points over a few (4) seconds. After this effect ends you have 250 more Defense for 10 seconds. (80s Internal Cooldown)
Shadowtouch When dealing damage you have a chance to deal 1000 Necrotic damage over a few (4) seconds. After this effect ends the target receives 25% less healing from spells for 10 seconds. (80s Internal Cooldown) (This ability has ~1% chance to proc on any attack, and can proc on any tick of a damage over time effect).

[edit] Tier 5 - Thayan Grandmaster Technique

Unlocked by completing "Decipher Thayan Writings" 24 times.

Augmented Thayan Bastion When taking damage you have a chance to generate a shield that absorbs 500 incoming damage and redirects that damage to a nearby foe. This shield lasts 6 seconds. (60s Internal Cooldown. Debuff on attacker and his Damage Resistance affect damage)
Rampaging Madness When you deal damage you gain a stack of "Madness". When you reach 50 stacks of "Madness" you gain 600 Power, 300 Life Steal, and 300 Regeneration. 10 seconds after gaining this bonus your stacks are reset. You may only gain one stack of "Madness" per second. (The 10 second rule only applies once damage is dealt after reaching 50 stacks...also, stacks will last for 60 seconds when not dealing damage).
Endless Consumption When you steal health from your Life Steal stat, it has a chance to steal 3 times as much.
Burning Guidance Your healing spells have a chance to burn enemies near the target for 120 Radiant damage.

[edit] Icewind Dale Campaign

[edit] Tier 1 - Icewind Wanderer Skill

Weathering the Storm You gain 250 AoE Resist.
Encroaching Tactics You gain 250 Combat Advantage Bonus.

[edit] Tier 2 - Icewind Scavenger Skill

Appreciation of Warmth You gain 250 Incoming Healing Bonus.
Refreshing Chill You gain 250 Stamina/Guard Gain.

[edit] Tier 3 - Icewind Survivor Skill

Rapid Thaw You gain 250 Recovery
Sleet Skills You gain 2% Crit Severity.

[edit] Tier 4 - Icewind Hunter Skill

Cold Shoulder When damaged by a foe you have a chance to proc Cold Shoulder on them, which will reduce the damage of their next attack by 200.
Cool Resolve You gain up to 500 Power based on how much Stamina or Guard you are missing.

[edit] Tier 5 - Icewind Hero Skill

Avalanche When damaged by a foe, chance to gain a stack of Avalanche. At 20 Stacks, taking damage will clear the stacks and deal 200 damage to nearby targets.
Rousing Warmth Chance when Healed to gain 500 damage bonus on next attack.
Winter's Bounty Chance to gain 10% Action Points when killing a target.
Shared Survival Drinking Healing Potions now has a chance to Heal nearby allies for 10% of that potions value.

[edit] PvP Campaign

[edit] Tier 1

Supply Line You gain 250 Movement while flagged for PvP. Allies within 10 feet of you get half this bonus. (Can not stack with itself.)
Living Wall You gain 125 Defense and 125 Deflect while flagged for PvP.
Legion's Valor You gain 125 Power and 125 Critical Strike while flagged for PvP.

[edit] Tier 2

Combat Triage Allies near you who take damage are granted 300 hit points over 6 seconds while you are flagged for PvP. (Does not stack.)
Inspiring Defense Nearby allies gain up to 10% additional damage resistance as their health decreases while you are flagged for PVP. (Does not stack)
Vanguard's Resolve Players who strike you grant you 100 Power for 8 seconds. Each foe can only add 100 at a time (Max 500)

[edit] Tier 3

Versatile Warrior You gain 150 Power and 150 Recovery whenever an ally or enemy is within 20 feet of you while flagged for PvP.
Tactical Redeployment You gain 25% additional movement speed when there are no enemy or allied players within 20 feet of you while flagged for PvP. (This effect does not work if you have recently been damaged by a player)
Unbroken Line You gain 85 Defense for each teammate within 20 feet of you while flagged for PvP. (Max of 5 players)
Wicked Assault You gain 85 Life Steal for each enemy player within 20 feet of you while flagged for PvP. (Max of 5 players)

[edit] Extra

Corruption Seeker Earn 3% more Black Ice from all sources.
Gauntlgrym Boon Chance to gain a Grym coin when killing a player on the Gauntlgrym battleground.
Domination Boon Earn 5 Glory when killing a player on a Domination map.